List of usage examples for com.badlogic.gdx ScreenAdapter subclass-usage
From source file net.bplaced.therefactory.nomoore.screens.ScreenGame.java
public class ScreenGame extends ScreenAdapter implements GestureListener { private final SpriteBatch batch; private final ShapeRenderer sr; private final OrthographicCamera camera; private final FitViewport viewport;
From source file net.bplaced.therefactory.nomoore.screens.ScreenOutro.java
public class ScreenOutro extends ScreenAdapter implements InputProcessor { private final SpriteBatch batch; private final FitViewport viewport; private final OrthographicCamera camera; private final BitmapFont font;
From source file net.bplaced.therefactory.voraciousviper.screens.GameScreen.java
public class GameScreen extends ScreenAdapter { private final ShapeRenderer shapeRenderer; private final SpriteBatch batch; private final OrthographicCamera camera; private final FitViewport viewport;
From source file net.bplaced.therefactory.voraciousviper.screens.LogoScreen.java
public class LogoScreen extends ScreenAdapter { private final FitViewport viewport; private final OrthographicCamera camera; private final SpriteBatch batch; private final ShapeRenderer sr;
From source file net.bplaced.therefactory.voraciousviper.screens.TitleScreen.java
public class TitleScreen extends ScreenAdapter { private TitleScreenState state; private float elapsedTime; public enum TitleScreenState {
From source file net.mwplay.cocostudio.ui.AMScreen.java
public class AMScreen extends ScreenAdapter { private Stage stage; private Group root; private AssetManager assetManager; private NativeFont font; private GlyphLayout layout;
From source file net.mwplay.cocostudio.ui.DemoScreen.java
public class DemoScreen extends ScreenAdapter { private Stage stage; private List<String> demos; private FileHandle defaultFont; private int currentIndex;
From source file ua.com.integer.gdx.screen2d.manager.AbstractScreen.java
/**
* Abstract 2d screen with built-in {@link Stage}
*
* It's oriented primary to work with {@link Actor} and subclasses
*
* IMPORTANT! If you're using this class with ScreenManager, you should to have empty constructor. It's because