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Java Source Code
/* This file is part of Dragon Wars.
*//fromwww.java2s.com
* Dragon Wars is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Dragon Wars is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Dragon Wars. If not, see <http://www.gnu.org/licenses/>.
*/package uk.co.fuuzetsu.turnofwar.engine.GoalArbitration;
import android.util.Log;
import uk.co.fuuzetsu.turnofwar.engine.GameState;
import uk.co.fuuzetsu.turnofwar.engine.Position;
import uk.co.fuuzetsu.turnofwar.engine.Unit;
publicclass BuildUnit extends AtomicAction {
Position destination;
public BuildUnit(final GameState gameState, final Unit unit,
final Position destin, finalfloat value) {
super(gameState, unit, value);
destination = destin;
}
@Override
publicvoid Perform() {
Log.d("BU", "Unit being built");
super.gameState.produceUnit(gameState.getMap().getField(destination),
actionUnit);
}
}