Android Open Source - Turn-of-War Is Ai Adapter






From Project

Back to project page Turn-of-War.

License

The source code is released under:

Apache License

If you think the Android project Turn-of-War listed in this page is inappropriate, such as containing malicious code/tools or violating the copyright, please email info at java2s dot com, thanks.

Java Source Code

/* This file is part of Dragon Wars.
 */* w  w  w.j ava  2s. c  o  m*/
 * Dragon Wars is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * Dragon Wars is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with Dragon Wars. If not, see <http://www.gnu.org/licenses/>.
 */

package uk.co.fuuzetsu.turnofwar;

import android.annotation.TargetApi;
import android.content.Context;
import android.os.Build;
import android.view.LayoutInflater;
import android.view.View;
import android.view.ViewGroup;
import android.widget.ArrayAdapter;
import android.widget.CompoundButton;
import android.widget.CompoundButton.OnCheckedChangeListener;
import android.widget.TextView;
import android.widget.ToggleButton;

import uk.co.fuuzetsu.turnofwar.engine.Player;

@TargetApi(Build.VERSION_CODES.HONEYCOMB)
public class IsAiAdapter extends ArrayAdapter<Player> implements
    OnCheckedChangeListener {
    private Context context;
    private int layoutResourceId;
    private Player[] data = null;

    public IsAiAdapter(final Context ctext, final int layoutResId,
                       final Player[] pData) {
        super(ctext, layoutResId, pData);
        this.layoutResourceId = layoutResId;
        this.context = ctext;
        this.data = pData;
    }

    @Override
    public final View getView(final int position, final View convertView,
                              final ViewGroup parent) {
        View row = convertView;
        IsAiHolder holder = null;

        if (row == null) {
            LayoutInflater inflater = (LayoutInflater) context
                                      .getSystemService(Context.LAYOUT_INFLATER_SERVICE);

            row = inflater.inflate(layoutResourceId, parent, false);

            holder = new IsAiHolder();
            holder.playerName = (TextView) row.findViewById(R.id.playerName);
            holder.toggleAi = (ToggleButton) row.findViewById(R.id.toggleAI);
            holder.toggleAi.setOnCheckedChangeListener(this);

            row.setTag(holder);
        } else {
            holder = (IsAiHolder) row.getTag();
        }

        Player player = data[position];
        holder.playerName.setText(player.getName());
        player.setIsAi(holder.toggleAi.isChecked());

        return row;
    }

    static class IsAiHolder {
        private TextView playerName;
        private ToggleButton toggleAi;
    }

    @Override
    public final void onCheckedChanged(final CompoundButton arg0,
                                       final boolean arg1) {
        this.notifyDataSetChanged();
    }
}




Java Source Code List

uk.co.fuuzetsu.turnofwar.DrawingThread.java
uk.co.fuuzetsu.turnofwar.GameActivity.java
uk.co.fuuzetsu.turnofwar.GameView.java
uk.co.fuuzetsu.turnofwar.HelpActivity.java
uk.co.fuuzetsu.turnofwar.IsAiAdapter.java
uk.co.fuuzetsu.turnofwar.MainGyroSplash.java
uk.co.fuuzetsu.turnofwar.MainMenuActivity.java
uk.co.fuuzetsu.turnofwar.MapSelectActivity.java
uk.co.fuuzetsu.turnofwar.MenuActivity.java
uk.co.fuuzetsu.turnofwar.PlayerSelectActivity.java
uk.co.fuuzetsu.turnofwar.Results.java
uk.co.fuuzetsu.turnofwar.StatisticsActivity.java
uk.co.fuuzetsu.turnofwar.engine.BasicMapInfo.java
uk.co.fuuzetsu.turnofwar.engine.BitmapChanger.java
uk.co.fuuzetsu.turnofwar.engine.Building.java
uk.co.fuuzetsu.turnofwar.engine.ColourSwap.java
uk.co.fuuzetsu.turnofwar.engine.DrawableMapObject.java
uk.co.fuuzetsu.turnofwar.engine.FloatPair.java
uk.co.fuuzetsu.turnofwar.engine.FuncEx.java
uk.co.fuuzetsu.turnofwar.engine.Func.java
uk.co.fuuzetsu.turnofwar.engine.GameField.java
uk.co.fuuzetsu.turnofwar.engine.GameFinishedException.java
uk.co.fuuzetsu.turnofwar.engine.GameMap.java
uk.co.fuuzetsu.turnofwar.engine.GameState.java
uk.co.fuuzetsu.turnofwar.engine.InformationState.java
uk.co.fuuzetsu.turnofwar.engine.Logic.java
uk.co.fuuzetsu.turnofwar.engine.MapReader.java
uk.co.fuuzetsu.turnofwar.engine.Pair.java
uk.co.fuuzetsu.turnofwar.engine.PlayerAI.java
uk.co.fuuzetsu.turnofwar.engine.Player.java
uk.co.fuuzetsu.turnofwar.engine.Position.java
uk.co.fuuzetsu.turnofwar.engine.Statistics.java
uk.co.fuuzetsu.turnofwar.engine.Unit.java
uk.co.fuuzetsu.turnofwar.engine.Database.Database.java
uk.co.fuuzetsu.turnofwar.engine.GoalArbitration.AtomicAction.java
uk.co.fuuzetsu.turnofwar.engine.GoalArbitration.AttackAt.java
uk.co.fuuzetsu.turnofwar.engine.GoalArbitration.BuildUnit.java
uk.co.fuuzetsu.turnofwar.engine.GoalArbitration.MoveTo.java
uk.co.fuuzetsu.turnofwar.engine.GoalArbitration.Node.java
uk.co.fuuzetsu.turnofwar.engine.GoalArbitration.StateTree.java