Back to project page Turn-of-War.
The source code is released under:
Apache License
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/* This file is part of Dragon Wars. *//from w w w . j a v a2s . c o m * Dragon Wars is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Dragon Wars is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Dragon Wars. If not, see <http://www.gnu.org/licenses/>. */ package uk.co.fuuzetsu.turnofwar; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.ListView; import uk.co.fuuzetsu.turnofwar.engine.Player; public class PlayerSelectActivity extends Activity implements OnClickListener { private int numPlayers; private Button backButton; private Button beginButton; private Bundle bundle; private Player[] players; private String[] playerNames; private boolean[] isAi; @Override protected final void onCreate(final Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_player_select); backButton = (Button) findViewById(R.id.backButton); backButton.setOnClickListener(this); beginButton = (Button) findViewById(R.id.beginButton); beginButton.setOnClickListener(this); } @Override protected final void onStart() { super.onStart(); bundle = getIntent().getExtras(); numPlayers = bundle.getInt("numPlayers"); players = new Player[numPlayers]; playerNames = bundle.getStringArray("playerNames"); isAi = bundle.getBooleanArray("isAi"); for (int i = 0; i < numPlayers; ++i) { players[i] = new Player(playerNames[i], 0); players[i].setIsAi(isAi[i]); } IsAiAdapter adapter = new IsAiAdapter(getBaseContext(), R.layout.listview_row_player_select, players); ListView playerList = (ListView) findViewById(R.id.playerList); playerList.setAdapter(adapter); } @Override public final void onClick(final View v) { if (v == this.backButton) { Intent intent = new Intent(this, MapSelectActivity.class); startActivity(intent); finish(); } else if (v == this.beginButton) { setContentView(R.layout.loading_screen); Intent intent = new Intent(this, GameActivity.class); for (int i = 0; i < numPlayers; ++i) { isAi[i] = players[i].isAi(); } bundle.putBooleanArray("isAi", isAi); intent.putExtras(bundle); startActivity(intent); finish(); } } }