List of usage examples for org.lwjgl.opengl GL11 glColor4f
public static native void glColor4f(@NativeType("GLfloat") float red, @NativeType("GLfloat") float green, @NativeType("GLfloat") float blue, @NativeType("GLfloat") float alpha);
From source file:appeng.client.render.blocks.RenderBlockCharger.java
License:Open Source License
@Override public void renderTile(final BlockCharger block, final TileCharger tile, final Tessellator tess, final double x, final double y, final double z, final float f, final RenderBlocks renderer) { final ItemStack sis = tile.getStackInSlot(0); if (sis != null) { GL11.glPushMatrix();//from w ww. j a v a 2s .c om this.applyTESRRotation(x, y, z, tile.getForward(), tile.getUp()); try { GL11.glTranslatef(0.5f, 0.45f, 0.5f); GL11.glScalef(1.0f / 1.1f, 1.0f / 1.1f, 1.0f / 1.1f); GL11.glScalef(1.0f, 1.0f, 1.0f); final Block blk = Block.getBlockFromItem(sis.getItem()); if (sis.getItemSpriteNumber() == 0 && block != null && RenderBlocks.renderItemIn3d(blk.getRenderType())) { GL11.glRotatef(25.0f, 1.0f, 0.0f, 0.0f); GL11.glRotatef(15.0f, 0.0f, 1.0f, 0.0f); GL11.glRotatef(30.0f, 0.0f, 1.0f, 0.0f); } // << 20 | light << 4; final int br = tile.getWorldObj().getLightBrightnessForSkyBlocks(tile.xCoord, tile.yCoord, tile.zCoord, 0); final int var11 = br % 65536; final int var12 = br / 65536; OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, var11, var12); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glDisable(GL11.GL_LIGHTING); GL11.glDisable(GL12.GL_RESCALE_NORMAL); tess.setColorOpaque_F(1.0f, 1.0f, 1.0f); this.doRenderItem(sis, tile); } catch (final Exception err) { AELog.error(err); } GL11.glPopMatrix(); } }
From source file:appeng.client.render.blocks.RenderBlockCraftingCPUMonitor.java
License:Open Source License
private void tesrRenderScreen(final Tessellator tess, final TileCraftingMonitorTile cmt, final IAEItemStack ais) { final ForgeDirection side = cmt.getForward(); ForgeDirection walrus = side.offsetY != 0 ? ForgeDirection.SOUTH : ForgeDirection.UP; int spin = 0; int max = 5;/*from w w w . j a va 2s. c om*/ while (walrus != cmt.getUp() && max > 0) { max--; spin++; walrus = Platform.rotateAround(walrus, side); } max--; GL11.glPushAttrib(GL11.GL_ALL_ATTRIB_BITS); GL11.glTranslated(side.offsetX * 0.69, side.offsetY * 0.69, side.offsetZ * 0.69); final float scale = 0.7f; GL11.glScalef(scale, scale, scale); if (side == ForgeDirection.UP) { GL11.glScalef(1.0f, -1.0f, 1.0f); GL11.glRotatef(90.0f, 1.0f, 0.0f, 0.0f); GL11.glRotatef(spin * 90.0F, 0, 0, 1); } if (side == ForgeDirection.DOWN) { GL11.glScalef(1.0f, -1.0f, 1.0f); GL11.glRotatef(-90.0f, 1.0f, 0.0f, 0.0f); GL11.glRotatef(spin * -90.0F, 0, 0, 1); } if (side == ForgeDirection.EAST) { GL11.glScalef(-1.0f, -1.0f, -1.0f); GL11.glRotatef(-90.0f, 0.0f, 1.0f, 0.0f); } if (side == ForgeDirection.WEST) { GL11.glScalef(-1.0f, -1.0f, -1.0f); GL11.glRotatef(90.0f, 0.0f, 1.0f, 0.0f); } if (side == ForgeDirection.NORTH) { GL11.glScalef(-1.0f, -1.0f, -1.0f); } if (side == ForgeDirection.SOUTH) { GL11.glScalef(-1.0f, -1.0f, -1.0f); GL11.glRotatef(180.0f, 0.0f, 1.0f, 0.0f); } GL11.glPushMatrix(); try { final ItemStack sis = ais.getItemStack(); sis.stackSize = 1; final int br = 16 << 20 | 16 << 4; final int var11 = br % 65536; final int var12 = br / 65536; OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, var11 * 0.8F, var12 * 0.8F); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glDisable(GL11.GL_LIGHTING); GL11.glDisable(GL12.GL_RESCALE_NORMAL); // RenderHelper.enableGUIStandardItemLighting(); tess.setColorOpaque_F(1.0f, 1.0f, 1.0f); ClientHelper.proxy.doRenderItem(sis, cmt.getWorldObj()); } catch (final Exception e) { AELog.error(e); } GL11.glPopMatrix(); GL11.glTranslatef(0.0f, 0.14f, -0.24f); GL11.glScalef(1.0f / 62.0f, 1.0f / 62.0f, 1.0f / 62.0f); final long stackSize = ais.getStackSize(); final String renderedStackSize = NUMBER_CONVERTER.toWideReadableForm(stackSize); final FontRenderer fr = Minecraft.getMinecraft().fontRenderer; final int width = fr.getStringWidth(renderedStackSize); GL11.glTranslatef(-0.5f * width, 0.0f, -1.0f); fr.drawString(renderedStackSize, 0, 0, 0); GL11.glPopAttrib(); }
From source file:appeng.client.render.blocks.RenderBlockCrank.java
License:Open Source License
@Override public void renderTile(final BlockCrank blk, final TileCrank tile, final Tessellator tess, final double x, final double y, final double z, final float f, final RenderBlocks renderBlocks) { if (tile.getUp() == null || tile.getUp() == ForgeDirection.UNKNOWN) { return;//from w ww . j a va 2s . co m } Minecraft.getMinecraft().getTextureManager().bindTexture(TextureMap.locationBlocksTexture); RenderHelper.disableStandardItemLighting(); if (Minecraft.isAmbientOcclusionEnabled()) { GL11.glShadeModel(GL11.GL_SMOOTH); } else { GL11.glShadeModel(GL11.GL_FLAT); } GL11.glColor4f(1.0f, 1.0f, 1.0f, 1.0f); this.applyTESRRotation(x, y, z, tile.getForward(), tile.getUp()); GL11.glTranslated(0.5, 0, 0.5); GL11.glRotatef(tile.getVisibleRotation(), 0, 1, 0); GL11.glTranslated(-0.5, 0, -0.5); tess.setTranslation(-tile.xCoord, -tile.yCoord, -tile.zCoord); tess.startDrawingQuads(); renderBlocks.renderAllFaces = true; renderBlocks.blockAccess = tile.getWorldObj(); renderBlocks.setRenderBounds(0.5D - 0.05, 0.5D - 0.5, 0.5D - 0.05, 0.5D + 0.05, 0.5D + 0.1, 0.5D + 0.05); renderBlocks.renderStandardBlock(blk, tile.xCoord, tile.yCoord, tile.zCoord); renderBlocks.setRenderBounds(0.70D - 0.15, 0.55D - 0.05, 0.5D - 0.05, 0.70D + 0.15, 0.55D + 0.05, 0.5D + 0.05); renderBlocks.renderStandardBlock(blk, tile.xCoord, tile.yCoord, tile.zCoord); tess.draw(); tess.setTranslation(0, 0, 0); RenderHelper.enableStandardItemLighting(); }
From source file:appeng.client.render.blocks.RenderBlockInscriber.java
License:Open Source License
@Override public void renderTile(final BlockInscriber block, final TileInscriber tile, final Tessellator tess, final double x, final double y, final double z, final float f, final RenderBlocks renderer) { GL11.glPushMatrix();//w w w . j a v a 2 s. c o m this.applyTESRRotation(x, y, z, tile.getForward(), tile.getUp()); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glDisable(GL11.GL_LIGHTING); GL11.glDisable(GL12.GL_RESCALE_NORMAL); // render sides of stamps GL11.glCullFace(GL11.GL_FRONT); final Minecraft mc = Minecraft.getMinecraft(); mc.renderEngine.bindTexture(TextureMap.locationBlocksTexture); // << 20 | light << 4; final int br = tile.getWorldObj().getLightBrightnessForSkyBlocks(tile.xCoord, tile.yCoord, tile.zCoord, 0); final int var11 = br % 65536; final int var12 = br / 65536; OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, var11, var12); long absoluteProgress = 0; if (tile.isSmash()) { final long currentTime = System.currentTimeMillis(); absoluteProgress = currentTime - tile.getClientStart(); if (absoluteProgress > 800) { tile.setSmash(false); } } final float relativeProgress = absoluteProgress % 800 / 400.0f; float progress = relativeProgress; if (progress > 1.0f) { progress = 1.0f - (progress - 1.0f); } float press = 0.2f; press -= progress / 5.0f; final IIcon ic = ExtraBlockTextures.BlockInscriberInside.getIcon(); tess.startDrawingQuads(); float middle = 0.5f; middle += 0.02f; final float TwoPx = 2.0f / 16.0f; tess.addVertexWithUV(TwoPx, middle + press, TwoPx, ic.getInterpolatedU(2), ic.getInterpolatedV(2)); tess.addVertexWithUV(1.0 - TwoPx, middle + press, TwoPx, ic.getInterpolatedU(14), ic.getInterpolatedV(2)); tess.addVertexWithUV(1.0 - TwoPx, middle + press, 1.0 - TwoPx, ic.getInterpolatedU(14), ic.getInterpolatedV(13)); tess.addVertexWithUV(TwoPx, middle + press, 1.0 - TwoPx, ic.getInterpolatedU(2), ic.getInterpolatedV(13)); tess.addVertexWithUV(TwoPx, middle + press, 1.0 - TwoPx, ic.getInterpolatedU(2), ic.getInterpolatedV(3)); tess.addVertexWithUV(1.0 - TwoPx, middle + press, 1.0 - TwoPx, ic.getInterpolatedU(14), ic.getInterpolatedV(3)); final float base = 0.4f; tess.addVertexWithUV(1.0 - TwoPx, middle + base, 1.0 - TwoPx, ic.getInterpolatedU(14), ic.getInterpolatedV(3 - 16 * (press - base))); tess.addVertexWithUV(TwoPx, middle + base, 1.0 - TwoPx, ic.getInterpolatedU(2), ic.getInterpolatedV(3 - 16 * (press - base))); middle -= 2.0f * 0.02f; tess.addVertexWithUV(1.0 - TwoPx, middle - press, TwoPx, ic.getInterpolatedU(2), ic.getInterpolatedV(2)); tess.addVertexWithUV(TwoPx, middle - press, TwoPx, ic.getInterpolatedU(14), ic.getInterpolatedV(2)); tess.addVertexWithUV(TwoPx, middle - press, 1.0 - TwoPx, ic.getInterpolatedU(14), ic.getInterpolatedV(13)); tess.addVertexWithUV(1.0 - TwoPx, middle - press, 1.0 - TwoPx, ic.getInterpolatedU(2), ic.getInterpolatedV(13)); tess.addVertexWithUV(1.0 - TwoPx, middle - press, 1.0 - TwoPx, ic.getInterpolatedU(2), ic.getInterpolatedV(3)); tess.addVertexWithUV(TwoPx, middle - press, 1.0 - TwoPx, ic.getInterpolatedU(14), ic.getInterpolatedV(3)); tess.addVertexWithUV(TwoPx, middle - base, 1.0 - TwoPx, ic.getInterpolatedU(14), ic.getInterpolatedV(3 - 16 * (press - base))); tess.addVertexWithUV(1.0 - TwoPx, middle + -base, 1.0 - TwoPx, ic.getInterpolatedU(2), ic.getInterpolatedV(3 - 16 * (press - base))); tess.draw(); GL11.glCullFace(GL11.GL_BACK); GL11.glEnable(GL11.GL_LIGHTING); GL11.glEnable(GL12.GL_RESCALE_NORMAL); GL11.glPopMatrix(); int items = 0; if (tile.getStackInSlot(0) != null) { items++; } if (tile.getStackInSlot(1) != null) { items++; } if (tile.getStackInSlot(2) != null) { items++; } if (relativeProgress > 1.0f || items == 0) { ItemStack is = tile.getStackInSlot(3); if (is == null) { final IInscriberRecipe ir = tile.getTask(); if (ir != null) { is = ir.getOutput().copy(); } } this.renderItem(is, 0.0f, block, tile, tess, x, y, z, f, renderer); } else { GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glDisable(GL11.GL_LIGHTING); GL11.glDisable(GL12.GL_RESCALE_NORMAL); this.renderItem(tile.getStackInSlot(0), press, block, tile, tess, x, y, z, f, renderer); this.renderItem(tile.getStackInSlot(1), -press, block, tile, tess, x, y, z, f, renderer); this.renderItem(tile.getStackInSlot(2), 0.0f, block, tile, tess, x, y, z, f, renderer); GL11.glEnable(GL11.GL_LIGHTING); GL11.glEnable(GL12.GL_RESCALE_NORMAL); } }
From source file:appeng.client.render.blocks.RenderBlockSkyChest.java
License:Open Source License
@Override public void renderInventory(final BlockSkyChest blk, final ItemStack is, final RenderBlocks renderer, final ItemRenderType type, final Object[] obj) { GL11.glEnable(GL12.GL_RESCALE_NORMAL); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); final int metaData = is.getItemDamage(); final ResourceLocation loc = METADATA_TO_TEXTURE[metaData]; Minecraft.getMinecraft().getTextureManager().bindTexture(loc); GL11.glScalef(1.0F, -1F, -1F);// w ww . j av a 2s . c o m GL11.glTranslatef(-0.0F, -1.0F, -1.0F); this.model.chestLid.offsetY = -(0.9f / 16.0f); final float lidAngle = 0.0f; this.model.chestLid.rotateAngleX = -((lidAngle * 3.141593F) / 2.0F); this.model.renderAll(); GL11.glDisable(GL12.GL_RESCALE_NORMAL); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); }
From source file:appeng.client.render.blocks.RenderBlockSkyChest.java
License:Open Source License
@Override public void renderTile(final BlockSkyChest block, final TileSkyChest skyChest, final Tessellator tess, final double x, final double y, final double z, final float partialTick, final RenderBlocks renderer) { if (skyChest == null) { return;// w w w . j a v a 2 s .c o m } if (!skyChest.hasWorldObj()) { return; } GL11.glEnable(GL12.GL_RESCALE_NORMAL); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); final int metaData = skyChest.getWorldObj().getBlockMetadata(skyChest.xCoord, skyChest.yCoord, skyChest.zCoord); final ResourceLocation loc = METADATA_TO_TEXTURE[metaData]; Minecraft.getMinecraft().getTextureManager().bindTexture(loc); this.applyTESRRotation(x, y, z, skyChest.getForward(), skyChest.getUp()); GL11.glScalef(1.0F, -1F, -1F); GL11.glTranslatef(-0.0F, -1.0F, -1.0F); final long now = System.currentTimeMillis(); final long distance = now - skyChest.getLastEvent(); if (skyChest.getPlayerOpen() > 0) { skyChest.setLidAngle(skyChest.getLidAngle() + distance * 0.0001f); } else { skyChest.setLidAngle(skyChest.getLidAngle() - distance * 0.0001f); } if (skyChest.getLidAngle() > 0.5f) { skyChest.setLidAngle(0.5f); } if (skyChest.getLidAngle() < 0.0f) { skyChest.setLidAngle(0.0f); } float lidAngle = skyChest.getLidAngle(); lidAngle = 1.0F - lidAngle; lidAngle = 1.0F - lidAngle * lidAngle * lidAngle; this.model.chestLid.offsetY = -(1.01f / 16.0f); this.model.chestLid.rotateAngleX = -((lidAngle * 3.141593F) / 2.0F); // The vanilla chests wants culling reversed... GL11.glCullFace(GL11.GL_FRONT); this.model.renderAll(); GL11.glCullFace(GL11.GL_BACK); GL11.glDisable(GL12.GL_RESCALE_NORMAL); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); }
From source file:appeng.client.render.blocks.RenderBlockSkyCompass.java
License:Open Source License
@Override public void renderInventory(final BlockSkyCompass blk, final ItemStack is, final RenderBlocks renderer, ItemRenderType type, final Object[] obj) { if (type == ItemRenderType.INVENTORY) { boolean isGood = false; final IInventory inv = Minecraft.getMinecraft().thePlayer.inventory; for (int x = 0; x < inv.getSizeInventory(); x++) { if (inv.getStackInSlot(x) == is) { isGood = true;/*from ww w .j a va 2 s. co m*/ } } if (!isGood) { type = ItemRenderType.FIRST_PERSON_MAP; } } GL11.glEnable(GL12.GL_RESCALE_NORMAL); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); final ResourceLocation loc = new ResourceLocation("appliedenergistics2", "textures/models/compass.png"); Minecraft.getMinecraft().getTextureManager().bindTexture(loc); if (type == ItemRenderType.ENTITY) { GL11.glRotatef(-90.0f, 0.0f, 0.0f, 1.0f); GL11.glScalef(1.0F, -1F, -1F); GL11.glScalef(2.5f, 2.5f, 2.5f); GL11.glTranslatef(-0.25F, -1.65F, -0.19F); } else { if (type == ItemRenderType.EQUIPPED_FIRST_PERSON) { GL11.glRotatef(15.3f, 0.0f, 0.0f, 1.0f); } GL11.glScalef(1.0F, -1F, -1F); GL11.glScalef(2.5f, 2.5f, 2.5f); if (type == ItemRenderType.EQUIPPED_FIRST_PERSON) { GL11.glTranslatef(0.3F, -1.65F, -0.19F); } else { GL11.glTranslatef(0.2F, -1.65F, -0.19F); } } long now = System.currentTimeMillis(); if (type == ItemRenderType.EQUIPPED_FIRST_PERSON || type == ItemRenderType.INVENTORY || type == ItemRenderType.EQUIPPED) { EntityPlayer p = Minecraft.getMinecraft().thePlayer; float rYaw = p.rotationYaw; if (type == ItemRenderType.EQUIPPED) { p = (EntityPlayer) obj[1]; rYaw = p.renderYawOffset; } final int x = (int) p.posX; final int y = (int) p.posY; final int z = (int) p.posZ; final CompassResult cr = CompassManager.INSTANCE.getCompassDirection(0, x, y, z); for (int i = 0; i < 3; i++) { for (int j = 0; j < 3; j++) { CompassManager.INSTANCE.getCompassDirection(0, x + i - 1, y, z + j - 1); } } if (cr.isValidResult()) { if (cr.isSpin()) { now %= 100000; this.model.renderAll((now / 50000.0f) * (float) Math.PI * 500.0f); } else { if (type == ItemRenderType.EQUIPPED_FIRST_PERSON) { final float offRads = rYaw / 180.0f * (float) Math.PI; final float adjustment = (float) Math.PI * 0.74f; this.model.renderAll((float) this.flipidiy(cr.getRad() + offRads + adjustment)); } else { final float offRads = rYaw / 180.0f * (float) Math.PI; final float adjustment = (float) Math.PI * -0.74f; this.model.renderAll((float) this.flipidiy(cr.getRad() + offRads + adjustment)); } } } else { now %= 1000000; this.model.renderAll((now / 500000.0f) * (float) Math.PI * 500.0f); } } else { now %= 100000; this.model.renderAll((now / 50000.0f) * (float) Math.PI * 500.0f); } GL11.glDisable(GL12.GL_RESCALE_NORMAL); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); }
From source file:appeng.client.render.blocks.RenderBlockSkyCompass.java
License:Open Source License
@Override public void renderTile(final BlockSkyCompass block, final TileSkyCompass skyCompass, final Tessellator tess, final double x, final double y, final double z, final float partialTick, final RenderBlocks renderer) { if (skyCompass == null) { return;// w w w . j a v a 2 s. com } if (!skyCompass.hasWorldObj()) { return; } GL11.glEnable(GL12.GL_RESCALE_NORMAL); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glCullFace(GL11.GL_FRONT); final ResourceLocation loc = new ResourceLocation("appliedenergistics2", "textures/models/compass.png"); Minecraft.getMinecraft().getTextureManager().bindTexture(loc); this.applyTESRRotation(x, y, z, skyCompass.getUp(), skyCompass.getForward()); GL11.glScalef(1.0F, -1F, -1F); GL11.glTranslatef(0.5F, -1.5F, -0.5F); long now = System.currentTimeMillis(); CompassResult cr = null; if (skyCompass.getForward() == ForgeDirection.UP || skyCompass.getForward() == ForgeDirection.DOWN) { cr = CompassManager.INSTANCE.getCompassDirection(0, skyCompass.xCoord, skyCompass.yCoord, skyCompass.zCoord); } else { cr = new CompassResult(false, true, 0); } if (cr.isValidResult()) { if (cr.isSpin()) { now %= 100000; this.model.renderAll((now / 50000.0f) * (float) Math.PI * 500.0f); } else { this.model.renderAll( (float) (skyCompass.getForward() == ForgeDirection.DOWN ? this.flipidiy(cr.getRad()) : cr.getRad())); } } else { now %= 1000000; this.model.renderAll((now / 500000.0f) * (float) Math.PI * 500.0f); } GL11.glCullFace(GL11.GL_BACK); GL11.glDisable(GL12.GL_RESCALE_NORMAL); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); }
From source file:appeng.client.render.BusRenderer.java
License:Open Source License
@Override public void renderItem(final ItemRenderType type, final ItemStack item, final Object... data) { if (item == null) { return;/*from w w w. j a va 2 s .c o m*/ } GL11.glPushMatrix(); GL11.glPushAttrib(GL11.GL_ALL_ATTRIB_BITS); GL11.glEnable(GL11.GL_DEPTH_TEST); GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glEnable(GL11.GL_LIGHTING); if (AEConfig.instance.isFeatureEnabled(AEFeature.AlphaPass) && item.getItem() instanceof IAlphaPassItem && ((IAlphaPassItem) item.getItem()).useAlphaPass(item)) { GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GL11.glColor4f(1.0f, 1.0f, 1.0f, 1.0f); GL11.glDisable(GL11.GL_ALPHA_TEST); GL11.glEnable(GL11.GL_BLEND); } else { GL11.glAlphaFunc(GL11.GL_GREATER, 0.4f); GL11.glEnable(GL11.GL_ALPHA_TEST); GL11.glDisable(GL11.GL_BLEND); } if (type == ItemRenderType.EQUIPPED_FIRST_PERSON) { GL11.glTranslatef(-0.2f, -0.1f, -0.3f); } if (type == ItemRenderType.ENTITY) { GL11.glRotatef(90.0f, 0.0f, 1.0f, 0.0f); GL11.glScalef(0.8f, 0.8f, 0.8f); GL11.glTranslatef(-0.8f, -0.87f, -0.7f); } if (type == ItemRenderType.INVENTORY) { GL11.glTranslatef(0.0f, -0.1f, 0.0f); } GL11.glTranslated(0.2, 0.3, 0.1); GL11.glScaled(1.2, 1.2, 1.); GL11.glColor4f(1, 1, 1, 1); Tessellator.instance.setColorOpaque_F(1, 1, 1); Tessellator.instance.setBrightness(14 << 20 | 14 << 4); BusRenderHelper.INSTANCE.setBounds(0, 0, 0, 1, 1, 1); BusRenderHelper.INSTANCE.setTexture(null); BusRenderHelper.INSTANCE.setInvColor(0xffffff); this.getRenderer().blockAccess = ClientHelper.proxy.getWorld(); BusRenderHelper.INSTANCE.setOrientation(ForgeDirection.EAST, ForgeDirection.UP, ForgeDirection.SOUTH); this.getRenderer().uvRotateBottom = this.getRenderer().uvRotateEast = this .getRenderer().uvRotateNorth = this.getRenderer().uvRotateSouth = this .getRenderer().uvRotateTop = this.getRenderer().uvRotateWest = 0; this.getRenderer().useInventoryTint = false; this.getRenderer().overrideBlockTexture = null; if (item.getItem() instanceof IFacadeItem) { final IFacadeItem fi = (IFacadeItem) item.getItem(); final IFacadePart fp = fi.createPartFromItemStack(item, ForgeDirection.SOUTH); if (type == ItemRenderType.EQUIPPED_FIRST_PERSON) { GL11.glRotatef(160.0f, 0.0f, 1.0f, 0.0f); GL11.glTranslated(-0.4, 0.1, -1.6); } if (fp != null) { fp.renderInventory(BusRenderHelper.INSTANCE, this.getRenderer()); } } else { final IPart ip = this.getRenderer(item, (IPartItem) item.getItem()); if (ip != null) { if (type == ItemRenderType.ENTITY) { final int depth = ip.cableConnectionRenderTo(); GL11.glTranslatef(0.0f, 0.0f, -0.04f * (8 - depth) - 0.06f); } ip.renderInventory(BusRenderHelper.INSTANCE, this.getRenderer()); } } this.getRenderer().uvRotateBottom = this.getRenderer().uvRotateEast = this .getRenderer().uvRotateNorth = this.getRenderer().uvRotateSouth = this .getRenderer().uvRotateTop = this.getRenderer().uvRotateWest = 0; GL11.glPopAttrib(); GL11.glPopMatrix(); }
From source file:appeng.client.render.ItemRenderer.java
License:Open Source License
@Override public void renderItem(final ItemRenderType type, final ItemStack item, final Object... data) { GL11.glPushMatrix();//w w w . j av a 2 s. c o m GL11.glPushAttrib(GL11.GL_ALL_ATTRIB_BITS); GL11.glEnable(GL11.GL_ALPHA_TEST); GL11.glEnable(GL11.GL_DEPTH_TEST); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GL11.glColor4f(1.0f, 1.0f, 1.0f, 1.0f); if (type == ItemRenderType.ENTITY) { GL11.glTranslatef(-0.5f, -0.5f, -0.5f); } if (type == ItemRenderType.INVENTORY) { GL11.glTranslatef(0.0f, -0.1f, 0.0f); } WorldRender.INSTANCE.renderItemBlock(item, type, data); GL11.glPopAttrib(); GL11.glPopMatrix(); }