Java tutorial
/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>. */ package appeng.client.render.blocks; import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.GL12; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.FontRenderer; import net.minecraft.client.renderer.GLAllocation; import net.minecraft.client.renderer.OpenGlHelper; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.Tessellator; import net.minecraft.item.ItemStack; import net.minecraftforge.common.util.ForgeDirection; import appeng.api.storage.data.IAEItemStack; import appeng.block.crafting.BlockCraftingMonitor; import appeng.client.ClientHelper; import appeng.core.AELog; import appeng.tile.crafting.TileCraftingMonitorTile; import appeng.util.IWideReadableNumberConverter; import appeng.util.Platform; import appeng.util.ReadableNumberConverter; /** * @author AlgorithmX2 * @author thatsIch * @version rv2 * @since rv1 */ public class RenderBlockCraftingCPUMonitor extends RenderBlockCraftingCPU<BlockCraftingMonitor, TileCraftingMonitorTile> { private static final IWideReadableNumberConverter NUMBER_CONVERTER = ReadableNumberConverter.INSTANCE; public RenderBlockCraftingCPUMonitor() { super(true, 20); } @Override public void renderTile(final BlockCraftingMonitor block, final TileCraftingMonitorTile tile, final Tessellator tess, final double x, final double y, final double z, final float f, final RenderBlocks renderer) { if (tile != null) { final IAEItemStack ais = tile.getJobProgress(); if (tile.getDisplayList() == null) { tile.setUpdateList(true); tile.setDisplayList(GLAllocation.generateDisplayLists(1)); } if (ais != null) { GL11.glPushMatrix(); GL11.glTranslated(x + 0.5, y + 0.5, z + 0.5); if (tile.isUpdateList()) { tile.setUpdateList(false); GL11.glNewList(tile.getDisplayList(), GL11.GL_COMPILE_AND_EXECUTE); this.tesrRenderScreen(tess, tile, ais); GL11.glEndList(); } else { GL11.glCallList(tile.getDisplayList()); } GL11.glPopMatrix(); } } } private void tesrRenderScreen(final Tessellator tess, final TileCraftingMonitorTile cmt, final IAEItemStack ais) { final ForgeDirection side = cmt.getForward(); ForgeDirection walrus = side.offsetY != 0 ? ForgeDirection.SOUTH : ForgeDirection.UP; int spin = 0; int max = 5; while (walrus != cmt.getUp() && max > 0) { max--; spin++; walrus = Platform.rotateAround(walrus, side); } max--; GL11.glPushAttrib(GL11.GL_ALL_ATTRIB_BITS); GL11.glTranslated(side.offsetX * 0.69, side.offsetY * 0.69, side.offsetZ * 0.69); final float scale = 0.7f; GL11.glScalef(scale, scale, scale); if (side == ForgeDirection.UP) { GL11.glScalef(1.0f, -1.0f, 1.0f); GL11.glRotatef(90.0f, 1.0f, 0.0f, 0.0f); GL11.glRotatef(spin * 90.0F, 0, 0, 1); } if (side == ForgeDirection.DOWN) { GL11.glScalef(1.0f, -1.0f, 1.0f); GL11.glRotatef(-90.0f, 1.0f, 0.0f, 0.0f); GL11.glRotatef(spin * -90.0F, 0, 0, 1); } if (side == ForgeDirection.EAST) { GL11.glScalef(-1.0f, -1.0f, -1.0f); GL11.glRotatef(-90.0f, 0.0f, 1.0f, 0.0f); } if (side == ForgeDirection.WEST) { GL11.glScalef(-1.0f, -1.0f, -1.0f); GL11.glRotatef(90.0f, 0.0f, 1.0f, 0.0f); } if (side == ForgeDirection.NORTH) { GL11.glScalef(-1.0f, -1.0f, -1.0f); } if (side == ForgeDirection.SOUTH) { GL11.glScalef(-1.0f, -1.0f, -1.0f); GL11.glRotatef(180.0f, 0.0f, 1.0f, 0.0f); } GL11.glPushMatrix(); try { final ItemStack sis = ais.getItemStack(); sis.stackSize = 1; final int br = 16 << 20 | 16 << 4; final int var11 = br % 65536; final int var12 = br / 65536; OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, var11 * 0.8F, var12 * 0.8F); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glDisable(GL11.GL_LIGHTING); GL11.glDisable(GL12.GL_RESCALE_NORMAL); // RenderHelper.enableGUIStandardItemLighting(); tess.setColorOpaque_F(1.0f, 1.0f, 1.0f); ClientHelper.proxy.doRenderItem(sis, cmt.getWorldObj()); } catch (final Exception e) { AELog.error(e); } GL11.glPopMatrix(); GL11.glTranslatef(0.0f, 0.14f, -0.24f); GL11.glScalef(1.0f / 62.0f, 1.0f / 62.0f, 1.0f / 62.0f); final long stackSize = ais.getStackSize(); final String renderedStackSize = NUMBER_CONVERTER.toWideReadableForm(stackSize); final FontRenderer fr = Minecraft.getMinecraft().fontRenderer; final int width = fr.getStringWidth(renderedStackSize); GL11.glTranslatef(-0.5f * width, 0.0f, -1.0f); fr.drawString(renderedStackSize, 0, 0, 0); GL11.glPopAttrib(); } }