appeng.client.render.blocks.RenderBlockSkyCompass.java Source code

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Here is the source code for appeng.client.render.blocks.RenderBlockSkyCompass.java

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/*
 * This file is part of Applied Energistics 2.
 * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved.
 *
 * Applied Energistics 2 is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * Applied Energistics 2 is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with Applied Energistics 2.  If not, see <http://www.gnu.org/licenses/lgpl>.
 */

package appeng.client.render.blocks;

import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12;

import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.IBlockAccess;
import net.minecraftforge.client.IItemRenderer.ItemRenderType;
import net.minecraftforge.common.util.ForgeDirection;

import appeng.block.misc.BlockSkyCompass;
import appeng.client.render.BaseBlockRender;
import appeng.client.render.model.ModelCompass;
import appeng.hooks.CompassManager;
import appeng.hooks.CompassResult;
import appeng.tile.misc.TileSkyCompass;

public class RenderBlockSkyCompass extends BaseBlockRender<BlockSkyCompass, TileSkyCompass> {

    private final ModelCompass model = new ModelCompass();

    public RenderBlockSkyCompass() {
        super(true, 80);
    }

    @Override
    public void renderInventory(final BlockSkyCompass blk, final ItemStack is, final RenderBlocks renderer,
            ItemRenderType type, final Object[] obj) {
        if (type == ItemRenderType.INVENTORY) {
            boolean isGood = false;

            final IInventory inv = Minecraft.getMinecraft().thePlayer.inventory;
            for (int x = 0; x < inv.getSizeInventory(); x++) {
                if (inv.getStackInSlot(x) == is) {
                    isGood = true;
                }
            }

            if (!isGood) {
                type = ItemRenderType.FIRST_PERSON_MAP;
            }
        }

        GL11.glEnable(GL12.GL_RESCALE_NORMAL);
        GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);

        final ResourceLocation loc = new ResourceLocation("appliedenergistics2", "textures/models/compass.png");

        Minecraft.getMinecraft().getTextureManager().bindTexture(loc);

        if (type == ItemRenderType.ENTITY) {
            GL11.glRotatef(-90.0f, 0.0f, 0.0f, 1.0f);
            GL11.glScalef(1.0F, -1F, -1F);
            GL11.glScalef(2.5f, 2.5f, 2.5f);
            GL11.glTranslatef(-0.25F, -1.65F, -0.19F);
        } else {
            if (type == ItemRenderType.EQUIPPED_FIRST_PERSON) {
                GL11.glRotatef(15.3f, 0.0f, 0.0f, 1.0f);
            }

            GL11.glScalef(1.0F, -1F, -1F);
            GL11.glScalef(2.5f, 2.5f, 2.5f);

            if (type == ItemRenderType.EQUIPPED_FIRST_PERSON) {
                GL11.glTranslatef(0.3F, -1.65F, -0.19F);
            } else {
                GL11.glTranslatef(0.2F, -1.65F, -0.19F);
            }
        }

        long now = System.currentTimeMillis();
        if (type == ItemRenderType.EQUIPPED_FIRST_PERSON || type == ItemRenderType.INVENTORY
                || type == ItemRenderType.EQUIPPED) {
            EntityPlayer p = Minecraft.getMinecraft().thePlayer;
            float rYaw = p.rotationYaw;

            if (type == ItemRenderType.EQUIPPED) {
                p = (EntityPlayer) obj[1];
                rYaw = p.renderYawOffset;
            }

            final int x = (int) p.posX;
            final int y = (int) p.posY;
            final int z = (int) p.posZ;
            final CompassResult cr = CompassManager.INSTANCE.getCompassDirection(0, x, y, z);

            for (int i = 0; i < 3; i++) {
                for (int j = 0; j < 3; j++) {
                    CompassManager.INSTANCE.getCompassDirection(0, x + i - 1, y, z + j - 1);
                }
            }

            if (cr.isValidResult()) {
                if (cr.isSpin()) {
                    now %= 100000;
                    this.model.renderAll((now / 50000.0f) * (float) Math.PI * 500.0f);
                } else {
                    if (type == ItemRenderType.EQUIPPED_FIRST_PERSON) {
                        final float offRads = rYaw / 180.0f * (float) Math.PI;
                        final float adjustment = (float) Math.PI * 0.74f;
                        this.model.renderAll((float) this.flipidiy(cr.getRad() + offRads + adjustment));
                    } else {
                        final float offRads = rYaw / 180.0f * (float) Math.PI;
                        final float adjustment = (float) Math.PI * -0.74f;
                        this.model.renderAll((float) this.flipidiy(cr.getRad() + offRads + adjustment));
                    }
                }
            } else {
                now %= 1000000;
                this.model.renderAll((now / 500000.0f) * (float) Math.PI * 500.0f);
            }
        } else {
            now %= 100000;
            this.model.renderAll((now / 50000.0f) * (float) Math.PI * 500.0f);
        }

        GL11.glDisable(GL12.GL_RESCALE_NORMAL);
        GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
    }

    @Override
    public boolean renderInWorld(final BlockSkyCompass blk, final IBlockAccess world, final int x, final int y,
            final int z, final RenderBlocks renderer) {
        return true;
    }

    @Override
    public void renderTile(final BlockSkyCompass block, final TileSkyCompass skyCompass, final Tessellator tess,
            final double x, final double y, final double z, final float partialTick, final RenderBlocks renderer) {
        if (skyCompass == null) {
            return;
        }

        if (!skyCompass.hasWorldObj()) {
            return;
        }

        GL11.glEnable(GL12.GL_RESCALE_NORMAL);
        GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
        GL11.glCullFace(GL11.GL_FRONT);

        final ResourceLocation loc = new ResourceLocation("appliedenergistics2", "textures/models/compass.png");

        Minecraft.getMinecraft().getTextureManager().bindTexture(loc);

        this.applyTESRRotation(x, y, z, skyCompass.getUp(), skyCompass.getForward());

        GL11.glScalef(1.0F, -1F, -1F);
        GL11.glTranslatef(0.5F, -1.5F, -0.5F);

        long now = System.currentTimeMillis();

        CompassResult cr = null;
        if (skyCompass.getForward() == ForgeDirection.UP || skyCompass.getForward() == ForgeDirection.DOWN) {
            cr = CompassManager.INSTANCE.getCompassDirection(0, skyCompass.xCoord, skyCompass.yCoord,
                    skyCompass.zCoord);
        } else {
            cr = new CompassResult(false, true, 0);
        }

        if (cr.isValidResult()) {
            if (cr.isSpin()) {
                now %= 100000;
                this.model.renderAll((now / 50000.0f) * (float) Math.PI * 500.0f);
            } else {
                this.model.renderAll(
                        (float) (skyCompass.getForward() == ForgeDirection.DOWN ? this.flipidiy(cr.getRad())
                                : cr.getRad()));
            }
        } else {
            now %= 1000000;
            this.model.renderAll((now / 500000.0f) * (float) Math.PI * 500.0f);
        }

        GL11.glCullFace(GL11.GL_BACK);
        GL11.glDisable(GL12.GL_RESCALE_NORMAL);
        GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
    }

    private double flipidiy(final double rad) {
        final double x = Math.cos(rad);
        final double y = Math.sin(rad);
        return Math.atan2(-y, x);
    }
}