List of usage examples for org.lwjgl.opengl GL11 glColor4f
public static native void glColor4f(@NativeType("GLfloat") float red, @NativeType("GLfloat") float green, @NativeType("GLfloat") float blue, @NativeType("GLfloat") float alpha);
From source file:com.darkcart.xdolf.util.RenderUtils.java
License:Open Source License
public static void drawFullCircle(int cx, int cy, double r, int c) { GL11.glScalef(0.5F, 0.5F, 0.5F);/*from ww w . j a v a2 s. c om*/ r *= 2; cx *= 2; cy *= 2; float f = (float) (c >> 24 & 0xff) / 255F; float f1 = (float) (c >> 16 & 0xff) / 255F; float f2 = (float) (c >> 8 & 0xff) / 255F; float f3 = (float) (c & 0xff) / 255F; GL11.glEnable(3042); GL11.glDisable(3553); GL11.glEnable(GL11.GL_LINE_SMOOTH); GL11.glBlendFunc(770, 771); GL11.glColor4f(f1, f2, f3, f); GL11.glBegin(GL11.GL_TRIANGLE_FAN); for (int i = 0; i <= 360; i++) { double x = Math.sin((i * Math.PI / 180)) * r; double y = Math.cos((i * Math.PI / 180)) * r; GL11.glVertex2d(cx + x, cy + y); } GL11.glEnd(); GL11.glDisable(GL11.GL_LINE_SMOOTH); GL11.glEnable(3553); GL11.glDisable(3042); GL11.glScalef(2F, 2F, 2F); }
From source file:com.darkcart.xdolf.util.RenderUtils.java
License:Open Source License
public static void drawLogoutSpotTracer(LogoutSpot l) { try {//from www . j a va2 s. co m GL11.glPushMatrix(); GL11.glEnable(GL11.GL_LINE_SMOOTH); GL11.glDisable(GL11.GL_LIGHTING); GL11.glDisable(GL11.GL_DEPTH_TEST); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glDisable(GL11.GL_TEXTURE_2D); GL11.glDepthMask(false); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GL11.glEnable(GL11.GL_BLEND); GL11.glLineWidth(1.5F); GL11.glColor3d(l.red, l.green, l.blue); GL11.glBegin(GL11.GL_LINE_LOOP); GL11.glVertex3d(0, 0, 0); GL11.glVertex3d(l.dX + 0.5, l.dY + 0.5, l.dZ + 0.5); GL11.glEnd(); GL11.glDisable(GL11.GL_BLEND); GL11.glDepthMask(true); GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glEnable(GL11.GL_DEPTH_TEST); GL11.glEnable(GL11.GL_LIGHTING); GL11.glDisable(GL11.GL_LINE_SMOOTH); GL11.glPopMatrix(); } catch (Exception e) { } }
From source file:com.darkcart.xdolf.util.RenderUtils.java
License:Open Source License
public static void drawWayPointTracer(Waypoint w) { try {//from w w w . j a v a 2s . c o m GL11.glPushMatrix(); GL11.glEnable(GL11.GL_LINE_SMOOTH); GL11.glDisable(GL11.GL_LIGHTING); GL11.glDisable(GL11.GL_DEPTH_TEST); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glDisable(GL11.GL_TEXTURE_2D); GL11.glDepthMask(false); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GL11.glEnable(GL11.GL_BLEND); GL11.glLineWidth(1.5F); GL11.glColor3d(w.red, w.green, w.blue); GL11.glBegin(GL11.GL_LINE_LOOP); Vec3d eyes = new Vec3d(0, 0, 1).rotatePitch(-(float) Math.toRadians(Wrapper.getPlayer().rotationPitch)) .rotateYaw(-(float) Math.toRadians(Wrapper.getPlayer().rotationYaw)); GL11.glVertex3d(eyes.xCoord, Wrapper.getPlayer().getEyeHeight() + eyes.yCoord, eyes.zCoord); GL11.glVertex3d(w.dX + 0.5, w.dY + 0.5, w.dZ + 0.5); GL11.glEnd(); GL11.glDisable(GL11.GL_BLEND); GL11.glDepthMask(true); GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glEnable(GL11.GL_DEPTH_TEST); GL11.glEnable(GL11.GL_LIGHTING); GL11.glDisable(GL11.GL_LINE_SMOOTH); GL11.glPopMatrix(); } catch (Exception e) { } }
From source file:com.darkcart.xdolf.util.RenderUtils.java
License:Open Source License
public static void drawPlayerESP(double d, double d1, double d2, EntityPlayer ep, double e, double f) { if (!(ep instanceof EntityPlayerSP)) { GL11.glPushMatrix();/*from w w w.j a v a 2s . co m*/ GL11.glEnable(3042); if (Wrapper.getFriends().isFriend(ep.getName())) { GL11.glColor4f(0.0F, 1F, 0.0F, 0.15F); } else { GL11.glColor4f(0.7F, 0.0F, 0.0F, 0.15F); } GL11.glPushMatrix(); GL11.glDisable(GL11.GL_TEXTURE_2D); GL11.glDisable(GL11.GL_LIGHTING); GL11.glDisable(GL11.GL_DEPTH_TEST); GL11.glDepthMask(false); GL11.glLineWidth(1.0F); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GL11.glEnable(GL11.GL_LINE_SMOOTH); drawBoundingBox(new AxisAlignedBB(d - f, d1 + 0.1, d2 - f, d + f, d1 + e + 0.25, d2 + f)); if (Wrapper.getFriends().isFriend(ep.getName())) { GL11.glColor4f(0.0F, 1F, 0.0F, 1F); } else { GL11.glColor4f(0.7F, 0.0F, 0.0F, 1F); } drawOutlinedBoundingBox(new AxisAlignedBB(d - f, d1 + 0.1, d2 - f, d + f, d1 + e + 0.25, d2 + f)); GL11.glDepthMask(true); GL11.glEnable(GL11.GL_DEPTH_TEST); GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glEnable(GL11.GL_LIGHTING); GL11.glDisable(GL11.GL_LINE_SMOOTH); GL11.glDisable(3042); GL11.glPopMatrix(); } }
From source file:com.darkona.adventurebackpack.client.render.CopygirlRenderUtils.java
License:Open Source License
public static void renderItemIn3d(ItemStack stack) { TextureManager textureManager = Minecraft.getMinecraft().getTextureManager(); // Not sure why but this can be null when the world loads. if (textureManager == null) { return;/*w w w. j a v a 2 s. c o m*/ } Item item = stack.getItem(); GL11.glPushMatrix(); Tessellator tessellator = Tessellator.instance; GL11.glEnable(GL12.GL_RESCALE_NORMAL); GL11.glRotatef(180.0F, 0.0F, 0.0F, 1.0F); GL11.glTranslatef(-0.5F, -0.5F, 1 / 32.0F); int passes = item.getRenderPasses(stack.getItemDamage()); for (int pass = 0; pass < passes; pass++) { textureManager.bindTexture(((stack.getItemSpriteNumber() == 0) ? TextureMap.locationBlocksTexture : TextureMap.locationItemsTexture)); IIcon icon = item.getIcon(stack, pass); if (icon != null) { float minU = icon.getMinU(); float maxU = icon.getMaxU(); float minV = icon.getMinV(); float maxV = icon.getMaxV(); CopygirlRenderUtils.setColorFromInt(item.getColorFromItemStack(stack, pass)); ItemRenderer.renderItemIn2D(tessellator, maxU, minV, minU, maxV, icon.getIconWidth(), icon.getIconHeight(), 0.0625F); } } if (stack.hasEffect(0)) { GL11.glDepthFunc(GL11.GL_EQUAL); GL11.glDisable(GL11.GL_LIGHTING); textureManager.bindTexture(glint); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_COLOR, GL11.GL_ONE); float f7 = 0.76F; GL11.glColor4f(0.5F * f7, 0.25F * f7, 0.8F * f7, 1.0F); GL11.glMatrixMode(GL11.GL_TEXTURE); GL11.glPushMatrix(); float f8 = 0.125F; GL11.glScalef(f8, f8, f8); float f9 = Minecraft.getSystemTime() % 3000L / 3000.0F * 8.0F; GL11.glTranslatef(f9, 0.0F, 0.0F); GL11.glRotatef(-50.0F, 0.0F, 0.0F, 1.0F); ItemRenderer.renderItemIn2D(tessellator, 0.0F, 0.0F, 1.0F, 1.0F, 256, 256, 0.0625F); GL11.glPopMatrix(); GL11.glPushMatrix(); GL11.glScalef(f8, f8, f8); f9 = Minecraft.getSystemTime() % 4873L / 4873.0F * 8.0F; GL11.glTranslatef(-f9, 0.0F, 0.0F); GL11.glRotatef(10.0F, 0.0F, 0.0F, 1.0F); ItemRenderer.renderItemIn2D(tessellator, 0.0F, 0.0F, 1.0F, 1.0F, 256, 256, 0.0625F); GL11.glPopMatrix(); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glDisable(GL11.GL_BLEND); GL11.glEnable(GL11.GL_LIGHTING); GL11.glDepthFunc(GL11.GL_LEQUAL); } GL11.glDisable(GL12.GL_RESCALE_NORMAL); GL11.glPopMatrix(); }
From source file:com.darkona.adventurebackpack.client.render.CopygirlRenderUtils.java
License:Open Source License
public static void setColorFromInt(int color) { float r = (color >> 16 & 255) / 255.0F; float g = (color >> 8 & 255) / 255.0F; float b = (color & 255) / 255.0F; GL11.glColor4f(r, g, b, 1.0F); }
From source file:com.dechiridas.letsmod.client.gui.inventory.GuiGenericFurnace.java
License:LGPL
@Override protected void drawGuiContainerBackgroundLayer(float f, int i, int j) { // Draw your GUI here, only thing you need to change is the path GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.mc.renderEngine.bindTexture(Textures.GUI_GENERIC_FURNACE); int xStart = (width - xSize) / 2; int yStart = (height - ySize) / 2; this.drawTexturedModalRect(xStart, yStart, 0, 0, xSize, ySize); }
From source file:com.dinasgames.engine.graphics.GL.java
public static void setColor(GLColor color) { GL11.glColor4f(color.getRed(), color.getGreen(), color.getBlue(), color.getAlpha()); }
From source file:com.dyonovan.neotech.client.gui.misc.GuiCrafter.java
License:Creative Commons License
@Override protected void drawGuiContainerBackgroundLayer(float f, int x, int y) { GL11.glColor4f(1.0f, 1.0f, 1.0f, 1.0f); mc.renderEngine.bindTexture(background); drawTexturedModalRect(guiLeft, guiTop, 0, 0, xSize, ySize); }
From source file:com.eagle.resonantreflux.gui.GuiFluxCrystallizationChamber.java
License:Open Source License
@Override protected void drawGuiContainerBackgroundLayer(float f, int x, int y) { GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.mc.renderEngine.bindTexture(Dictionary.GUI_CRYSTALCHAMBER); int x2 = (width - xSize) / 2; int y2 = (height - ySize) / 2; this.drawTexturedModalRect(x2, y2, 0, 0, xSize, ySize); }