Java tutorial
/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>. */ package appeng.client.render.blocks; import org.lwjgl.opengl.GL11; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.RenderHelper; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.texture.TextureMap; import net.minecraft.item.ItemStack; import net.minecraft.world.IBlockAccess; import net.minecraftforge.client.IItemRenderer.ItemRenderType; import net.minecraftforge.common.util.ForgeDirection; import appeng.block.grindstone.BlockCrank; import appeng.client.render.BaseBlockRender; import appeng.tile.grindstone.TileCrank; public class RenderBlockCrank extends BaseBlockRender<BlockCrank, TileCrank> { public RenderBlockCrank() { super(true, 60); } @Override public void renderInventory(final BlockCrank blk, final ItemStack is, final RenderBlocks renderer, final ItemRenderType type, final Object[] obj) { renderer.renderAllFaces = true; renderer.setRenderBounds(0.5D - 0.05, 0.5D - 0.5, 0.5D - 0.05, 0.5D + 0.05, 0.5D + 0.3, 0.5D + 0.05); super.renderInventory(blk, is, renderer, type, obj); renderer.setRenderBounds(0.70D - 0.15, 0.75D - 0.05, 0.5D - 0.05, 0.70D + 0.28, 0.75D + 0.05, 0.5D + 0.05); super.renderInventory(blk, is, renderer, type, obj); renderer.renderAllFaces = false; } @Override public boolean renderInWorld(final BlockCrank imb, final IBlockAccess world, final int x, final int y, final int z, final RenderBlocks renderer) { return true; } @Override public void renderTile(final BlockCrank blk, final TileCrank tile, final Tessellator tess, final double x, final double y, final double z, final float f, final RenderBlocks renderBlocks) { if (tile.getUp() == null || tile.getUp() == ForgeDirection.UNKNOWN) { return; } Minecraft.getMinecraft().getTextureManager().bindTexture(TextureMap.locationBlocksTexture); RenderHelper.disableStandardItemLighting(); if (Minecraft.isAmbientOcclusionEnabled()) { GL11.glShadeModel(GL11.GL_SMOOTH); } else { GL11.glShadeModel(GL11.GL_FLAT); } GL11.glColor4f(1.0f, 1.0f, 1.0f, 1.0f); this.applyTESRRotation(x, y, z, tile.getForward(), tile.getUp()); GL11.glTranslated(0.5, 0, 0.5); GL11.glRotatef(tile.getVisibleRotation(), 0, 1, 0); GL11.glTranslated(-0.5, 0, -0.5); tess.setTranslation(-tile.xCoord, -tile.yCoord, -tile.zCoord); tess.startDrawingQuads(); renderBlocks.renderAllFaces = true; renderBlocks.blockAccess = tile.getWorldObj(); renderBlocks.setRenderBounds(0.5D - 0.05, 0.5D - 0.5, 0.5D - 0.05, 0.5D + 0.05, 0.5D + 0.1, 0.5D + 0.05); renderBlocks.renderStandardBlock(blk, tile.xCoord, tile.yCoord, tile.zCoord); renderBlocks.setRenderBounds(0.70D - 0.15, 0.55D - 0.05, 0.5D - 0.05, 0.70D + 0.15, 0.55D + 0.05, 0.5D + 0.05); renderBlocks.renderStandardBlock(blk, tile.xCoord, tile.yCoord, tile.zCoord); tess.draw(); tess.setTranslation(0, 0, 0); RenderHelper.enableStandardItemLighting(); } }