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Apache License
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/******************************************************************************* * Copyright 2011 See AUTHORS file.//from w w w.j a v a2 s . c om * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package com.badlogic.gdx.physics.box2d; import com.badlogic.gdx.math.Vector2; /** * A circle shape. * * @author mzechner */ public class CircleShape extends Shape { /* * JNI #include <Box2D/Box2D.h> */ public CircleShape() { addr = newCircleShape(); } private native long newCircleShape(); /* * return (jlong)(new b2CircleShape( * )); */ protected CircleShape(long addr) { this.addr = addr; } /** {@inheritDoc} */ @Override public Type getType() { return Type.Circle; } /** Returns the position of the shape */ private final float[] tmp = new float[2]; private final Vector2 position = new Vector2(); public Vector2 getPosition() { jniGetPosition(addr, tmp); position.x = tmp[0]; position.y = tmp[1]; return position; } private native void jniGetPosition(long addr, float[] position); /* * b2CircleShape * * circle * = ( * b2CircleShape * *)addr; * position * [0] = * circle * ->m_p.x; * position * [1] = * circle * ->m_p.y; */ /** Sets the position of the shape */ public void setPosition(Vector2 position) { jniSetPosition(addr, position.x, position.y); } private native void jniSetPosition(long addr, float positionX, float positionY); /* * b2CircleShape * * * circle * = * ( * b2CircleShape * * * ) * addr * ; * circle * - * > * m_p * . * x * = * positionX * ; * circle * - * > * m_p * . * y * = * positionY * ; */ }