Applying Rectangular Fills : Bitmap « Graphics « Flash / Flex / ActionScript






Applying Rectangular Fills

 

package{
  import flash.display.*;
  import flash.geom.*;
  public class Main extends Sprite{
    public function Main(){
        var bitmapData:BitmapData = new BitmapData(200, 200);
        
        bitmapData.fillRect(new Rectangle(0, 0, 100, 100), 0xFFFF0000);
        bitmapData.fillRect(new Rectangle(100, 0, 100, 100), 0xFF00FF00);
        bitmapData.fillRect(new Rectangle(0, 100, 100, 100), 0xFF0000FF);
        bitmapData.fillRect(new Rectangle(100, 100, 100, 100), 0xFFFFFF00);
        
        var bitmap:Bitmap = new Bitmap(bitmapData);
        addChild(bitmap);
    }
  }
}

        








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