List of usage examples for org.lwjgl.opengl GL11 glPushMatrix
public static native void glPushMatrix();
From source file:com.builtbroken.icbm.content.launcher.block.TileLauncherFrame.java
@SideOnly(Side.CLIENT) public void renderDynamic(Pos pos, float frame, int pass) { GL11.glPushMatrix(); GL11.glScalef(1f, 1f, 1f);/*w w w . j av a2 s .c o m*/ GL11.glTranslatef(pos.xf() + 0.5f, pos.yf(), pos.zf() + 0.5f); if (getMetadata() == 0) { FMLClientHandler.instance().getClient().renderEngine.bindTexture(Assets.LAUNCHER_FRAME_TEXTURE); Assets.LAUNCHER_FRAME_BLOCK_MODEL.renderAll(); } else { int rotation = getMetadata(); switch (rotation) { case 1: GL11.glRotatef(180, 0, 1, 0); break; case 2: GL11.glRotatef(0, 0, 1, 0); break; case 3: GL11.glRotatef(90, 0, 1, 0); break; case 4: GL11.glRotatef(-90, 0, 1, 0); break; } FMLClientHandler.instance().getClient().renderEngine.bindTexture(Assets.LAUNCHER_FRAME_TEXTURE); Assets.LAUNCHER_FRAME_BLOCK_TOP_MODEL.renderAll(); } GL11.glPopMatrix(); }
From source file:com.builtbroken.icbm.content.launcher.controller.remote.antenna.ItemRendererAntennaFrame.java
@Override public void renderItem(ItemRenderType type, ItemStack item, Object... data) { int meta = item.getItemDamage(); GL11.glPushMatrix(); GL11.glScalef(1f, 1f, 1f);//from w w w . j ava 2 s. c o m GL11.glTranslatef(-0.0F, -0.5F, 0.0F); if (meta == 0 || meta == 1) { //TODO if meta == 1 change texture to say its connected to a base FMLClientHandler.instance().getClient().renderEngine.bindTexture(Assets.ANTENNA_TEXTURE); Assets.ANTENNA_TOWER_MODEL.renderAll(); } else if (meta == 2) { FMLClientHandler.instance().getClient().renderEngine.bindTexture(Assets.ANTENNA_TEXTURE); Assets.ANTENNA_BASE_MODEL.renderAll(); } else if (meta == 3) { FMLClientHandler.instance().getClient().renderEngine.bindTexture(Assets.ANTENNA_TEXTURE); Assets.ANTENNA_INTERSECTION_MODEL.renderAll(); } else if (meta == 4) { FMLClientHandler.instance().getClient().renderEngine.bindTexture(Assets.ANTENNA_TEXTURE); Assets.ANTENNA_NOTCH_MODEL.renderAll(); } else if (meta == 5) { FMLClientHandler.instance().getClient().renderEngine.bindTexture(Assets.ANTENNA_TEXTURE); Assets.ANTENNA_PIKE_MODEL.renderAll(); } else if (meta == 6) //East West { FMLClientHandler.instance().getClient().renderEngine.bindTexture(Assets.ANTENNA_TEXTURE); Assets.ANTENNA_ARM2_MODEL.renderAll(); } else if (meta == 7) //North South { FMLClientHandler.instance().getClient().renderEngine.bindTexture(Assets.ANTENNA_TEXTURE); Assets.ANTENNA_ARM_MODEL.renderAll(); } GL11.glPopMatrix(); }
From source file:com.builtbroken.icbm.content.launcher.controller.remote.antenna.TESRAntenna.java
@Override public void renderTileEntityAt(TileEntity tile, double xx, double yy, double zz, float f) { GL11.glPushMatrix(); GL11.glTranslatef((float) xx + 0.5f, (float) yy, (float) zz + 0.5f); int meta = tile.getBlockMetadata(); if (meta == 0 || meta == 1) { //TODO if meta == 1 change texture to say its connected to a base FMLClientHandler.instance().getClient().renderEngine.bindTexture(Assets.ANTENNA_TEXTURE); Assets.ANTENNA_TOWER_MODEL.renderAll(); } else if (meta == 2) { FMLClientHandler.instance().getClient().renderEngine.bindTexture(Assets.ANTENNA_TEXTURE); Assets.ANTENNA_BASE_MODEL.renderAll(); } else if (meta == 3) { FMLClientHandler.instance().getClient().renderEngine.bindTexture(Assets.ANTENNA_TEXTURE); Assets.ANTENNA_INTERSECTION_MODEL.renderAll(); } else if (meta == 4) { FMLClientHandler.instance().getClient().renderEngine.bindTexture(Assets.ANTENNA_TEXTURE); Assets.ANTENNA_NOTCH_MODEL.renderAll(); } else if (meta == 5) { FMLClientHandler.instance().getClient().renderEngine.bindTexture(Assets.ANTENNA_TEXTURE); Assets.ANTENNA_PIKE_MODEL.renderAll(); } else if (meta == 6) //East West {//w w w . ja va 2 s .co m FMLClientHandler.instance().getClient().renderEngine.bindTexture(Assets.ANTENNA_TEXTURE); Assets.ANTENNA_ARM2_MODEL.renderAll(); } else if (meta == 7) //North South { FMLClientHandler.instance().getClient().renderEngine.bindTexture(Assets.ANTENNA_TEXTURE); Assets.ANTENNA_ARM_MODEL.renderAll(); } GL11.glPopMatrix(); }
From source file:com.builtbroken.icbm.content.launcher.controller.remote.display.TileSiloInterfaceClient.java
@Override @SideOnly(Side.CLIENT)/*from w ww . jav a 2 s . c o m*/ public void renderDynamic(Pos pos, float frame, int pass) { //Render launcher GL11.glPushMatrix(); GL11.glTranslatef(pos.xf() + 0.5f, pos.yf() - 0.561f, pos.zf() + 0.5f); switch (getDirection()) { case EAST: break; case WEST: GL11.glRotatef(180f, 0, 1f, 0); break; case SOUTH: GL11.glRotatef(-90f, 0, 1f, 0); break; default: GL11.glRotatef(90f, 0, 1f, 0); break; } FMLClientHandler.instance().getClient().renderEngine.bindTexture(Assets.FoF_STATION_TEXTURE); Assets.FoF_STATION_MODEL.renderOnly("Group_006", "Group_007"); GL11.glPopMatrix(); }
From source file:com.builtbroken.icbm.content.launcher.launcher.large.TileLargeLauncher.java
@Override @SideOnly(Side.CLIENT)// w ww . j ava2 s .c om public void renderDynamic(Pos pos, float frame, int pass) { //Render launcher GL11.glPushMatrix(); GL11.glTranslatef(pos.xf() - 0.5f, pos.yf() + 0.5f, pos.zf() + 2.5f); GL11.glScalef(1.5f, 1.5f, 1.5f); FMLClientHandler.instance().getClient().renderEngine.bindTexture(Assets.GREY_FAKE_TEXTURE); Assets.STANDARD_MISSILE_MODEL.renderAll(); GL11.glPopMatrix(); }
From source file:com.builtbroken.icbm.content.launcher.launcher.standard.TileStandardLauncherClient.java
@Override @SideOnly(Side.CLIENT)// ww w .j ava 2s . c om public void renderDynamic(Pos center, float f, int pass) { if (missile != null) { //Render launcher GL11.glPushMatrix(); Pos pos = center.add(getDirection()).add(0.5, 0, 0.5); GL11.glTranslatef(pos.xf(), pos.yf(), pos.zf()); GL11.glRotatef(45f, 0, 1, 0); if (missile instanceof ICustomMissileRender) { GL11.glTranslatef(0, ((ICustomMissileRender) missile).getRenderHeightOffset(), 0); ((ICustomMissileRender) missile).renderMissileInWorld(0, 0, f); } GL11.glPopMatrix(); } else if (recipe != null) { if (!processedModel) { processModel(); } //Render launcher GL11.glPushMatrix(); Pos pos = center; final float yf = 2.2f; switch (ForgeDirection.getOrientation(getMetadata())) { case NORTH: pos = pos.add(-0.65, yf, 0.95); break; case SOUTH: pos = pos.add(-0.65, yf, 2.95); break; case EAST: pos = pos.add(.35, yf, 1.95); break; case WEST: pos = pos.add(-1.65, yf, 1.95); break; } GL11.glTranslatef(pos.xf(), pos.yf(), pos.zf()); GL11.glRotatef(45f, 0, 1, 0); GL11.glScalef(0.85f, 0.85f, 0.85f); FMLClientHandler.instance().getClient().renderEngine.bindTexture(Assets.GREY_FAKE_TEXTURE); //TODO render crafting progress //TODO render ghost of missile frame //Render frame pieces for (int i = 0; i < recipe.frameLevel && i < frame.length; i++) { frame[i].render(); } //Only render guts of missile if frame is completed if (recipe.frameCompleted) { if (recipe.warhead != null) { warhead.render(); } if (recipe.rocketComputer != null) { guidance.render(); } if (recipe.rocketEngine != null) { for (GroupObject o : engine) { o.render(); } } //Render Skin if (recipe.platesContained > 0) { for (int i = 0; i < recipe.platesContained; i++) { //TODO fix layers as they are not perfect, could be naming of parts int layer = i / StandardMissileCrafting.PLATE_PER_LEVEL_COUNT; int set = i % StandardMissileCrafting.PLATE_PER_LEVEL_COUNT; if (layer < skinLayers.length) { skinLayers[layer][set].render(); } } } } GL11.glPopMatrix(); } }
From source file:com.builtbroken.icbm.content.launcher.silo.TileStandardSilo.java
@Override @SideOnly(Side.CLIENT)/* w w w . j a va2 s . c om*/ public void renderDynamic(Pos pos, float frame, int pass) { //Render launcher GL11.glPushMatrix(); GL11.glTranslatef(pos.xf(), pos.yf(), pos.zf() + 1); FMLClientHandler.instance().getClient().renderEngine.bindTexture(Assets.STANDARD_SILO_TEXTURE); Assets.STANDARD_SILO_MODEL.renderAll(); GL11.glPopMatrix(); //Render missile if (getMissile() != null) { GL11.glPushMatrix(); GL11.glTranslatef(pos.xf() + 0.5f, pos.yf() + 2.75f, pos.zf() + 0.5f); //TODO rotate if (getMissile() instanceof ICustomMissileRender) { ((ICustomMissileRender) getMissile()).renderMissileInWorld(0, 0, frame); } GL11.glPopMatrix(); } }
From source file:com.builtbroken.icbm.content.missile.tile.TileCrashedMissile.java
@Override @SideOnly(Side.CLIENT)//w w w . ja v a 2 s. co m public void renderDynamic(Pos pos, float frame, int pass) { GL11.glPushMatrix(); if (missile != null) { GL11.glTranslated(pos.x() + 0.5, pos.y() + (float) (missile.getHeight() / 2.0) - (float) (missile.getHeight() / 3.0), pos.z() + 0.5); if (block != null) { GL11.glTranslated(0, block.getBlockBoundsMaxY(), 0); } if (posOffset != null) { GL11.glTranslated(posOffset.x(), posOffset.y(), posOffset.z()); } if (!(missile instanceof ICustomMissileRender) || !((ICustomMissileRender) missile).renderMissileInWorld(yaw - 90, pitch - 90, frame)) { renderDefaultMissile(); } } else { GL11.glTranslated(pos.x() + 0.5, pos.y() + .4, pos.z() + 0.5); if (posOffset != null) { GL11.glTranslated(posOffset.x(), posOffset.y(), posOffset.z()); } renderDefaultMissile(); } GL11.glPopMatrix(); if (block != null) { GL11.glPushMatrix(); GL11.glTranslated(pos.x() + 0.5, pos.y() + 0.5, pos.z() + 0.5); RenderUtility.renderInventoryBlock(RenderUtility.renderBlocks, block, meta); GL11.glPopMatrix(); } }
From source file:com.builtbroken.icbm.content.rail.RenderMissileCart.java
@Override public void doRender(final Entity entity, final double xx, final double yy, final double zz, final float p_76986_8_, final float delta) { final EntityMissileCart cart = (EntityMissileCart) entity; float f5 = cart.prevRotationPitch + (cart.rotationPitch - cart.prevRotationPitch) * delta; double x2 = MathHelper.lerp(cart.lastRenderX, xx, delta); double y2 = MathHelper.lerp(cart.lastRenderY, yy, delta); double z2 = MathHelper.lerp(cart.lastRenderZ, zz, delta); GL11.glPushMatrix(); GL11.glTranslated(x2, y2, z2);//from w w w .j a va 2 s .c om GL11.glRotatef(180.0F - delta, 0.0F, 1.0F, 0.0F); GL11.glRotatef(-f5, 0.0F, 0.0F, 1.0F); cart.lastRenderX = x2; cart.lastRenderY = y2; cart.lastRenderZ = z2; if (cart.getType() == MissileCartTypes.SMALL) { GL11.glPushMatrix(); GL11.glTranslatef(0f, 0.05f, 0f); GL11.glRotated(90, 0, 1, 0); GL11.glRotated(cart.rotationYaw, 0, 1, 0); //Renders the cart FMLClientHandler.instance().getClient().renderEngine.bindTexture(Assets.SMALL_WORKSTATION_TEXTURE2); Assets.CART1x3.renderAll(); if (cart.getCargoMissile() != null) { //Render missile GL11.glRotated(-90, 0, 1, 0); renderMissile(cart.getCargoMissile(), cart.railSide, cart.facingDirection); } GL11.glPopMatrix(); } else if (cart.getType() == MissileCartTypes.MICRO) { GL11.glPushMatrix(); GL11.glTranslatef(0f, .32f, 0f); GL11.glRotated(90, 0, 1, 0); //Renders the cart FMLClientHandler.instance().getClient().renderEngine.bindTexture(Assets.GREY_FAKE_TEXTURE); Assets.CART1x1.renderAll(); if (cart.getCargoMissile() != null) { GL11.glTranslated(0, -0.44, 0); if (cart.getCargoMissile() instanceof ICustomMissileRender) { GL11.glTranslatef(0f, ((ICustomMissileRender) cart.getCargoMissile()).getRenderHeightOffset(), 0f); } renderMissile(cart.getCargoMissile(), ForgeDirection.EAST, ForgeDirection.UP); } GL11.glPopMatrix(); } else if (cart.getType() == MissileCartTypes.ThreeByThree) { GL11.glPushMatrix(); GL11.glTranslatef(0f, -0.05f, 0f); GL11.glRotated(90, 0, 1, 0); //Renders the cart FMLClientHandler.instance().getClient().renderEngine.bindTexture(Assets.GREY_FAKE_TEXTURE); Assets.CART3x3.renderAll(); if (cart.getCargoMissile() != null) { GL11.glTranslated(0, -0.3, 0); if (cart.getCargoMissile() instanceof ICustomMissileRender) { GL11.glTranslatef(0f, ((ICustomMissileRender) cart.getCargoMissile()).getRenderHeightOffset(), 0f); } renderMissile(cart.getCargoMissile(), ForgeDirection.EAST, ForgeDirection.UP); } GL11.glPopMatrix(); } else { float halfWidth = cart.width / 2.0F; float halfLength = cart.length / 2.0F; float yaw = (float) Math.abs(MathUtility.clampAngleTo180(cart.rotationYaw)); if (yaw >= 45 && yaw <= 135) { halfWidth = cart.length / 2.0F; halfLength = cart.width / 2.0F; } AxisAlignedBB bounds = AxisAlignedBB.getBoundingBox(-(double) halfWidth, 0, -(double) halfLength, +(double) halfWidth, 0.3, +(double) halfLength); GL11.glPushMatrix(); GL11.glTranslated(xx, yy, zz); FMLClientHandler.instance().getClient().renderEngine.bindTexture(Assets.GREY_FAKE_TEXTURE); RenderUtility.renderCube(bounds, Blocks.iron_block, Blocks.iron_block.getIcon(0, 0)); if (cart.getCargoMissile() != null) { GL11.glTranslated(0, -0.1, 0); if (cart.getCargoMissile() instanceof ICustomMissileRender) { GL11.glTranslatef(0f, ((ICustomMissileRender) cart.getCargoMissile()).getRenderHeightOffset(), 0f); } renderMissile(cart.getCargoMissile(), ForgeDirection.EAST, ForgeDirection.UP); } GL11.glPopMatrix(); } GL11.glPopMatrix(); if (Engine.runningAsDev) { drawBounds(cart, xx, yy, zz); } }
From source file:com.builtbroken.mc.prefab.gui.components.GuiComponentContainer.java
@Override protected void doRender(Minecraft mc, int mouseX, int mouseY) { super.doRender(mc, mouseX, mouseY); for (GuiComponent component : getComponents()) { //Reset color GL11.glColor4f(1f, 1f, 1f, 1f);//from w w w . j a va 2s .c o m GL11.glPushMatrix(); component.drawButton(mc, mouseX, mouseY); GL11.glPopMatrix(); } //Reset color GL11.glColor4f(1f, 1f, 1f, 1f); }