List of usage examples for org.lwjgl.opengl GL11 glPushMatrix
public static native void glPushMatrix();
From source file:cn.academy.vanilla.meltdowner.client.render.RenderMdShield.java
License:GNU General Public License
@Override public void doRender(Entity _entity, double x, double y, double z, float a, float b) { if (RenderUtils.isInShadowPass()) { return;//w w w . j a v a 2s. com } long time = GameTimer.getTime(); EntityMdShield entity = (EntityMdShield) _entity; // Calculate rotation long dt; if (entity.lastRender == 0) dt = 0; else dt = time - entity.lastRender; float rotationSpeed = MathUtils.lerpf(0.8f, 2f, Math.min(entity.ticksExisted / 30.0f, 1f)); entity.rotation += rotationSpeed * dt; if (entity.rotation >= 360f) entity.rotation -= 360f; ShaderSimple.instance().useProgram(); GL11.glDisable(GL11.GL_CULL_FACE); GL11.glAlphaFunc(GL11.GL_GREATER, 0.05f); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GL11.glPushMatrix(); GL11.glTranslated(x, y, z); GL11.glRotatef(-entity.rotationYaw, 0, 1, 0); GL11.glRotatef(entity.rotationPitch, 1, 0, 0); GL11.glRotatef(entity.rotation, 0, 0, 1); float size = EntityMdShield.SIZE * MathUtils.lerpf(0.2f, 1f, Math.min(entity.ticksExisted / 15.0f, 1f)); float alpha = Math.min(entity.ticksExisted / 6.0f, 1.0f); GL11.glScalef(size, size, 1); RenderUtils.loadTexture(texture); mesh.draw(ShaderSimple.instance()); GL11.glPopMatrix(); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glAlphaFunc(GL11.GL_GEQUAL, 0.1f); GL20.glUseProgram(0); entity.lastRender = time; }
From source file:cn.academy.vanilla.teleporter.client.MarkRender.java
License:GNU General Public License
@Override public void doRender(Entity ent, double x, double y, double z, float var8, float var9) { if (RenderUtils.isInShadowPass()) return;// w w w . j a v a 2 s. com EntityTPMarking mark = (EntityTPMarking) ent; if (!mark.firstUpdated()) return; int texID = (int) ((mark.ticksExisted / 2.5) % tex.length); GL11.glEnable(GL11.GL_BLEND); GL11.glDisable(GL11.GL_LIGHTING); GL11.glDisable(GL11.GL_CULL_FACE); GL11.glDisable(GL11.GL_DEPTH_TEST); GL11.glPushMatrix(); { GL11.glTranslated(x, y, z); GL11.glRotated(-mark.rotationYaw, 0, 1, 0); GL11.glScaled(-1, -1, 1); ShaderSimple.instance().useProgram(); RenderUtils.loadTexture(tex[texID]); if (!mark.available) { GL11.glColor4d(1, 0.2, 0.2, 1); } else { GL11.glColor4d(1, 1, 1, 1); } model.draw(); GL20.glUseProgram(0); } GL11.glPopMatrix(); GL11.glEnable(GL11.GL_DEPTH_TEST); GL11.glEnable(GL11.GL_LIGHTING); GL11.glEnable(GL11.GL_CULL_FACE); }
From source file:cn.academy.vanilla.teleporter.client.RenderMarker.java
License:GNU General Public License
@Override public void doRender(Entity ent, double x, double y, double z, float a, float b) { EntityMarker marker = (EntityMarker) ent; if (!marker.firstUpdated()) return;//from ww w .j a v a 2 s . com Entity targ = marker.target; float width, height; if (targ != null) { width = targ.width; height = targ.height; } else { width = marker.width; height = marker.height; } ShaderNotex.instance().useProgram(); GL11.glDisable(GL11.GL_TEXTURE_2D); if (marker.ignoreDepth) GL11.glDisable(GL11.GL_DEPTH_TEST); GL11.glPushMatrix(); GL11.glTranslated(x - width / 2, y + 0.05 * Math.sin(GameTimer.getAbsTime() / 400.0), z - width / 2); marker.color.bind(); renderMark(width, height); GL11.glPopMatrix(); GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glEnable(GL11.GL_DEPTH_TEST); GL20.glUseProgram(0); }
From source file:cn.academy.vanilla.teleporter.client.RenderMarker.java
License:GNU General Public License
protected void renderMark(float width, float height) { for (int i = 0; i < 8; ++i) { GL11.glPushMatrix(); boolean rev = i < 4; double sx = width * mulArray[i][0], sy = height * mulArray[i][1], sz = width * mulArray[i][2]; final double len = 0.2 * width; GL11.glTranslated(sx, sy, sz);// ww w . j av a2s .co m GL11.glRotated(rotArray[i], 0, 1, 0); GL11.glLineWidth(3f); t.startDrawing(GL11.GL_LINES); t.setBrightness(15728880); t.addVertex(0, 0, 0); t.addVertex(0, rev ? len : -len, 0); t.addVertex(0, 0, 0); t.addVertex(len, 0, 0); t.addVertex(0, 0, 0); t.addVertex(0, 0, len); t.draw(); GL11.glPopMatrix(); } }
From source file:cn.lambdacraft.crafting.block.crafter.GuiElectricCrafter.java
License:Open Source License
@Override protected void drawGuiContainerBackgroundLayer(float f, int i, int j) { GL11.glPushMatrix(); GL11.glEnable(GL11.GL_BLEND);// w w w. ja va 2 s. com GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); RenderUtils.loadTexture(ClientProps.GUI_ELCRAFTER_PATH); int x = (width - xSize) / 2; int y = (height - ySize) / 2; this.drawTexturedModalRect(x, y, 0, 0, xSize, ySize); int height = tileEntity.heatForRendering * 46 / tileEntity.maxHeat; if (height > 0) { drawTexturedModalRect(x + 138, y + 63 - height, 181, 0, 6, height); } height = tileEntity.currentEnergy * 46 / TileElCrafter.MAX_STORAGE; if (height > 0) { drawTexturedModalRect(x + 116, y + 63 - height, 174, 0, 6, height); } if (tileEntity.isCrafting && tileEntity.currentRecipe != null) { if (tileEntity.heatRequired > 0) { height = tileEntity.heatRequired * 46 / tileEntity.maxHeat; drawTexturedModalRect(x + 136, y + 63 - height, 207, 1, 6, 3); } } this.drawElements(i, j); GL11.glDisable(GL11.GL_BLEND); GL11.glPopMatrix(); }
From source file:cn.lambdacraft.crafting.client.gui.GuiBatBox.java
License:Open Source License
@Override protected void drawGuiContainerBackgroundLayer(float f, int i, int j) { GL11.glPushMatrix(); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); mc.renderEngine.bindTexture(ClientProps.GUI_BATBOX_PATH); GL11.glEnable(GL11.GL_BLEND);/* ww w.j a va2s .c om*/ GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); int x = (width - xSize) / 2; int y = (height - ySize) / 2; this.drawTexturedModalRect(x, y, 0, 0, xSize, ySize); if (te.currentEnergy > 0) { int len = te.currentEnergy * 68 / te.maxStorage; this.drawTexturedModalRect(x + 53, y + 38, 173, 10, len, 7); } this.drawElements(); GL11.glDisable(GL11.GL_BLEND); GL11.glPopMatrix(); }
From source file:cn.lambdacraft.crafting.client.gui.GuiElectricCrafter.java
License:Open Source License
@Override protected void drawGuiContainerBackgroundLayer(float f, int i, int j) { GL11.glPushMatrix(); GL11.glEnable(GL11.GL_BLEND);//w ww . j av a 2 s . c om GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); bindTexture(ClientProps.GUI_ELCRAFTER_PATH); int x = (width - xSize) / 2; int y = (height - ySize) / 2; this.drawTexturedModalRect(x, y, 0, 0, xSize, ySize); int height = tileEntity.heatForRendering * 46 / tileEntity.maxHeat; if (height > 0) { drawTexturedModalRect(x + 138, y + 63 - height, 181, 0, 6, height); } height = tileEntity.currentEnergy * 46 / TileElCrafter.MAX_STORAGE; if (height > 0) { drawTexturedModalRect(x + 116, y + 63 - height, 174, 0, 6, height); } if (tileEntity.isCrafting && tileEntity.currentRecipe != null) { if (tileEntity.heatRequired > 0) { height = tileEntity.heatRequired * 46 / tileEntity.maxHeat; drawTexturedModalRect(x + 136, y + 63 - height, 207, 1, 6, 3); } } GL11.glDisable(GL11.GL_BLEND); GL11.glPopMatrix(); }
From source file:cn.lambdacraft.crafting.client.gui.GuiGenFire.java
License:Open Source License
@Override protected void drawGuiContainerBackgroundLayer(float f, int i, int j) { GL11.glPushMatrix(); GL11.glEnable(GL11.GL_BLEND);//from w ww. j a v a2s .c o m GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); bindTexture(ClientProps.GUI_GENFIRE_PATH); int x = (width - xSize) / 2; int y = (height - ySize) / 2; this.drawTexturedModalRect(x, y, 0, 0, xSize, ySize); int len = 0; if (te.maxBurnTime > 0) { len = te.tickLeft * 39 / te.maxBurnTime; this.drawTexturedModalRect(x + 109, y + 52, 173, 0, len, 3); } len = te.currentEnergy * 50 / te.maxStorage; if (len > 0) this.drawTexturedModalRect(x + 75, y + 65 - len, 173, 55 - len, 14, len); this.drawElements(); GL11.glDisable(GL11.GL_BLEND); GL11.glPopMatrix(); }
From source file:cn.lambdacraft.crafting.client.gui.GuiGenLava.java
License:Open Source License
@Override protected void drawGuiContainerBackgroundLayer(float f, int i, int j) { GL11.glPushMatrix(); GL11.glEnable(GL11.GL_BLEND);/* ww w. jav a2 s. com*/ GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); bindTexture(ClientProps.GUI_GENLAVA_PATH); int x = (width - xSize) / 2; int y = (height - ySize) / 2; this.drawTexturedModalRect(x, y, 0, 0, xSize, ySize); int len = 0; len = te.bucketCnt * 47 / te.maxStorage; len += Math.round(2.35F * te.currentEnergy / TileGeneratorLava.ENERGY_PER_BUCKET); this.drawTexturedModalRect(x + 91, y + 65 - len, 173, 59 - len, 6, len); this.drawElements(); GL11.glDisable(GL11.GL_BLEND); GL11.glPopMatrix(); }
From source file:cn.lambdacraft.crafting.client.gui.GuiGenSolar.java
License:Open Source License
@Override protected void drawGuiContainerBackgroundLayer(float f, int i, int j) { GL11.glPushMatrix(); GL11.glEnable(GL11.GL_BLEND);/*from w ww. j a v a2s .com*/ GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); bindTexture(ClientProps.GUI_GENSOLAR_PATH); int x = (width - xSize) / 2; int y = (height - ySize) / 2; this.drawTexturedModalRect(x, y, 0, 0, xSize, ySize); int len = 0; len = te.currentEnergy * 48 / te.maxStorage; if (len > 0) this.drawTexturedModalRect(x + 24, y + 52, 174, 70, len, 7); if (te.worldObj.isDaytime()) { this.drawTexturedModalRect(x + 13, y + 19, 173, 0, 60, 30); this.drawTexturedModalRect(x + 86, y + 44, 186, 9, 5, 5); } else { this.drawTexturedModalRect(x + 13, y + 19, 173, 34, 60, 30); this.drawTexturedModalRect(x + 86, y + 44, 186, 44, 5, 5); } this.drawElements(); GL11.glDisable(GL11.GL_BLEND); GL11.glPopMatrix(); }