List of usage examples for org.lwjgl.opengl GL11 glDisable
public static void glDisable(@NativeType("GLenum") int target)
From source file:buildcraft.transport.render.FacadeItemRenderer.java
License:Minecraft Mod Public
private void renderFacadeItem(RenderBlocks render, ItemStack item, float translateX, float translateY, float translateZ) { if (lastTime < System.currentTimeMillis()) { renderState = !renderState;//from w w w .j a va 2 s . c o m lastTime = System.currentTimeMillis() + 1000L; } Block block = null; int decodedMeta = 0; int type = ItemFacade.getType(item); Block[] blocks = ItemFacade.getBlocks(item); int[] metas = ItemFacade.getMetaValues(item); if (blocks == null || blocks.length == 0 || metas == null || metas.length != blocks.length) { return; } if (type == ItemFacade.TYPE_BASIC || (type == ItemFacade.TYPE_PHASED && renderState)) { block = blocks[0]; decodedMeta = metas[0]; } else if (type == ItemFacade.TYPE_PHASED && blocks.length >= 2) { block = blocks[1]; decodedMeta = metas[1]; } try { int color = item.getItem().getColorFromItemStack(new ItemStack(block, 1, decodedMeta), 0); RenderUtils.setGLColorFromInt(color); } catch (Throwable error) { } Tessellator tessellator = Tessellator.instance; if (block == null) { return; } if (tryGetBlockIcon(block, 0, decodedMeta) == null) { return; } // Render Facade GL11.glPushMatrix(); // Enable glBlending for transparency if (block.getRenderBlockPass() > 0) { GL11.glAlphaFunc(GL11.GL_GREATER, 0.1F); GL11.glEnable(GL11.GL_BLEND); OpenGlHelper.glBlendFunc(770, 771, 1, 0); } block.setBlockBounds(0F, 0F, 1F - 1F / 16F, 1F, 1F, 1F); render.setRenderBoundsFromBlock(block); GL11.glTranslatef(translateX, translateY, translateZ); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, -1F, 0.0F); render.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D, tryGetBlockIcon(block, 0, decodedMeta)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 1.0F, 0.0F); render.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, tryGetBlockIcon(block, 1, decodedMeta)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 0.0F, -1F); render.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D, tryGetBlockIcon(block, 2, decodedMeta)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 0.0F, 1.0F); render.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, tryGetBlockIcon(block, 3, decodedMeta)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(-1F, 0.0F, 0.0F); render.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, tryGetBlockIcon(block, 4, decodedMeta)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(1.0F, 0.0F, 0.0F); render.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, tryGetBlockIcon(block, 5, decodedMeta)); tessellator.draw(); block.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); // Disable blending if (block.getRenderBlockPass() > 0) { GL11.glDisable(GL11.GL_BLEND); } GL11.glPopMatrix(); // Render StructurePipe block = BuildCraftTransport.genericPipeBlock; IIcon textureID = BuildCraftTransport.instance.pipeIconProvider .getIcon(PipeIconProvider.TYPE.PipeStructureCobblestone.ordinal()); // Structure pipe block.setBlockBounds(CoreConstants.PIPE_MIN_POS, CoreConstants.PIPE_MIN_POS, CoreConstants.PIPE_MIN_POS, CoreConstants.PIPE_MAX_POS, CoreConstants.PIPE_MAX_POS, CoreConstants.PIPE_MAX_POS - 1F / 16F); block.setBlockBoundsForItemRender(); render.setRenderBoundsFromBlock(block); GL11.glTranslatef(translateX, translateY, translateZ + 0.25F); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, -0F, 0.0F); render.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D, textureID); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 1.0F, 0.0F); render.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, textureID); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 0.0F, -1F); render.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D, textureID); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 0.0F, 1.0F); render.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, textureID); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(-1F, 0.0F, 0.0F); render.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, textureID); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(1.0F, 0.0F, 0.0F); render.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, textureID); tessellator.draw(); GL11.glTranslatef(0.5F, 0.5F, 0.5F); block.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); }
From source file:buildcraft.transport.render.GateItemRenderer.java
License:Minecraft Mod Public
private void render(ItemRenderType type, ItemStack stack) { GL11.glPushMatrix();//from ww w . j a v a 2s . co m GL11.glDisable(GL11.GL_LIGHTING); GL11.glEnable(GL11.GL_ALPHA_TEST); // In certain cases gets disabled by this point IIcon icon = ItemGate.getLogic(stack).getIconItem(); renderItem.renderIcon(0, 0, icon, 16, 16); if (type == ItemRenderType.ENTITY) { GL11.glTranslatef(0, 0, -0.01f); } icon = ItemGate.getMaterial(stack).getIconItem(); if (icon != null) { renderItem.renderIcon(0, 0, icon, 16, 16); } for (IGateExpansion expansion : ItemGate.getInstalledExpansions(stack)) { icon = expansion.getOverlayItem(); if (icon != null) { renderItem.renderIcon(0, 0, icon, 16, 16); } } GL11.glEnable(GL11.GL_LIGHTING); GL11.glPopMatrix(); }
From source file:buildcraft.transport.render.PipeRendererTESR.java
License:Minecraft Mod Public
private void pipeWireRender(TileGenericPipe pipe, float cx, float cy, float cz, PipeWire color, double x, double y, double z) { PipeRenderState state = pipe.renderState; float minX = CoreConstants.PIPE_MIN_POS; float minY = CoreConstants.PIPE_MIN_POS; float minZ = CoreConstants.PIPE_MIN_POS; float maxX = CoreConstants.PIPE_MAX_POS; float maxY = CoreConstants.PIPE_MAX_POS; float maxZ = CoreConstants.PIPE_MAX_POS; boolean foundX = false, foundY = false, foundZ = false; if (state.wireMatrix.isWireConnected(color, ForgeDirection.WEST)) { minX = 0;// w w w . ja v a2 s .c o m foundX = true; } if (state.wireMatrix.isWireConnected(color, ForgeDirection.EAST)) { maxX = 1; foundX = true; } if (state.wireMatrix.isWireConnected(color, ForgeDirection.DOWN)) { minY = 0; foundY = true; } if (state.wireMatrix.isWireConnected(color, ForgeDirection.UP)) { maxY = 1; foundY = true; } if (state.wireMatrix.isWireConnected(color, ForgeDirection.NORTH)) { minZ = 0; foundZ = true; } if (state.wireMatrix.isWireConnected(color, ForgeDirection.SOUTH)) { maxZ = 1; foundZ = true; } boolean center = false; if (minX == 0 && maxX != 1 && (foundY || foundZ)) { if (cx == CoreConstants.PIPE_MIN_POS) { maxX = CoreConstants.PIPE_MIN_POS; } else { center = true; } } if (minX != 0 && maxX == 1 && (foundY || foundZ)) { if (cx == CoreConstants.PIPE_MAX_POS) { minX = CoreConstants.PIPE_MAX_POS; } else { center = true; } } if (minY == 0 && maxY != 1 && (foundX || foundZ)) { if (cy == CoreConstants.PIPE_MIN_POS) { maxY = CoreConstants.PIPE_MIN_POS; } else { center = true; } } if (minY != 0 && maxY == 1 && (foundX || foundZ)) { if (cy == CoreConstants.PIPE_MAX_POS) { minY = CoreConstants.PIPE_MAX_POS; } else { center = true; } } if (minZ == 0 && maxZ != 1 && (foundX || foundY)) { if (cz == CoreConstants.PIPE_MIN_POS) { maxZ = CoreConstants.PIPE_MIN_POS; } else { center = true; } } if (minZ != 0 && maxZ == 1 && (foundX || foundY)) { if (cz == CoreConstants.PIPE_MAX_POS) { minZ = CoreConstants.PIPE_MAX_POS; } else { center = true; } } boolean found = foundX || foundY || foundZ; GL11.glPushMatrix(); GL11.glPushAttrib(GL11.GL_ENABLE_BIT); GL11.glEnable(GL11.GL_LIGHTING); GL11.glDisable(GL11.GL_BLEND); GL11.glEnable(GL11.GL_CULL_FACE); RenderHelper.disableStandardItemLighting(); GL11.glColor3f(1, 1, 1); GL11.glTranslatef((float) x, (float) y, (float) z); float scale = 1.001f; GL11.glTranslatef(0.5F, 0.5F, 0.5F); GL11.glScalef(scale, scale, scale); GL11.glTranslatef(-0.5F, -0.5F, -0.5F); bindTexture(TextureMap.locationBlocksTexture); RenderInfo renderBox = new RenderInfo(); renderBox.texture = BuildCraftTransport.instance.wireIconProvider .getIcon(state.wireMatrix.getWireIconIndex(color)); // Z render if (minZ != CoreConstants.PIPE_MIN_POS || maxZ != CoreConstants.PIPE_MAX_POS || !found) { renderBox.setBounds(cx == CoreConstants.PIPE_MIN_POS ? cx - 0.05F : cx, cy == CoreConstants.PIPE_MIN_POS ? cy - 0.05F : cy, minZ, cx == CoreConstants.PIPE_MIN_POS ? cx : cx + 0.05F, cy == CoreConstants.PIPE_MIN_POS ? cy : cy + 0.05F, maxZ); RenderEntityBlock.INSTANCE.renderBlock(renderBox, pipe.getWorldObj(), 0, 0, 0, pipe.xCoord, pipe.yCoord, pipe.zCoord, true, true); } // X render if (minX != CoreConstants.PIPE_MIN_POS || maxX != CoreConstants.PIPE_MAX_POS || !found) { renderBox.setBounds(minX, cy == CoreConstants.PIPE_MIN_POS ? cy - 0.05F : cy, cz == CoreConstants.PIPE_MIN_POS ? cz - 0.05F : cz, maxX, cy == CoreConstants.PIPE_MIN_POS ? cy : cy + 0.05F, cz == CoreConstants.PIPE_MIN_POS ? cz : cz + 0.05F); RenderEntityBlock.INSTANCE.renderBlock(renderBox, pipe.getWorldObj(), 0, 0, 0, pipe.xCoord, pipe.yCoord, pipe.zCoord, true, true); } // Y render if (minY != CoreConstants.PIPE_MIN_POS || maxY != CoreConstants.PIPE_MAX_POS || !found) { renderBox.setBounds(cx == CoreConstants.PIPE_MIN_POS ? cx - 0.05F : cx, minY, cz == CoreConstants.PIPE_MIN_POS ? cz - 0.05F : cz, cx == CoreConstants.PIPE_MIN_POS ? cx : cx + 0.05F, maxY, cz == CoreConstants.PIPE_MIN_POS ? cz : cz + 0.05F); RenderEntityBlock.INSTANCE.renderBlock(renderBox, pipe.getWorldObj(), 0, 0, 0, pipe.xCoord, pipe.yCoord, pipe.zCoord, true, true); } if (center || !found) { renderBox.setBounds(cx == CoreConstants.PIPE_MIN_POS ? cx - 0.05F : cx, cy == CoreConstants.PIPE_MIN_POS ? cy - 0.05F : cy, cz == CoreConstants.PIPE_MIN_POS ? cz - 0.05F : cz, cx == CoreConstants.PIPE_MIN_POS ? cx : cx + 0.05F, cy == CoreConstants.PIPE_MIN_POS ? cy : cy + 0.05F, cz == CoreConstants.PIPE_MIN_POS ? cz : cz + 0.05F); RenderEntityBlock.INSTANCE.renderBlock(renderBox, pipe.getWorldObj(), 0, 0, 0, pipe.xCoord, pipe.yCoord, pipe.zCoord, true, true); } RenderHelper.enableStandardItemLighting(); GL11.glPopAttrib(); GL11.glPopMatrix(); }
From source file:buildcraft.transport.render.PipeRendererTESR.java
License:Minecraft Mod Public
private void pipeGateRender(TileGenericPipe pipe, double x, double y, double z) { GL11.glPushMatrix();//www . j a v a 2 s .co m GL11.glPushAttrib(GL11.GL_ENABLE_BIT); // GL11.glEnable(GL11.GL_LIGHTING); GL11.glDisable(GL11.GL_BLEND); GL11.glEnable(GL11.GL_CULL_FACE); // GL11.glDisable(GL11.GL_TEXTURE_2D); RenderHelper.disableStandardItemLighting(); GL11.glColor3f(1, 1, 1); GL11.glTranslatef((float) x, (float) y, (float) z); bindTexture(TextureMap.locationBlocksTexture); IIcon iconLogic; if (pipe.renderState.isGateLit()) { iconLogic = pipe.pipe.gate.logic.getIconLit(); } else { iconLogic = pipe.pipe.gate.logic.getIconDark(); } float translateCenter = 0; // Render base gate renderGate(pipe, iconLogic, 0, 0.1F, 0, 0); float pulseStage = pipe.pipe.gate.getPulseStage() * 2F; if (pipe.renderState.isGatePulsing() || pulseStage != 0) { // Render pulsing gate float amplitude = 0.10F; float start = 0.01F; if (pulseStage < 1) { translateCenter = (pulseStage * amplitude) + start; } else { translateCenter = amplitude - ((pulseStage - 1F) * amplitude) + start; } renderGate(pipe, iconLogic, 0, 0.13F, translateCenter, translateCenter); } IIcon materialIcon = pipe.pipe.gate.material.getIconBlock(); if (materialIcon != null) { renderGate(pipe, materialIcon, 1, 0.13F, translateCenter, translateCenter); } for (IGateExpansion expansion : pipe.pipe.gate.expansions.keySet()) { renderGate(pipe, expansion.getOverlayBlock(), 2, 0.13F, translateCenter, translateCenter); } RenderHelper.enableStandardItemLighting(); GL11.glPopAttrib(); GL11.glPopMatrix(); }
From source file:buildcraft.transport.render.PipeRendererTESR.java
License:Minecraft Mod Public
private void renderPower(Pipe<PipeTransportPower> pipe, double x, double y, double z) { initializeDisplayPowerList(pipe.container.getWorldObj()); PipeTransportPower pow = pipe.transport; GL11.glPushMatrix();//from w w w.ja va 2 s . co m GL11.glPushAttrib(GL11.GL_ENABLE_BIT); GL11.glDisable(GL11.GL_LIGHTING); // GL11.glEnable(GL11.GL_BLEND); GL11.glTranslatef((float) x, (float) y, (float) z); bindTexture(TextureMap.locationBlocksTexture); int[] displayList = pow.overload > 0 ? displayPowerListOverload : displayPowerList; for (int side = 0; side < 6; ++side) { GL11.glPushMatrix(); GL11.glTranslatef(0.5F, 0.5F, 0.5F); GL11.glRotatef(angleY[side], 0, 1, 0); GL11.glRotatef(angleZ[side], 0, 0, 1); float scale = 1.0F - side * 0.0001F; GL11.glScalef(scale, scale, scale); GL11.glTranslatef(-0.5F, -0.5F, -0.5F); short stage = pow.clientDisplayPower[side]; if (stage >= 1) { if (stage < displayList.length) { GL11.glCallList(displayList[stage]); } else { GL11.glCallList(displayList[displayList.length - 1]); } } GL11.glPopMatrix(); } /*bindTexture(STRIPES_TEXTURE); for (int side = 0; side < 6; side += 2) { if (pipe.container.isPipeConnected(ForgeDirection.values()[side])) { GL11.glPushMatrix(); GL11.glTranslatef(0.5F, 0.5F, 0.5F); GL11.glRotatef(angleY[side], 0, 1, 0); GL11.glRotatef(angleZ[side], 0, 0, 1); float scale = 1.0F - side * 0.0001F; GL11.glScalef(scale, scale, scale); float movement = (0.50F) * pipe.transport.getPistonStage(side / 2); GL11.glTranslatef(-0.25F - 1F / 16F - movement, -0.5F, -0.5F); // float factor = (float) (1.0 / 256.0); float factor = (float) (1.0 / 16.0); box.render(factor); GL11.glPopMatrix(); } }*/ GL11.glPopAttrib(); GL11.glPopMatrix(); }
From source file:buildcraft.transport.render.PipeRendererTESR.java
License:Minecraft Mod Public
private void renderFluids(Pipe<PipeTransportFluids> pipe, double x, double y, double z) { PipeTransportFluids trans = pipe.transport; boolean needsRender = false; for (int i = 0; i < 7; ++i) { FluidStack fluidStack = trans.renderCache[i]; if (fluidStack != null && fluidStack.amount > 0) { needsRender = true;/*from w w w.j av a 2 s. co m*/ break; } } if (!needsRender) { return; } GL11.glPushMatrix(); GL11.glPushAttrib(GL11.GL_ENABLE_BIT); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glDisable(GL11.GL_LIGHTING); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GL11.glTranslatef((float) x, (float) y, (float) z); // sides boolean sides = false, above = false; for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS) { int i = side.ordinal(); FluidStack fluidStack = trans.renderCache[i]; if (fluidStack == null || fluidStack.amount <= 0) { continue; } if (!pipe.container.isPipeConnected(side)) { continue; } DisplayFluidList d = getListFromBuffer(fluidStack, pipe.container.getWorldObj()); if (d == null) { continue; } int stage = (int) ((float) fluidStack.amount / (float) (trans.getCapacity()) * (LIQUID_STAGES - 1)); GL11.glPushMatrix(); int list = 0; switch (ForgeDirection.VALID_DIRECTIONS[i]) { case UP: above = true; list = d.sideVertical[stage]; break; case DOWN: GL11.glTranslatef(0, -0.75F, 0); list = d.sideVertical[stage]; break; case EAST: case WEST: case SOUTH: case NORTH: sides = true; // Yes, this is kind of ugly, but was easier than transform the coordinates above. GL11.glTranslatef(0.5F, 0.0F, 0.5F); GL11.glRotatef(angleY[i], 0, 1, 0); GL11.glRotatef(angleZ[i], 0, 0, 1); GL11.glTranslatef(-0.5F, 0.0F, -0.5F); list = d.sideHorizontal[stage]; break; default: } bindTexture(TextureMap.locationBlocksTexture); RenderUtils.setGLColorFromInt(trans.colorRenderCache[i]); GL11.glCallList(list); GL11.glPopMatrix(); } // CENTER FluidStack fluidStack = trans.renderCache[ForgeDirection.UNKNOWN.ordinal()]; if (fluidStack != null && fluidStack.amount > 0) { DisplayFluidList d = getListFromBuffer(fluidStack, pipe.container.getWorldObj()); if (d != null) { int stage = (int) ((float) fluidStack.amount / (float) (trans.getCapacity()) * (LIQUID_STAGES - 1)); bindTexture(TextureMap.locationBlocksTexture); RenderUtils.setGLColorFromInt(trans.colorRenderCache[ForgeDirection.UNKNOWN.ordinal()]); if (above) { GL11.glCallList(d.centerVertical[stage]); } if (!above || sides) { GL11.glCallList(d.centerHorizontal[stage]); } } } GL11.glPopAttrib(); GL11.glPopMatrix(); }
From source file:buildcraft.transport.render.PipeRendererTESR.java
License:Minecraft Mod Public
private void renderSolids(Pipe<PipeTransportItems> pipe, double x, double y, double z) { GL11.glPushMatrix();/*w w w . ja va 2 s .c o m*/ GL11.glDisable(2896 /* GL_LIGHTING */); float light = pipe.container.getWorldObj().getLightBrightness(pipe.container.xCoord, pipe.container.yCoord, pipe.container.zCoord); int count = 0; for (TravelingItem item : pipe.transport.items) { if (count >= MAX_ITEMS_TO_RENDER) { break; } doRenderItem(item, x + item.xCoord - pipe.container.xCoord, y + item.yCoord - pipe.container.yCoord, z + item.zCoord - pipe.container.zCoord, light, item.color); count++; } GL11.glEnable(2896 /* GL_LIGHTING */); GL11.glPopMatrix(); }
From source file:buildcraft.transport.render.RenderPipe.java
License:Minecraft Mod Public
private void renderPower(Pipe pipe, double x, double y, double z) { PipeTransportPower pow = (PipeTransportPower) pipe.transport; GL11.glPushMatrix();/*from w ww. j a v a2 s . co m*/ GL11.glDisable(2896 /* GL_LIGHTING */); ForgeHooksClient.bindTexture(DefaultProps.TEXTURE_BLOCKS, 0); GL11.glTranslatef((float) x + 0.5F, (float) y + 0.5F, (float) z + 0.5F); int[] displayList = pow.overload ? displayPowerListOverload : displayPowerList; for (int i = 0; i < 6; ++i) { GL11.glPushMatrix(); GL11.glRotatef(angleY[i], 0, 1, 0); GL11.glRotatef(angleZ[i], 0, 0, 1); if (pow.displayPower[i] >= 1.0) { short stage = pow.displayPower[i]; if (stage < displayList.length) { GL11.glCallList(displayList[stage]); } else { GL11.glCallList(displayList[displayList.length - 1]); } } GL11.glPopMatrix(); } GL11.glEnable(2896 /* GL_LIGHTING */); GL11.glPopMatrix(); }
From source file:buildcraft.transport.render.RenderPipe.java
License:Minecraft Mod Public
private void renderLiquids(Pipe pipe, double x, double y, double z) { PipeTransportLiquids liq = (PipeTransportLiquids) pipe.transport; GL11.glPushMatrix();//from w w w.j a va2s. c om GL11.glDisable(2896 /* GL_LIGHTING */); GL11.glTranslatef((float) x + 0.5F, (float) y + 0.5F, (float) z + 0.5F); // sides boolean sides = false, above = false; for (int i = 0; i < 6; ++i) { // ILiquidTank tank = liq.getTanks()[i]; // LiquidStack liquid = tank.getLiquid(); LiquidStack liquid = liq.renderCache[i]; // int amount = liquid != null ? liquid.amount : 0; // int amount = liquid != null ? liq.renderAmmount[i] : 0; if (liquid != null && liquid.amount > 0) { DisplayLiquidList d = getListFromBuffer(liquid, pipe.worldObj); if (d == null) { continue; } int stage = (int) ((float) liquid.amount / (float) (liq.getCapacity()) * (LIQUID_STAGES - 1)); GL11.glPushMatrix(); int list = 0; switch (ForgeDirection.VALID_DIRECTIONS[i]) { case UP: above = true; list = d.sideVertical[stage]; break; case DOWN: GL11.glTranslatef(0, -0.75F, 0); list = d.sideVertical[stage]; break; case EAST: case WEST: case SOUTH: case NORTH: sides = true; GL11.glRotatef(angleY[i], 0, 1, 0); GL11.glRotatef(angleZ[i], 0, 0, 1); list = d.sideHorizontal[stage]; break; default: } GL11.glCallList(list); GL11.glPopMatrix(); } } // CENTER // ILiquidTank tank = liq.getTanks()[ForgeDirection.Unknown.ordinal()]; // LiquidStack liquid = tank.getLiquid(); LiquidStack liquid = liq.renderCache[ForgeDirection.UNKNOWN.ordinal()]; // int amount = liquid != null ? liquid.amount : 0; // int amount = liquid != null ? liq.renderAmmount[ForgeDirection.Unknown.ordinal()] : 0; if (liquid != null && liquid.amount > 0) { // DisplayLiquidList d = getListFromBuffer(liq.getTanks()[ForgeDirection.Unknown.ordinal()].getLiquid(), pipe.worldObj); DisplayLiquidList d = getListFromBuffer(liquid, pipe.worldObj); if (d != null) { int stage = (int) ((float) liquid.amount / (float) (liq.getCapacity()) * (LIQUID_STAGES - 1)); if (above) { GL11.glCallList(d.centerVertical[stage]); } if (!above || sides) { GL11.glCallList(d.centerHorizontal[stage]); } } } GL11.glEnable(2896 /* GL_LIGHTING */); GL11.glPopMatrix(); }
From source file:buildcraft.transport.render.RenderPipe.java
License:Minecraft Mod Public
private void renderSolids(Pipe pipe, double x, double y, double z) { GL11.glPushMatrix();//from ww w . ja va 2 s. c om GL11.glDisable(2896 /* GL_LIGHTING */); float light = pipe.worldObj.getLightBrightness(pipe.xCoord, pipe.yCoord, pipe.zCoord); int count = 0; for (EntityData data : ((PipeTransportItems) pipe.transport).travelingEntities.values()) { if (count >= MAX_ITEMS_TO_RENDER) { break; } doRenderItem(data.item, x + data.item.getPosition().x - pipe.xCoord, y + data.item.getPosition().y - pipe.yCoord, z + data.item.getPosition().z - pipe.zCoord, light); count++; } GL11.glEnable(2896 /* GL_LIGHTING */); GL11.glPopMatrix(); }