CheckMenuItem() constructor from CheckMenuItem has the following syntax.
public CheckMenuItem()
In the following code shows how to use CheckMenuItem.CheckMenuItem() constructor.
import javafx.application.Application; import javafx.scene.Group; import javafx.scene.Scene; import javafx.scene.control.CheckMenuItem; import javafx.scene.control.CheckMenuItemBuilder; import javafx.scene.control.Menu; import javafx.scene.control.MenuBar; import javafx.scene.paint.Color; import javafx.stage.Stage; /*from w w w . j av a2 s.c o m*/ public class Main extends Application { public static void main(String[] args) { Application.launch(args); } @Override public void start(Stage primaryStage) { primaryStage.setTitle("Menus"); Group root = new Group(); Scene scene = new Scene(root, 300, 250, Color.WHITE); MenuBar menuBar = new MenuBar(); Menu tools = new Menu("Your Menu"); CheckMenuItem item = new CheckMenuItem(); item.setText("Item 1"); tools.getItems().add(item); tools.getItems().add(CheckMenuItemBuilder.create() .text("Item 2") .selected(true) .build()); menuBar.getMenus().add(tools); menuBar.prefWidthProperty().bind(primaryStage.widthProperty()); root.getChildren().add(menuBar); primaryStage.setScene(scene); primaryStage.show(); } }