Android Open Source - aCARdeRUN Vertex Element






From Project

Back to project page aCARdeRUN.

License

The source code is released under:

Apache License

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Java Source Code

/* Copyright 2012 Dennis Grewe
 *//  w  w  w.  j av a2s  .c o  m
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License. */
package de.hdm.mib.dg041.graphics;

/**
 * @author dennis.grewe [dg041@hdm-stuttgart.de]
 * Created on 23.02.2012.
 */
public class VertexElement
{
    // --------------------------------------------------------
    // PROPERTIES
    // --------------------------------------------------------

    /**
     * This enumeration defines the different possible states of a vertex element.
     *
     * @author dennis.grewe [dg041@hdm-stuttgart.de]
     * Created on 23.02.2012.
     */
    public enum VertexSemantic
    {
        VERTEX_ELEMENT_NONE,
        VERTEX_ELEMENT_POSITION,
        VERTEX_ELEMENT_COLOR,
        VERTEX_ELEMENT_TEXCOORD
    };

    // --------------------------------------------------------
    // PROPERTIES
    // --------------------------------------------------------

    private int offset;
    private int stride;
    private int type;
    private int count;
    
    private VertexSemantic semantic;

    // --------------------------------------------------------
    // CONSTRUCTOR
    // --------------------------------------------------------

    public VertexElement(int offset, int stride, int type, int count, VertexSemantic semantic)
    {
        this.offset = offset;
        this.stride = stride;
        this.type = type;
        this.count = count;
        this.semantic = semantic;
    }

    // --------------------------------------------------------
    // METHODS
    // --------------------------------------------------------

    /**
     * @return the offset of the element
     */
    public int getOffset()
    {
      return offset;
    }

    /**
     * @return the stride of the element
     */
    public int getStride()
    {
      return stride;
    }

    /**
     * @return the type of the element
     */
    public int getType()
    {
      return type;
    }

    /**
     * @return the number of elements
     */
    public int getCount()
    {
      return count;
    }

    /**
     * @return the state of the element
     */
    public VertexSemantic getSemantic()
    {
      return semantic;
    }
}




Java Source Code List

de.hdm.mib.dg041.acarderun.aCARdeRunActivity.java
de.hdm.mib.dg041.acarderun.aCARdeRunView.java
de.hdm.mib.dg041.collision.AxisAlignedBoundingBox.java
de.hdm.mib.dg041.collision.Circle.java
de.hdm.mib.dg041.collision.Point.java
de.hdm.mib.dg041.collision.Shape2D.java
de.hdm.mib.dg041.game.GameScreen.java
de.hdm.mib.dg041.game.Game.java
de.hdm.mib.dg041.game.HUD.java
de.hdm.mib.dg041.game.Hero.java
de.hdm.mib.dg041.game.InGameScreen.java
de.hdm.mib.dg041.game.MenuScreen.java
de.hdm.mib.dg041.game.Obstacle.java
de.hdm.mib.dg041.game.Ranking.java
de.hdm.mib.dg041.game.World.java
de.hdm.mib.dg041.game.aCARdeRunGame.java
de.hdm.mib.dg041.graphics.BlendFactor.java
de.hdm.mib.dg041.graphics.Camera.java
de.hdm.mib.dg041.graphics.CompareFunction.java
de.hdm.mib.dg041.graphics.GraphicDevice.java
de.hdm.mib.dg041.graphics.Material.java
de.hdm.mib.dg041.graphics.Mesh.java
de.hdm.mib.dg041.graphics.Renderer.java
de.hdm.mib.dg041.graphics.Side.java
de.hdm.mib.dg041.graphics.SpriteFont.java
de.hdm.mib.dg041.graphics.TextBuffer.java
de.hdm.mib.dg041.graphics.TextureBlendMode.java
de.hdm.mib.dg041.graphics.TextureFilter.java
de.hdm.mib.dg041.graphics.TextureWrapMode.java
de.hdm.mib.dg041.graphics.Texture.java
de.hdm.mib.dg041.graphics.VertexBuffer.java
de.hdm.mib.dg041.graphics.VertexElement.java
de.hdm.mib.dg041.input.InputEvent.java
de.hdm.mib.dg041.input.InputSystem.java
de.hdm.mib.dg041.math.MathHelper.java
de.hdm.mib.dg041.math.Matrix4x4.java
de.hdm.mib.dg041.math.Vector2.java
de.hdm.mib.dg041.math.Vector3.java
de.hdm.mib.dg041.math.Vector4.java