Back to project page aCARdeRUN.
The source code is released under:
Apache License
If you think the Android project aCARdeRUN listed in this page is inappropriate, such as containing malicious code/tools or violating the copyright, please email info at java2s dot com, thanks.
/* Copyright 2012 Dennis Grewe *//from www . j av a2 s.com * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package de.hdm.mib.dg041.collision; import de.hdm.mib.dg041.math.Vector2; /** * @author dennis.grewe [dg041@hdm-stuttgart.de] * Created on 23.02.2012. */ public class Point implements Shape2D { // -------------------------------------------------------- // PROPERTIES // -------------------------------------------------------- private Vector2 position; // -------------------------------------------------------- // CONSTRUCTORS // -------------------------------------------------------- /** * The default constructor initializes a new instance of Vector2 */ public Point() { this.position = new Vector2(); } /** * The constructor initializes a new POINT depending on the given two values. * * @param x x-axis value of the point. * @param y y-axis value of the point. */ public Point(float x, float y) { this.position = new Vector2(x, y); } /** * The constructor initializes a new POINT depending on the given vector. * * @param position the Vector2 instance to define a new point */ public Point(Vector2 position) { this.position = new Vector2(position.v[0], position.v[1]); } // -------------------------------------------------------- // METHODS // -------------------------------------------------------- // *** IMPLEMENTATION OF THE DOUBLE DISPATCHER PATTERN *** // @Override public boolean intersects(Shape2D shape) { return shape.intersects(this); } @Override public boolean intersects(Point point) { return 0.0000001 > Vector2.subtract(point.position, this.position).getLengthSqr(); } @Override public boolean intersects(Circle circle) { float r = circle.getRadius(); float distSqr = Vector2.subtract(circle.getCenter(), this.position).getLengthSqr(); return distSqr <= r * r; } @Override public boolean intersects(AxisAlignedBoundingBox box) { if (this.position.getX() < box.getMin().getX() || this.position.getX() > box.getMax().getX()) return false; if (this.position.getY() < box.getMin().getY() || this.position.getY() > box.getMax().getY()) return false; return true; } @Override public Vector2 getPosition() { return position; } @Override public void setPosition(Vector2 position) { this.position.v[0] = position.v[0]; this.position.v[1] = position.v[1]; } }