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/* Copyright 2012 Dennis Grewe *// ww w . j av a2 s.co m * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package de.hdm.mib.dg041.collision; import de.hdm.mib.dg041.math.Vector2; /** * This interface describes some methods of the double dispatcher pattern () to define some methods * required to do some operations of the different 2D models of this framework. * * @author dennis.grewe [dg041@hdm-stuttgart.de] * Created on 23.02.2012. */ public interface Shape2D { // -------------------------------------------------------- // PROPERTIES // -------------------------------------------------------- public boolean intersects(Shape2D shape); public boolean intersects(Point point); public boolean intersects(Circle circle); public boolean intersects(AxisAlignedBoundingBox box); /** * @return the position of the bounding geometry. */ public Vector2 getPosition(); /** * The method sets the new position of the bounding geometry. * * @param position new Vector2 position */ public void setPosition(Vector2 position); }