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The source code is released under:
Apache License
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/* Copyright 2012 Dennis Grewe */* ww w.jav a2s .c o m*/ * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package de.hdm.mib.dg041.acarderun; import android.app.Activity; import android.os.Bundle; import android.view.Window; import android.view.WindowManager; /** * @author dennis.grewe [dg041@hdm-stuttgart.de] * Created on 23.02.2012. */ public class aCARdeRunActivity extends Activity { // -------------------------------------------------------- // PROPERTIES // -------------------------------------------------------- /** * reference to the view of the game */ private aCARdeRunView view; // -------------------------------------------------------- // METHODS // -------------------------------------------------------- @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // hide status bar to display the game in full screen requestWindowFeature(Window.FEATURE_NO_TITLE); getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN); // create a new game view and set it to the content view = new aCARdeRunView(this); setContentView(view); } @Override protected void onPause() { super.onPause(); // call onPause() of the super class to pause the activity view.onPause(); // call onPause() of the game view to pause the game } @Override protected void onResume() { super.onResume(); // call onResume() of the super class to resume the activity view.onResume(); // call onResume() of the game view to resume the game } @Override protected void onStop() { view.onStop(); // call onStop() of the game view to stop the game super.onStop(); // call onStop() of the super class to stop the activity } }