Android Open Source - nadia Classes






From Project

Back to project page nadia.

License

The source code is released under:

GNU Lesser General Public License

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Java Source Code

/*
 * Classes.java/*from   w w  w  .j  a v  a  2 s .  co m*/
 * 
 * Copyright (c) 2013, Emmanuel Arana Corzo. All rights reserved.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
 * MA 02110-1301  USA
 */

package com.redarctic.nadia.baseengine.character;

import com.redarctic.nadia.R;
import com.redarctic.nadia.baseengine.GameSurface;

public enum Classes {
  KNIGHT (
      GameSurface.getStringResource(R.string.knight_class_name), 
      GameSurface.getStringResource(R.string.knight_class_description), 
      false
      ),
  TEMPLAR (
      GameSurface.getStringResource(R.string.templar_class_name),
      GameSurface.getStringResource(R.string.templar_class_description),
      true
      ),
  SPARTAN (
      GameSurface.getStringResource(R.string.spartan_class_name), 
      GameSurface.getStringResource(R.string.spartan_class_description), 
      true
      ),
  ROGUE (
      GameSurface.getStringResource(R.string.rogue_class_name), 
      GameSurface.getStringResource(R.string.rogue_class_description), 
      false
      ),
  HUNTER (
      GameSurface.getStringResource(R.string.hunter_class_name),
      GameSurface.getStringResource(R.string.hunter_class_description),
      false
      ),
  ASSASIN (
      GameSurface.getStringResource(R.string.assasin_class_name),
      GameSurface.getStringResource(R.string.assasin_class_description),
      true
      ),
  MARTIAL_ARTIST (
      GameSurface.getStringResource(R.string.martial_artist_class_name), 
      GameSurface.getStringResource(R.string.martial_artist_class_description), 
      false
      ),
  HERO (
      "Hero", 
      "", 
      true
      ),
  NEPHILIM (
      "Nephilim", 
      "", 
      true
      ),
  DRAGON_WARRIOR (
      "Dragon Warrior", 
      "", 
      true
      ),
  PRIEST (
      "Priest", 
      "", 
      false
      ),
  WARLOCK (
      "Warlock", 
      "", 
      false),
  ORACLE (
      "Oracle", 
      "", 
      true),
  SAGE (
      "Sage", 
      "", 
      true
      ),
  MIMIC (
      "Mimic", 
      "", 
      false
      );
  
  private final String name;
  private final String description;
  private final boolean requirePreviousClass;
  
  public String getName() {
    return name;
  }
  public String getDescription() {
    return description;
  }
  public boolean isRequirePreviousClass() {
    return requirePreviousClass;
  }
  
  Classes(String name, String description, boolean requirePreviousClass) {
    this.name = name;
    this.description = description;
    this.requirePreviousClass = requirePreviousClass;
  }
}




Java Source Code List

com.ashokgelal.samaya.DateTimeFormatter.java
com.ashokgelal.samaya.DateTimeInterval.java
com.ashokgelal.samaya.DateTimeParser.java
com.ashokgelal.samaya.DateTime.java
com.ashokgelal.samaya.ModelUtil.java
com.ashokgelal.samaya.Samaya.java
com.ashokgelal.samaya.TimeSpan.java
com.ashokgelal.samaya.ToStringUtil.java
com.ashokgelal.samaya.Util.java
com.redarctic.nadia.baseengine.BaseGameState.java
com.redarctic.nadia.baseengine.ColorPallete.java
com.redarctic.nadia.baseengine.DrawableGameComponent.java
com.redarctic.nadia.baseengine.DrawableObject.java
com.redarctic.nadia.baseengine.GameComponent.java
com.redarctic.nadia.baseengine.GameStateManager.java
com.redarctic.nadia.baseengine.GameState.java
com.redarctic.nadia.baseengine.GameSurfaceView.java
com.redarctic.nadia.baseengine.GameSurface.java
com.redarctic.nadia.baseengine.SpriteFont.java
com.redarctic.nadia.baseengine.Sprite.java
com.redarctic.nadia.baseengine.character.BaseModifier.java
com.redarctic.nadia.baseengine.character.Classes.java
com.redarctic.nadia.baseengine.character.FormulaModifierException.java
com.redarctic.nadia.baseengine.character.Player.java
com.redarctic.nadia.baseengine.item.ArmorLocation.java
com.redarctic.nadia.baseengine.item.Armor.java
com.redarctic.nadia.baseengine.item.BaseItem.java
com.redarctic.nadia.baseengine.item.ItemManager.java
com.redarctic.nadia.baseengine.item.ItemType.java
com.redarctic.nadia.baseengine.item.Shield.java
com.redarctic.nadia.baseengine.item.Weapon.java
com.redarctic.nadia.baseengine.item.WeaponsType.java
com.redarctic.nadia.baseengine.sprite.AnimatedSprite.java
com.redarctic.nadia.baseengine.sprite.AnimationException.java
com.redarctic.nadia.baseengine.sprite.AnimationKey.java
com.redarctic.nadia.baseengine.sprite.Animation.java
com.redarctic.nadia.baseengine.tileengine.Camera.java
com.redarctic.nadia.baseengine.tileengine.Engine.java
com.redarctic.nadia.baseengine.tileengine.MapLayer.java
com.redarctic.nadia.baseengine.tileengine.TileException.java
com.redarctic.nadia.baseengine.tileengine.TileMap.java
com.redarctic.nadia.baseengine.tileengine.Tile.java
com.redarctic.nadia.baseengine.tileengine.Tileset.java
com.redarctic.nadia.baseengine.world.Level.java
com.redarctic.nadia.baseengine.world.World.java
com.redarctic.nadia.collision.Circle.java
com.redarctic.nadia.collision.CollisionPolygon.java
com.redarctic.nadia.collision.ConvexPolygonException.java
com.redarctic.nadia.collision.Rectangle.java
com.redarctic.nadia.controls.ButtonPad.java
com.redarctic.nadia.controls.DirectionalPad.java
com.redarctic.nadia.controls.menu.CharacterDialog.java
com.redarctic.nadia.controls.menu.ControlBorder.java
com.redarctic.nadia.controls.menu.ControlManager.java
com.redarctic.nadia.controls.menu.Control.java
com.redarctic.nadia.controls.menu.Label.java
com.redarctic.nadia.controls.menu.LeftRightSelector.java
com.redarctic.nadia.controls.menu.LinkLabel.java
com.redarctic.nadia.controls.menu.Menu.java
com.redarctic.nadia.controls.menu.PictureBox.java
com.redarctic.nadia.controls.menu.SimpleConversation.java
com.redarctic.nadia.ext.MathHelper.java
com.redarctic.nadia.ext.StringHelper.java
com.redarctic.nadia.ext.simplesignalslot.ISignalProvider.java
com.redarctic.nadia.ext.simplesignalslot.ISlotProvider.java
com.redarctic.nadia.ext.simplesignalslot.PrimitiveWrapper.java
com.redarctic.nadia.ext.simplesignalslot.SignalSlotMap.java
com.redarctic.nadia.ext.simplesignalslot.SignalSlotPair.java
com.redarctic.nadia.ext.simplesignalslot.SlotProviderMethodPair.java