Android Open Source - nadia Sprite






From Project

Back to project page nadia.

License

The source code is released under:

GNU Lesser General Public License

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Java Source Code

/*
 * Sprite.java//  w w  w .  j  a  va  2 s .c o m
 * 
 * Copyright (c) 2013, Emmanuel Arana Corzo. All rights reserved.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
 * MA 02110-1301  USA
 */

package com.redarctic.nadia.baseengine;

import java.util.ArrayList;

import com.redarctic.nadia.collision.Circle;
import com.redarctic.nadia.collision.Rectangle;

import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Point;
import android.graphics.Rect;

public class Sprite {
  private Bitmap bmpImage;
  private Rectangle rectSlicedZone;
  private Point dstPosition;
  private ArrayList<Circle> listCollisions;
  
  public Sprite(Bitmap bmpImage, Rectangle rectSlicedZone, Point dstPosition) 
  throws NullPointerException {
    if (bmpImage != null) {
      this.bmpImage = bmpImage;
    }
    else {
      throw new NullPointerException();
    }
    
    if (rectSlicedZone != null) {
      this.rectSlicedZone = rectSlicedZone;
    }
    else {
      throw new NullPointerException();
    }
    
    if (dstPosition != null) {
      this.dstPosition = dstPosition;
    }
    else {
      throw new NullPointerException();
    }
  }
  
  public Point getDstPosition() {
    return this.dstPosition;
  }
  
  public void setDstPosition(Point dstPosition) {
    if (dstPosition != null) {
      this.dstPosition.x = dstPosition.x;
      this.dstPosition.y = dstPosition.y;
    }
  }
  
  public void setDstPosition(int x, int y) {
    this.dstPosition.x = x;
    this.dstPosition.y = y;
  }
  
  public void move(Point ptSpeed) {
    if (this.dstPosition != null) {
      this.dstPosition.x += ptSpeed.x;
      this.dstPosition.y += ptSpeed.y;
    }    
  }
    
  public void move(int xSpeed, int ySpeed) {
    this.dstPosition.x += xSpeed;
    this.dstPosition.y += ySpeed;
  }
  
  public void drawMe(Canvas canvas) {
    if (this.rectSlicedZone != null && 
        this.dstPosition != null && 
        this.bmpImage != null) {
      Rect rectSrc = new Rect(Math.round(this.rectSlicedZone.left),
          Math.round(this.rectSlicedZone.top),
          Math.round(this.rectSlicedZone.right),
          Math.round(this.rectSlicedZone.bottom));
      Rect rectDst = new Rect(
          this.dstPosition.x,
          this.dstPosition.y,
          Math.round(this.rectSlicedZone.width() + this.dstPosition.x),
          Math.round(this.rectSlicedZone.height()
              + this.dstPosition.y));
      canvas.drawBitmap(this.bmpImage, rectSrc, rectDst, null);
    }
  }
}




Java Source Code List

com.ashokgelal.samaya.DateTimeFormatter.java
com.ashokgelal.samaya.DateTimeInterval.java
com.ashokgelal.samaya.DateTimeParser.java
com.ashokgelal.samaya.DateTime.java
com.ashokgelal.samaya.ModelUtil.java
com.ashokgelal.samaya.Samaya.java
com.ashokgelal.samaya.TimeSpan.java
com.ashokgelal.samaya.ToStringUtil.java
com.ashokgelal.samaya.Util.java
com.redarctic.nadia.baseengine.BaseGameState.java
com.redarctic.nadia.baseengine.ColorPallete.java
com.redarctic.nadia.baseengine.DrawableGameComponent.java
com.redarctic.nadia.baseengine.DrawableObject.java
com.redarctic.nadia.baseengine.GameComponent.java
com.redarctic.nadia.baseengine.GameStateManager.java
com.redarctic.nadia.baseengine.GameState.java
com.redarctic.nadia.baseengine.GameSurfaceView.java
com.redarctic.nadia.baseengine.GameSurface.java
com.redarctic.nadia.baseengine.SpriteFont.java
com.redarctic.nadia.baseengine.Sprite.java
com.redarctic.nadia.baseengine.character.BaseModifier.java
com.redarctic.nadia.baseengine.character.Classes.java
com.redarctic.nadia.baseengine.character.FormulaModifierException.java
com.redarctic.nadia.baseengine.character.Player.java
com.redarctic.nadia.baseengine.item.ArmorLocation.java
com.redarctic.nadia.baseengine.item.Armor.java
com.redarctic.nadia.baseengine.item.BaseItem.java
com.redarctic.nadia.baseengine.item.ItemManager.java
com.redarctic.nadia.baseengine.item.ItemType.java
com.redarctic.nadia.baseengine.item.Shield.java
com.redarctic.nadia.baseengine.item.Weapon.java
com.redarctic.nadia.baseengine.item.WeaponsType.java
com.redarctic.nadia.baseengine.sprite.AnimatedSprite.java
com.redarctic.nadia.baseengine.sprite.AnimationException.java
com.redarctic.nadia.baseengine.sprite.AnimationKey.java
com.redarctic.nadia.baseengine.sprite.Animation.java
com.redarctic.nadia.baseengine.tileengine.Camera.java
com.redarctic.nadia.baseengine.tileengine.Engine.java
com.redarctic.nadia.baseengine.tileengine.MapLayer.java
com.redarctic.nadia.baseengine.tileengine.TileException.java
com.redarctic.nadia.baseengine.tileengine.TileMap.java
com.redarctic.nadia.baseengine.tileengine.Tile.java
com.redarctic.nadia.baseengine.tileengine.Tileset.java
com.redarctic.nadia.baseengine.world.Level.java
com.redarctic.nadia.baseengine.world.World.java
com.redarctic.nadia.collision.Circle.java
com.redarctic.nadia.collision.CollisionPolygon.java
com.redarctic.nadia.collision.ConvexPolygonException.java
com.redarctic.nadia.collision.Rectangle.java
com.redarctic.nadia.controls.ButtonPad.java
com.redarctic.nadia.controls.DirectionalPad.java
com.redarctic.nadia.controls.menu.CharacterDialog.java
com.redarctic.nadia.controls.menu.ControlBorder.java
com.redarctic.nadia.controls.menu.ControlManager.java
com.redarctic.nadia.controls.menu.Control.java
com.redarctic.nadia.controls.menu.Label.java
com.redarctic.nadia.controls.menu.LeftRightSelector.java
com.redarctic.nadia.controls.menu.LinkLabel.java
com.redarctic.nadia.controls.menu.Menu.java
com.redarctic.nadia.controls.menu.PictureBox.java
com.redarctic.nadia.controls.menu.SimpleConversation.java
com.redarctic.nadia.ext.MathHelper.java
com.redarctic.nadia.ext.StringHelper.java
com.redarctic.nadia.ext.simplesignalslot.ISignalProvider.java
com.redarctic.nadia.ext.simplesignalslot.ISlotProvider.java
com.redarctic.nadia.ext.simplesignalslot.PrimitiveWrapper.java
com.redarctic.nadia.ext.simplesignalslot.SignalSlotMap.java
com.redarctic.nadia.ext.simplesignalslot.SignalSlotPair.java
com.redarctic.nadia.ext.simplesignalslot.SlotProviderMethodPair.java