Android Open Source - Station42 Bullet Spawner From Project Back to project page Station42 .
License The source code is released under:
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUC...
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Java Source Code package com.station42.bullet;
/ * f r o m w w w . j a v a 2 s . c o m * /
import com.badlogic.gdx.audio.Sound;
import com.badlogic.gdx.math.Vector2;
//import com.station40.server.BulletRequest;
import com.station42.base.Entity;
import com.station42.basic.EntityLocation;
import com.station42.game.Station40Game;
import com.station42.world.World;
public final class BulletSpawner {
static Vector2 temp = new Vector2();
public static Entity spawnBullet(Entity shooter, Vector2 target, float velocity, float lifetime) {
EntityLocation shooterLocation = shooter.getComponent(EntityLocation.class);
if (shooterLocation != null) {
Vector2 velocityVector = new Vector2(target);
velocityVector.sub(shooterLocation.getCenter());
velocityVector.nor().scl(velocity);
Station40Game.manager.get("sounds/Laser_Shoot97.wav" , Sound.class).play(0.5f);
Entity bulletEntity = new Entity("Bullet" , new Bullet(shooterLocation.getCenter(), velocityVector, shooter));
bulletEntity.setComponent(World.class, shooter.getComponent(World.class));
return bulletEntity;
}
return null;
}
public static Entity spawnBullet(Entity centeredEntity, float x, float y, float vel, float life) {
return spawnBullet(centeredEntity, temp.set(x, y), vel, life);
}
// public static Entity requestSpawnBullet(Entity centeredEntity, float x, float y, float vel, float life) {
// Entity baseSpawnedBullet = spawnBullet(centeredEntity, temp.set(x, y), vel, life);
// baseSpawnedBullet.setComponent(BulletRequest.class, baseSpawnedBullet);
// return baseSpawnedBullet;
// }
}
Java Source Code List com.station40.game.IOSLauncher.java com.station40.game.android.AndroidLauncher.java com.station40.game.android.OuyaMenuScreen.java com.station40.game.android.OuyaPlayerJoiner.java com.station40.game.client.HtmlLauncher.java com.station40.game.desktop.DesktopLauncher.java com.station42.base.EngineMessageListener.java com.station42.base.EngineRenderer.java com.station42.base.EngineUpdateListener.java com.station42.base.Engine.java com.station42.base.Entity.java com.station42.basic.EntityFacing.java com.station42.basic.EntityLocation.java com.station42.basic.EntityRenderer.java com.station42.basic.EntitySprite.java com.station42.bullet.BulletCollisionSystem.java com.station42.bullet.BulletRenderer.java com.station42.bullet.BulletSpawner.java com.station42.bullet.BulletUpdateSystem.java com.station42.bullet.Bullet.java com.station42.death.BulletDamageMessage.java com.station42.death.BulletDamageSystem.java com.station42.death.DeathMessage.java com.station42.death.HealthRenderer.java com.station42.death.Health.java com.station42.death.PlayerRespawnSystem.java com.station42.death.SpawnRoom.java com.station42.faction.EntityFaction.java com.station42.game.GameScreen.java com.station42.game.Levels.java com.station42.game.MainMenuScreen.java com.station42.game.MatchSystem.java com.station42.game.ScoringPortalHackingSystem.java com.station42.game.ScoringPortalRenderer.java com.station42.game.ScoringPortal.java com.station42.game.Station40Game.java com.station42.hacking.Hackable.java com.station42.hacking.HackingActionParticles.java com.station42.hacking.HackingActionRenderer.java com.station42.hacking.HackingActionUpdater.java com.station42.hacking.HackingAction.java com.station42.hacking.HackingSystem.java com.station42.hacking.HackingUI.java com.station42.hacking.PlayerHacker.java com.station42.hopping.HoppingAction.java com.station42.hopping.HoppingSystem.java com.station42.hopping.HoppingUI.java com.station42.hopping.OffensiveHackingSystem.java com.station42.hopping.PlayerHopper.java com.station42.input.MouseAndKeyboardController.java com.station42.loot.HealthBoost.java com.station42.loot.LootDropSystem.java com.station42.loot.LootDrop.java com.station42.loot.LootPickupSystem.java com.station42.loot.Loot.java com.station42.loot.Looter.java com.station42.loot.PointBoost.java com.station42.loot.SpeedBoost.java com.station42.loot.WorldSwap.java com.station42.optimizations.CroppingHelper.java com.station42.optimizations.RoomResidentSystem.java com.station42.optimizations.RoomResident.java com.station42.player.PlayerTrackingCameraSystem.java com.station42.player.mouse.EntityMouseState.java com.station42.player.mouse.PlayerActionStateSetter.java com.station42.player.mouse.PlayerClientGunSystem.java com.station42.player.mouse.PlayerControllerMouseStateSetter.java com.station42.player.mouse.PlayerGunSystem.java com.station42.player.mouse.PlayerMouseStateSetter.java com.station42.player.move.EntityMoveState.java com.station42.player.move.PlayerControllerMoveStateSetter.java com.station42.player.move.PlayerMoveStateSetter.java com.station42.player.move.PlayerWalker.java com.station42.sentries.FactionSentrySystem.java com.station42.sentries.SentryHackingSystem.java com.station42.sentries.SentrySpawner.java com.station42.sentries.Sentry.java com.station42.server.BulletRequest.java com.station42.server.ProtocolSetup.java com.station42.server.Station40Client.java com.station42.server.Station40Server.java com.station42.server.serializers.EntitySerializer.java com.station42.world.RoomRenderer.java com.station42.world.Room.java com.station42.world.WallCollisionSystem.java com.station42.world.WallRenderer.java com.station42.world.Wall.java com.station42.world.WorldUI.java com.station42.world.World.java