Android Open Source - Station42 Entity Renderer From Project Back to project page Station42 .
License The source code is released under:
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUC...
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Java Source Code package com.station42.basic;
/ * w w w . j a v a 2 s . c o m * /
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.math.Rectangle;
import com.station42.base.Engine;
import com.station42.base.EngineRenderer;
import com.station42.base.Entity;
import com.station42.optimizations.CroppingHelper;
import com.station42.world.World;
public class EntityRenderer implements EngineRenderer {
Entity player;
public EntityRenderer(Entity player) {
this.player = player;
}
@Override
public void render(Engine engine, SpriteBatch batch, Rectangle viewport) {
EntityLocation viewer = player.getComponent(EntityLocation.class);
for (Entity entity : engine.getEntitiesWithComponent(EntitySprite.class)) {
EntityLocation location = entity.getComponent(EntityLocation.class);
if (location != null && World.visible(player, entity) && CroppingHelper.inView(viewer, location.getBox(), viewport)) {
EntitySprite sprite = entity.getComponent(EntitySprite.class);
EntityFacing facing = entity.getComponent(EntityFacing.class);
if (facing == null)
batch.draw(sprite.region, location.getLeftX(), location.getBottomY());
else
batch.draw(sprite.region, location.getLeftX(), location.getBottomY(),
location.getCenterX() - location.getLeftX(), location.getCenterY() - location.getBottomY(),
sprite.region.getRegionWidth(), sprite.region.getRegionWidth(),
1, 1, facing.getRotation(), false);
}
}
}
}
Java Source Code List com.station40.game.IOSLauncher.java com.station40.game.android.AndroidLauncher.java com.station40.game.android.OuyaMenuScreen.java com.station40.game.android.OuyaPlayerJoiner.java com.station40.game.client.HtmlLauncher.java com.station40.game.desktop.DesktopLauncher.java com.station42.base.EngineMessageListener.java com.station42.base.EngineRenderer.java com.station42.base.EngineUpdateListener.java com.station42.base.Engine.java com.station42.base.Entity.java com.station42.basic.EntityFacing.java com.station42.basic.EntityLocation.java com.station42.basic.EntityRenderer.java com.station42.basic.EntitySprite.java com.station42.bullet.BulletCollisionSystem.java com.station42.bullet.BulletRenderer.java com.station42.bullet.BulletSpawner.java com.station42.bullet.BulletUpdateSystem.java com.station42.bullet.Bullet.java com.station42.death.BulletDamageMessage.java com.station42.death.BulletDamageSystem.java com.station42.death.DeathMessage.java com.station42.death.HealthRenderer.java com.station42.death.Health.java com.station42.death.PlayerRespawnSystem.java com.station42.death.SpawnRoom.java com.station42.faction.EntityFaction.java com.station42.game.GameScreen.java com.station42.game.Levels.java com.station42.game.MainMenuScreen.java com.station42.game.MatchSystem.java com.station42.game.ScoringPortalHackingSystem.java com.station42.game.ScoringPortalRenderer.java com.station42.game.ScoringPortal.java com.station42.game.Station40Game.java com.station42.hacking.Hackable.java com.station42.hacking.HackingActionParticles.java com.station42.hacking.HackingActionRenderer.java com.station42.hacking.HackingActionUpdater.java com.station42.hacking.HackingAction.java com.station42.hacking.HackingSystem.java com.station42.hacking.HackingUI.java com.station42.hacking.PlayerHacker.java com.station42.hopping.HoppingAction.java com.station42.hopping.HoppingSystem.java com.station42.hopping.HoppingUI.java com.station42.hopping.OffensiveHackingSystem.java com.station42.hopping.PlayerHopper.java com.station42.input.MouseAndKeyboardController.java com.station42.loot.HealthBoost.java com.station42.loot.LootDropSystem.java com.station42.loot.LootDrop.java com.station42.loot.LootPickupSystem.java com.station42.loot.Loot.java com.station42.loot.Looter.java com.station42.loot.PointBoost.java com.station42.loot.SpeedBoost.java com.station42.loot.WorldSwap.java com.station42.optimizations.CroppingHelper.java com.station42.optimizations.RoomResidentSystem.java com.station42.optimizations.RoomResident.java com.station42.player.PlayerTrackingCameraSystem.java com.station42.player.mouse.EntityMouseState.java com.station42.player.mouse.PlayerActionStateSetter.java com.station42.player.mouse.PlayerClientGunSystem.java com.station42.player.mouse.PlayerControllerMouseStateSetter.java com.station42.player.mouse.PlayerGunSystem.java com.station42.player.mouse.PlayerMouseStateSetter.java com.station42.player.move.EntityMoveState.java com.station42.player.move.PlayerControllerMoveStateSetter.java com.station42.player.move.PlayerMoveStateSetter.java com.station42.player.move.PlayerWalker.java com.station42.sentries.FactionSentrySystem.java com.station42.sentries.SentryHackingSystem.java com.station42.sentries.SentrySpawner.java com.station42.sentries.Sentry.java com.station42.server.BulletRequest.java com.station42.server.ProtocolSetup.java com.station42.server.Station40Client.java com.station42.server.Station40Server.java com.station42.server.serializers.EntitySerializer.java com.station42.world.RoomRenderer.java com.station42.world.Room.java com.station42.world.WallCollisionSystem.java com.station42.world.WallRenderer.java com.station42.world.Wall.java com.station42.world.WorldUI.java com.station42.world.World.java