List of usage examples for org.lwjgl.opengl GL11 glBlendFunc
public static void glBlendFunc(@NativeType("GLenum") int sfactor, @NativeType("GLenum") int dfactor)
From source file:com.shinoow.abyssalcraft.client.render.entity.RenderAntiSpider.java
License:Apache License
protected int shouldRenderPass(EntityAntiSpider par1EntityAntiSpider, int par2, float par3) { if (par2 != 0) return -1; else {/*from www .ja va2 s . c om*/ bindTexture(spiderEyesTextures); GL11.glEnable(GL11.GL_BLEND); GL11.glDisable(GL11.GL_ALPHA_TEST); GL11.glBlendFunc(GL11.GL_ONE, GL11.GL_ONE); if (par1EntityAntiSpider.isInvisible()) GL11.glDepthMask(false); else GL11.glDepthMask(true); char c0 = 61680; int j = c0 % 65536; int k = c0 / 65536; OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, j / 1.0F, k / 1.0F); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); return 1; } }
From source file:com.shinoow.abyssalcraft.client.render.entity.RenderDragonBoss.java
License:Apache License
/** * Renders the dragon model. Called by renderModel. *//*w w w . j a va 2 s . c o m*/ protected void renderDragonModel(EntityDragonBoss par1EntityDragonBoss, float par2, float par3, float par4, float par5, float par6, float par7) { if (par1EntityDragonBoss.deathTicks > 0) { float f6 = par1EntityDragonBoss.deathTicks / 200.0F; GL11.glDepthFunc(GL11.GL_LEQUAL); GL11.glEnable(GL11.GL_ALPHA_TEST); GL11.glAlphaFunc(GL11.GL_GREATER, f6); bindTexture(field_110842_f); mainModel.render(par1EntityDragonBoss, par2, par3, par4, par5, par6, par7); GL11.glAlphaFunc(GL11.GL_GREATER, 0.1F); GL11.glDepthFunc(GL11.GL_EQUAL); } bindEntityTexture(par1EntityDragonBoss); mainModel.render(par1EntityDragonBoss, par2, par3, par4, par5, par6, par7); if (par1EntityDragonBoss.hurtTime > 0) { GL11.glDepthFunc(GL11.GL_EQUAL); GL11.glDisable(GL11.GL_TEXTURE_2D); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GL11.glColor4f(1.0F, 0.0F, 0.0F, 0.5F); mainModel.render(par1EntityDragonBoss, par2, par3, par4, par5, par6, par7); GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glDisable(GL11.GL_BLEND); GL11.glDepthFunc(GL11.GL_LEQUAL); } }
From source file:com.shinoow.abyssalcraft.client.render.entity.RenderDragonBoss.java
License:Apache License
/** * Renders the animation for when an enderdragon dies *///from ww w . j av a 2s. com protected void renderDragonDying(EntityDragonBoss par1entitydragonboss, float par2) { super.renderEquippedItems(par1entitydragonboss, par2); Tessellator tessellator = Tessellator.instance; if (par1entitydragonboss.deathTicks > 0) { RenderHelper.disableStandardItemLighting(); float f1 = (par1entitydragonboss.deathTicks + par2) / 200.0F; float f2 = 0.0F; if (f1 > 0.8F) f2 = (f1 - 0.8F) / 0.2F; Random random = new Random(432L); GL11.glDisable(GL11.GL_TEXTURE_2D); GL11.glShadeModel(GL11.GL_SMOOTH); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE); GL11.glDisable(GL11.GL_ALPHA_TEST); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glDepthMask(false); GL11.glPushMatrix(); GL11.glTranslatef(0.0F, -1.0F, -2.0F); for (int i = 0; i < (f1 + f1 * f1) / 2.0F * 60.0F; ++i) { GL11.glRotatef(random.nextFloat() * 360.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(random.nextFloat() * 360.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(random.nextFloat() * 360.0F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(random.nextFloat() * 360.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(random.nextFloat() * 360.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(random.nextFloat() * 360.0F + f1 * 90.0F, 0.0F, 0.0F, 1.0F); tessellator.startDrawing(6); float f3 = random.nextFloat() * 20.0F + 5.0F + f2 * 10.0F; float f4 = random.nextFloat() * 2.0F + 1.0F + f2 * 2.0F; tessellator.setColorRGBA_I(16777215, (int) (255.0F * (1.0F - f2))); tessellator.addVertex(0.0D, 0.0D, 0.0D); tessellator.setColorRGBA_I(16711935, 0); tessellator.addVertex(-0.866D * f4, f3, -0.5F * f4); tessellator.addVertex(0.866D * f4, f3, -0.5F * f4); tessellator.addVertex(0.0D, f3, 1.0F * f4); tessellator.addVertex(-0.866D * f4, f3, -0.5F * f4); tessellator.draw(); } GL11.glPopMatrix(); GL11.glDepthMask(true); GL11.glDisable(GL11.GL_CULL_FACE); GL11.glDisable(GL11.GL_BLEND); GL11.glShadeModel(GL11.GL_FLAT); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glEnable(GL11.GL_ALPHA_TEST); RenderHelper.enableStandardItemLighting(); } }
From source file:com.shinoow.abyssalcraft.client.render.entity.RenderDragonBoss.java
License:Apache License
/** * Renders the overlay for glowing eyes and the mouth. Called by shouldRenderPass. *//*from w w w . j ava 2 s. c o m*/ protected int renderGlow(EntityDragonBoss par1entitydragonboss, int par2, float par3) { if (par2 == 1) GL11.glDepthFunc(GL11.GL_LEQUAL); if (par2 != 0) return -1; else { bindTexture(field_110845_h); float f1 = 1.0F; GL11.glEnable(GL11.GL_BLEND); GL11.glDisable(GL11.GL_ALPHA_TEST); GL11.glBlendFunc(GL11.GL_ONE, GL11.GL_ONE); GL11.glDisable(GL11.GL_LIGHTING); GL11.glDepthFunc(GL11.GL_EQUAL); char c0 = 61680; int j = c0 % 65536; int k = c0 / 65536; OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, j / 1.0F, k / 1.0F); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glEnable(GL11.GL_LIGHTING); GL11.glColor4f(1.0F, 1.0F, 1.0F, f1); return 1; } }
From source file:com.shinoow.abyssalcraft.client.render.entity.RenderDragonMinion.java
License:Apache License
/** * Renders the dragon model. Called by renderModel. *///from ww w .j a v a2 s . com protected void renderDragonModel(EntityDragonMinion par1EntityDragonMinion, float par2, float par3, float par4, float par5, float par6, float par7) { bindEntityTexture(par1EntityDragonMinion); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); mainModel.render(par1EntityDragonMinion, par2, par3, par4, par5, par6, par7); GL11.glDisable(GL11.GL_BLEND); if (par1EntityDragonMinion.hurtTime > 0) { GL11.glDepthFunc(GL11.GL_EQUAL); GL11.glDisable(GL11.GL_TEXTURE_2D); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GL11.glColor4f(1.0F, 0.0F, 0.0F, 0.5F); mainModel.render(par1EntityDragonMinion, par2, par3, par4, par5, par6, par7); GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glDisable(GL11.GL_BLEND); GL11.glDepthFunc(GL11.GL_LEQUAL); } }
From source file:com.shinoow.abyssalcraft.client.render.entity.RenderDragonMinion.java
License:Apache License
/** * Renders the overlay for glowing eyes and the mouth. Called by shouldRenderPass. *///from w w w. jav a2s. com protected int renderGlow(EntityDragonMinion par1EntityDragonMinion, int par2, float par3) { if (par2 == 1) GL11.glDepthFunc(GL11.GL_LEQUAL); if (par2 != 0) return -1; else { bindTexture(field_110845_h); float f1 = 1.0F; GL11.glEnable(GL11.GL_BLEND); GL11.glDisable(GL11.GL_ALPHA_TEST); GL11.glBlendFunc(GL11.GL_ONE, GL11.GL_ONE); GL11.glDisable(GL11.GL_LIGHTING); GL11.glDepthFunc(GL11.GL_EQUAL); char c0 = 61680; int j = c0 % 65536; int k = c0 / 65536; OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, j / 1.0F, k / 1.0F); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glEnable(GL11.GL_LIGHTING); GL11.glColor4f(1.0F, 1.0F, 1.0F, f1); return 1; } }
From source file:com.shinoow.abyssalcraft.common.items.armor.ItemDepthsArmor.java
License:Apache License
@Override @SideOnly(Side.CLIENT)// w w w .ja va 2s. c om public void renderHelmetOverlay(ItemStack stack, EntityPlayer player, ScaledResolution resolution, float partialTicks, boolean hasScreen, int mouseX, int mouseY) { final ResourceLocation coraliumBlur = new ResourceLocation("abyssalcraft:textures/misc/coraliumblur.png"); if (Minecraft.getMinecraft().gameSettings.thirdPersonView == 0 && stack != null && stack.getItem() == AbyssalCraft.Depthshelmet) { GL11.glPushAttrib(GL11.GL_ALL_ATTRIB_BITS); Tessellator t = Tessellator.instance; ScaledResolution scale = new ScaledResolution(Minecraft.getMinecraft(), Minecraft.getMinecraft().displayWidth, Minecraft.getMinecraft().displayHeight); int width = scale.getScaledWidth(); int height = scale.getScaledHeight(); GL11.glDisable(GL11.GL_DEPTH_TEST); GL11.glDepthMask(false); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glDisable(GL11.GL_ALPHA_TEST); Minecraft.getMinecraft().renderEngine.bindTexture(coraliumBlur); t.startDrawingQuads(); t.addVertexWithUV(0.0D, height, 90.0D, 0.0D, 1.0D); t.addVertexWithUV(width, height, 90.0D, 1.0D, 1.0D); t.addVertexWithUV(width, 0.0D, 90.0D, 1.0D, 0.0D); t.addVertexWithUV(0.0D, 0.0D, 90.0D, 0.0D, 0.0D); t.draw(); GL11.glPopAttrib(); } }
From source file:com.spawck.hs2.client.renderer.model.ModelSoul.java
License:GNU General Public License
@Override public void render(Entity entity, float par2, float par3, float par4, float par5, float par6, float par7) { GL11.glPushMatrix();/*www . j a va 2s . c om*/ GL11.glScalef(1.0F, 1.0F, 1.0F); GL11.glTranslatef(0.0F, -0.5F, 0.0F); if (this.base != null) { this.base.render(par7); } GL11.glEnable(2977); GL11.glEnable(3042); GL11.glBlendFunc(770, 771); GL11.glRotatef(par3, 0.0F, 1.0F, 0.0F); GL11.glTranslatef(0.0F, 0.8F + par4, 0.0F); GL11.glRotatef(60.0F, 0.7071F, 0.0F, 0.7071F); this.glass.render(par7); float var8 = 0.875F; GL11.glScalef(var8, var8, var8); GL11.glRotatef(60.0F, 0.7071F, 0.0F, 0.7071F); GL11.glRotatef(par3, 0.0F, 1.0F, 0.0F); this.glass.render(par7); GL11.glScalef(var8, var8, var8); GL11.glRotatef(60.0F, 0.7071F, 0.0F, 0.7071F); GL11.glRotatef(par3, 0.0F, 1.0F, 0.0F); this.cube.render(par7); GL11.glDepthFunc(514); GL11.glDisable(2896); GL11.glEnable(3042); GL11.glBlendFunc(768, 1); float var14 = 0.76F; GL11.glColor4f(0.5F * var14, 0.25F * var14, 0.8F * var14, 1.0F); GL11.glMatrixMode(5890); GL11.glPushMatrix(); float var15 = 0.125F; GL11.glScalef(var15, var15, var15); float var16 = (float) (Minecraft.getSystemTime() % 3000L) / 3000.0F * 8.0F; GL11.glTranslatef(var16, 0.0F, 0.0F); GL11.glRotatef(-50.0F, 0.0F, 0.0F, 1.0F); this.cube.render(par7); GL11.glPopMatrix(); GL11.glPushMatrix(); GL11.glScalef(var15, var15, var15); var16 = (float) (Minecraft.getSystemTime() % 4873L) / 4873.0F * 8.0F; GL11.glTranslatef(-var16, 0.0F, 0.0F); GL11.glRotatef(10.0F, 0.0F, 0.0F, 1.0F); this.cube.render(par7); GL11.glPopMatrix(); GL11.glMatrixMode(5888); GL11.glDisable(3042); GL11.glEnable(2896); GL11.glDepthFunc(515); GL11.glPopMatrix(); }
From source file:com.sr2610.steampunkd.handbook.pages.PageCraftingRecipe.java
License:Creative Commons License
@Override @SideOnly(Side.CLIENT)//ww w . j a v a 2 s . c om public void renderRecipe(IGuiHandbookEntry gui, int mx, int my) { final FontRenderer fontRendererObj = ((GuiScreen) gui).mc.fontRendererObj; final boolean unicode = fontRendererObj.getUnicodeFlag(); fontRendererObj.setUnicodeFlag(true); fontRendererObj.setUnicodeFlag(unicode); oreDictRecipe = shapelessRecipe = false; final IRecipe recipe = recipes.get(recipeAt); renderCraftingRecipe(gui, recipe); final TextureManager render = Minecraft.getMinecraft().renderEngine; render.bindTexture(craftingOverlay); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GL11.glColor4f(1F, 1F, 1F, 1F); ((GuiScreen) gui).drawTexturedModalRect(gui.getLeft(), gui.getTop() + 10, 0, 0, gui.getWidth(), gui.getHeight()); int iconX = gui.getLeft() + 115; final int iconY = gui.getTop() + 12 + 10; GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); if (shapelessRecipe) { ((GuiScreen) gui).drawTexturedModalRect(iconX, iconY, 240, 0, 16, 16); if ((mx >= iconX) && (my >= iconY) && (mx < (iconX + 16)) && (my < (iconY + 16))) TooltipHelper.renderTooltip(mx, my, Arrays.asList(I18n.format("steampunkd.handbook.shapeless"))); iconX = gui.getLeft() + 95; } render.bindTexture(craftingOverlay); GL11.glEnable(GL11.GL_BLEND); if (oreDictRecipe) { ((GuiScreen) gui).drawTexturedModalRect(iconX, iconY, 240, 16, 16, 16); if ((mx >= iconX) && (my >= iconY) && (mx < (iconX + 16)) && (my < (iconY + 16))) TooltipHelper.renderTooltip(mx, my, Arrays.asList(I18n.format("steampunked.handbook.oredict"))); } if (oreDictRecipe) ((GuiScreen) gui).drawTexturedModalRect(iconX, iconY, 240, 16, 16, 16); GL11.glDisable(GL11.GL_BLEND); }
From source file:com.sr2610.steampunkd.handbook.pages.PageRecipe.java
License:Creative Commons License
@SideOnly(Side.CLIENT) public void renderItem(IGuiHandbookEntry gui, int xPos, int yPos, ItemStack stack, boolean accountForContainer) { yPos += 10;/*w ww . j a v a 2 s . c o m*/ final RenderItem render = Minecraft.getMinecraft().getRenderItem(); GL11.glPushMatrix(); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); RenderHelper.enableGUIStandardItemLighting(); GL11.glEnable(GL12.GL_RESCALE_NORMAL); GL11.glEnable(GL11.GL_DEPTH_TEST); render.renderItemAndEffectIntoGUI(stack, xPos, yPos); RenderHelper.disableStandardItemLighting(); GL11.glPopMatrix(); if ((relativeMouseX >= xPos) && (relativeMouseY >= yPos) && (relativeMouseX <= (xPos + 16)) && (relativeMouseY <= (yPos + 16))) { tooltipStack = stack; final EntryData data = HandbookRecipeMappings.getDataForStack(tooltipStack); if ((data != null) && ((data.entry != gui.getEntry()) || (data.page != gui.getPageOn()))) { tooltipEntry = true; if (Mouse.isButtonDown(0)) { final GuiHandbookEntry newGui = new GuiHandbookEntry(data.entry, (GuiScreen) gui); newGui.page = data.page; Minecraft.getMinecraft().displayGuiScreen(newGui); } } if (accountForContainer) { final ItemStack containerStack = stack.getItem().getContainerItem(stack); if ((containerStack != null) && (containerStack.getItem() != null)) tooltipContainerStack = containerStack; } } GL11.glDisable(GL11.GL_LIGHTING); }