Example usage for java.awt Frame subclass-usage

List of usage examples for java.awt Frame subclass-usage

Introduction

In this page you can find the example usage for java.awt Frame subclass-usage.

Usage

From source file FileViewer.java

/**
 * This class creates and displays a window containing a TextArea, in which the
 * contents of a text file are displayed.
 */
public class FileViewer extends Frame implements ActionListener {
    String directory; // The default directory to display in the FileDialog

From source file SimpleDirLight.java

/**
 * This builds a red sphere using the Sphere utility class and adds lights so
 * that you can see it shape. It creates a material for the sphere, creates an
 * ambient light and a one directional light.
 * 
 * @author I.J.Palmer

From source file SimpleSphere.java

/**
 * This builds a red sphere using the Sphere utility class and adds lights so
 * that you can see it shape. It creates a material for the sphere, creates an
 * ambient light and a one directional light.
 * 
 * @author I.J.Palmer

From source file SimpleSpotLights.java

/**
 * This builds a red sphere using the Sphere utility class and adds lights so
 * that you can see it shape. It creates a material for the sphere, creates an
 * ambient light and a two spot lights of different colours.
 * 
 * @author I.J.Palmer

From source file hdr_plugin.ImageCompare.java

/**
 *
 * @author Alexander Heidrich <alexander.heidrich@hki-jena.de>
 */
public class ImageCompare extends java.awt.Frame {

From source file SimpleTransform.java

/**
 * This program uses AWT buttons to allow the user to rotate an object. This is
 * achieved by altering the transform of a transform group.
 * 
 * @author I.J.Palmer
 * @version 1.0

From source file SimpleKeyNav.java

/**
 * This application uses the mouse keyboard utility class to allow navigation
 * around the scene. The scene consists of a yellow and red cube.
 * 
 * @author I.J.Palmer
 * @version 1.0

From source file SimpleSwitch.java

/**
 * This application uses a switch node to swap between two shapes. The switch is
 * driven by two AWT buttons.
 * 
 * @author I.J.Palmer
 * @version 1.0

From source file SimpleIndexedQuad.java

/**
 * This builds a simple class using the an indexed quadrilateral array. This
 * demonstrates the use of the IndexedQuadArray class. It defines both the
 * vertices and the normals of the cube such that the shape is shaded with flat
 * faces.
 * 

From source file SimpleIndexedQuadNormals.java

/**
 * This builds a simple class using the an indexed quadrilateral array. This
 * demonstrates the use of the IndexedQuadArray class. It defines both the
 * vertices and the normals of the cube such that the shape is shaded with flat
 * faces.
 *