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/* Copyright 2014 Seth Traverse/*from w w w. ja v a 2s.co m*/ This file is part of Project Sierra. Project Sierra is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Project Sierra is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Project Sierra. If not, see <http://www.gnu.org/licenses/>. */ package ca.viaware.mapmaker.obj.asset; import java.util.ArrayList; public class AssetManager { private ArrayList<GameAsset> assets; public AssetManager() { assets = new ArrayList<GameAsset>(); } /** * Returns all assets of specified AssetType * @param type * @return All assets of AssetType, empty list if none */ public ArrayList<GameAsset> getAssetsByType(AssetType type) { ArrayList<GameAsset> sorted = new ArrayList<GameAsset>(); for (GameAsset asset : assets) { if (asset.getAssetType().equals(type)) sorted.add(asset); } return sorted; } /** * Get asset with provided ID * @param id Asset id * @return Asset if exists, null if not found */ public GameAsset getAssetByID(String id) { for (GameAsset asset : assets) { if (asset.getAssetID().equals(id)) return asset; } return null; } public ArrayList<GameAsset> getAllAssets() { return assets; } public void addAsset(GameAsset asset) { assets.add(asset); } }