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/* Copyright 2014 Seth Traverse// w w w . j av a2 s. co m This file is part of Project Sierra. Project Sierra is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Project Sierra is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Project Sierra. If not, see <http://www.gnu.org/licenses/>. */ package ca.viaware.game.assets; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.TextureRegion; import java.util.HashMap; public class Tileset { private Texture texture; private HashMap<String, TextureRegion> regions; public Tileset(Texture texture, HashMap<String, TextureRegion> regions) { this.texture = texture; this.regions = regions; } public Tileset(Texture texture) { this(texture, new HashMap<String, TextureRegion>()); } public Texture getTexture() { return texture; } public TextureRegion getRegion(String name) { return regions.get(name); } public void addRegion(String name, int x, int y, int width, int height) { regions.put(name, new TextureRegion(getTexture(), x, y, width, height)); } }