Back to project page Open-Chess.
The source code is released under:
Apache License
If you think the Android project Open-Chess listed in this page is inappropriate, such as containing malicious code/tools or violating the copyright, please email info at java2s dot com, thanks.
/* * Copyright 2013 Baris Sencan (baris.sencan@me.com) */*from w ww. j a va 2 s . c om*/ * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the * License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" * BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language * governing permissions and limitations under the License. */ package com.bsencan.openchess.desktop; import com.badlogic.gdx.tools.texturepacker.TexturePacker; import com.badlogic.gdx.tools.texturepacker.TexturePacker.Settings; /** * Generates an atlas from game textures. Should be run whenever there is a * change in the <code>textures</code> folder that needs to be reflected in the * game. * * @author Baris Sencan */ public class GameTexturePacker { public static void main(String[] args) { Settings settings = new Settings(); String source = "../textures"; String destination = "../android/assets/atlases"; String atlasName = "open-chess-atlas"; settings.maxWidth = 512; settings.maxHeight = 512; TexturePacker.process(settings, source, destination, atlasName); } }