Android Open Source - RetroGames Bullet






From Project

Back to project page RetroGames.

License

The source code is released under:

GNU General Public License

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Java Source Code

/*
 * Copyright 2012 Miquel Sabat <mikisabate@gmail.com>
 */*from   ww w.java 2 s .  com*/
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU Library General Public License as
 * published by the Free Software Foundation; either version 3 of the
 * License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */


package com.mssola.games;

import com.mssola.helpers.Sprite;


/**
 * Class that represents a bullet. It handles the collisions with walls
 * and it tells if this bullet is valid (can be display). 
 */
public class Bullet extends Sprite
{
  /**
   * Set to true if this is a bullet from our Hero. Set to false if this
   * is an invader's bullet. 
   */
  private boolean _direction;
  
  /**
   * A bullet is valid if it can be displayed. That is, if it's contrained
   * in the display's dimensions and it hasn't reached a body yet.
   */
  public boolean _valid;

  /**
   * Constructor.
   */
  public Bullet(int x, int y, boolean direction)
  {
    super(x, y, 5);
    _direction = direction;
    _valid = false;
  }
  
  /**
   * The update method. It moves the bullet according to the direction
   * set in the constructor. 
   */
  public void update()
  {
    if (_valid) {
      if (_direction)
        _posy -= 5;
      else
        _posy += 5;
    }
  }
  
  /**
   * Invalidate this bullet if it's out of the display.
   * @param height The height of the display.
   */
  public void watch_the_walls(int height)
  {
    if (_posy < 0 || _posy > height)
      _valid = false;
  }
}




Java Source Code List

com.mssola.games.Bullet.java
com.mssola.games.Invader.java
com.mssola.games.InvadersMatrix.java
com.mssola.games.PongEnemy.java
com.mssola.games.PongSprite.java
com.mssola.games.PongState.java
com.mssola.games.PongThread.java
com.mssola.games.PongView.java
com.mssola.games.SIState.java
com.mssola.games.SIThread.java
com.mssola.games.SIView.java
com.mssola.helpers.Settings.java
com.mssola.helpers.Sprite.java
com.mssola.helpers.Statistics.java
com.mssola.retrogames.GamesActivity.java
com.mssola.retrogames.HistoryActivity.java
com.mssola.retrogames.PongActivity.java
com.mssola.retrogames.PongHistoryActivity.java
com.mssola.retrogames.PongStatsActivity.java
com.mssola.retrogames.RGTabActivity.java
com.mssola.retrogames.RetroGamesActivity.java
com.mssola.retrogames.RetroGamesApplication.java
com.mssola.retrogames.SIActivity.java
com.mssola.retrogames.SIHistoryActivity.java
com.mssola.retrogames.SIStatsActivity.java
com.mssola.retrogames.SettingsActivity.java
com.mssola.retrogames.StatisticsActivity.java