Back to project page RetroGames.
The source code is released under:
GNU General Public License
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/* * Copyright 2012 Miquel Sabat <mikisabate@gmail.com> *//ww w .j a va 2 s . com * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Library General Public License as * published by the Free Software Foundation; either version 3 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.mssola.games; import com.mssola.helpers.Sprite; /** * The Invader class is just a Sprite with a fixed width (41) and a * _valid attribute. */ public class Invader extends Sprite { /** * If this attribute is set to false, it means that this invader is dead. * Otherwise it means that this invader is still kicking our ass. */ public boolean _valid; /** * Constructor. */ public Invader(int x, int y) { super(x, y, 41); _valid = true; } }