com.raspi.chatapp.ui.chatting.ChatListFragment.java Source code

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Here is the source code for com.raspi.chatapp.ui.chatting.ChatListFragment.java

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/*
 * Copyright 2016 Niklas Schelten
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package com.raspi.chatapp.ui.chatting;

import android.content.BroadcastReceiver;
import android.content.Context;
import android.content.DialogInterface;
import android.content.Intent;
import android.content.IntentFilter;
import android.os.Bundle;
import android.os.Handler;
import android.support.v4.app.Fragment;
import android.support.v4.widget.SwipeRefreshLayout;
import android.support.v7.app.ActionBar;
import android.support.v7.app.AlertDialog;
import android.support.v7.app.AppCompatActivity;
import android.util.Log;
import android.view.LayoutInflater;
import android.view.Menu;
import android.view.MenuInflater;
import android.view.View;
import android.view.ViewGroup;
import android.view.animation.Animation;
import android.view.animation.AnimationUtils;
import android.widget.AbsListView;
import android.widget.AdapterView;
import android.widget.EditText;
import android.widget.ListView;
import android.widget.RelativeLayout;

import com.raspi.chatapp.R;
import com.raspi.chatapp.ui.util.chat_array.ChatArrayAdapter;
import com.raspi.chatapp.ui.util.chat_array.ChatEntry;
import com.raspi.chatapp.ui.util.emojicon.EmojiconTextView;
import com.raspi.chatapp.util.Constants;
import com.raspi.chatapp.util.internet.XmppManager;
import com.raspi.chatapp.util.storage.MessageHistory;

import java.io.IOException;
import java.net.InetSocketAddress;
import java.net.Socket;

/**
 * A simple {@link Fragment} subclass.
 * Activities that contain this fragment must implement the
 * {@link ChatListFragment.OnFragmentInteractionListener} interface
 * to handle interaction events.
 * Use the {@link ChatListFragment#newInstance} factory method to
 * create an instance of this fragment.
 */
public class ChatListFragment extends Fragment {
    private ActionBar actionBar;

    private OnFragmentInteractionListener mListener;
    private ChatArrayAdapter caa;
    private BroadcastReceiver messageReceiver = new BroadcastReceiver() {
        @Override
        public void onReceive(Context context, Intent intent) {
            // receiving a message will result in reinitializing the ui
            initUI();

            abortBroadcast();
        }
    };

    public ChatListFragment() {
        // require empty constructor
    }

    /**
     * Use this factory method to create a new instance of
     * this fragment using the provided parameters.
     *
     * @return A new instance of fragment ChatListFragment.
     */
    public static ChatListFragment newInstance() {
        ChatListFragment fragment = new ChatListFragment();
        fragment.setArguments(new Bundle());
        return fragment;
    }

    @Override
    public void onResume() {
        super.onResume();
        // init ui and register the receiver
        initUI();
        IntentFilter filter = new IntentFilter(Constants.MESSAGE_RECEIVED);
        filter.setPriority(1);
        getContext().registerReceiver(messageReceiver, filter);
    }

    @Override
    public void onPause() {
        super.onPause();
        // unregister the receiver
        getContext().unregisterReceiver(messageReceiver);
    }

    @Override
    public void onCreateOptionsMenu(Menu menu, MenuInflater inflater) {
        // clear the old and inflate the new optionsMenu
        menu.clear();
        inflater.inflate(R.menu.menu_chat_list, menu);
    }

    @Override
    public void onActivityCreated(Bundle savedInstanceState) {
        super.onActivityCreated(savedInstanceState);
        // retrieve the actionBar
        actionBar = ((AppCompatActivity) getActivity()).getSupportActionBar();
    }

    @Override
    public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) {
        // Inflate the layout for this fragment
        setHasOptionsMenu(true);
        return inflater.inflate(R.layout.fragment_chat_list, container, false);

    }

    @Override
    public void onAttach(Context context) {
        super.onAttach(context);
        if (context instanceof OnFragmentInteractionListener) {
            mListener = (OnFragmentInteractionListener) context;
        } else {
            throw new RuntimeException(context.toString() + " must implement OnChatFragmentInteractionListener");
        }
    }

    @Override
    public void onDetach() {
        super.onDetach();
        mListener = null;
    }

    /**
     * this function will make sure the ui looks right and reload everything.
     * Yeah, it is inefficient calling it every time a little detail has
     * changed but atm I don't care as this won't be as loaded as the
     * ChatFragment.
     */
    private void initUI() {
        // create the chatArrayAdapter
        caa = new ChatArrayAdapter(getContext(), R.layout.chat_list_entry);
        ListView lv = (ListView) getView().findViewById(R.id.main_listview);
        lv.setTranscriptMode(AbsListView.TRANSCRIPT_MODE_NORMAL);
        lv.setOnItemClickListener(new AdapterView.OnItemClickListener() {
            @Override
            public void onItemClick(AdapterView<?> parent, View view, int position, long id) {
                // on click open the corresponding chat
                ChatEntry chatEntry = caa.getItem(position);
                mListener.onChatOpened(chatEntry.buddyId, chatEntry.name);
            }
        });
        lv.setOnItemLongClickListener(new AdapterView.OnItemLongClickListener() {
            @Override
            public boolean onItemLongClick(AdapterView<?> parent, View view, final int position, long id) {
                // on long click rename the chat --> look ChatFragment
                final EditText newName = new EditText(getActivity());
                newName.setText(caa.getItem(position).name);
                String title = getResources().getString(R.string.change_name_title) + " "
                        + caa.getItem(position).name;
                // the dialog with corresponding title and message and with the
                // pre filled editText
                new AlertDialog.Builder(getContext()).setTitle(title).setMessage(R.string.change_name)
                        .setView(newName).setPositiveButton(R.string.rename, new DialogInterface.OnClickListener() {
                            @Override
                            public void onClick(DialogInterface dialog, int which) {
                                // rename the chat and reinitialize the ui
                                MessageHistory messageHistory = new MessageHistory(getContext());
                                String buddyId = caa.getItem(position).buddyId;
                                String name = newName.getText().toString();
                                messageHistory.renameChat(buddyId, name);
                                initUI();
                            }
                        }).setNegativeButton(R.string.cancel, new DialogInterface.OnClickListener() {
                            @Override
                            public void onClick(DialogInterface dialog, int which) {
                                // there is a cancel button too...
                            }
                        }).show();
                return true;
            }
        });
        // set the data
        lv.setAdapter(caa);
        MessageHistory messageHistory = new MessageHistory(getContext());
        // retrieve the chats and add them to the listView
        ChatEntry[] entries = messageHistory.getChats();
        for (ChatEntry entry : entries) {
            if (entry != null)
                caa.add(entry);
        }

        // the swipe refresh layout
        final SwipeRefreshLayout swipeRefreshLayout = (SwipeRefreshLayout) getActivity()
                .findViewById(R.id.swipe_refresh);
        swipeRefreshLayout.setOnRefreshListener(new SwipeRefreshLayout.OnRefreshListener() {
            @Override
            public void onRefresh() {
                // make everything related to refreshing in a background thread
                new Thread(new RefreshRunnable(new Handler(), swipeRefreshLayout)).start();
            }
        });

        // make sure that the no internet text displays the emojicon correctly
        EmojiconTextView textView = (EmojiconTextView) getActivity().findViewById(R.id.no_internet_text);
        textView.setText(
                String.format(getActivity().getResources().getString(R.string.no_internet), "\uD83D\uDE28"));

        // set the title
        actionBar.setTitle("ChatApp");
        // make sure that there is no subtitle
        actionBar.setSubtitle(null);
    }

    /**
     * This interface must be implemented by ui that contain this
     * fragment to allow an interaction in this fragment to be communicated
     * to the activity and potentially other chatting contained in that
     * activity.
     * <p/>
     * See the Android Training lesson <a href=
     * "http://developer.android.com/training/basics/fragments/communicating.html"
     * >Communicating with Other Fragments</a> for more information.
     */
    public interface OnFragmentInteractionListener {
        void onChatOpened(String buddyId, String name);
    }

    /**
     * this runnable does the refresh work
     */
    private class RefreshRunnable implements Runnable {
        Handler mHandler;
        SwipeRefreshLayout refreshLayout;

        /**
         * create the refreshRunnable.
         *
         * @param handler       an handler created in the ui thread for executing ui
         *                      operations.
         * @param refreshLayout the layout that is being refreshed.
         */
        public RefreshRunnable(Handler handler, SwipeRefreshLayout refreshLayout) {
            mHandler = handler;
            this.refreshLayout = refreshLayout;
        }

        @Override
        public void run() {
            // enable refreshing
            mHandler.post(new Runnable() {
                @Override
                public void run() {
                    refreshLayout.setRefreshing(true);
                }
            });
            // check for a connection
            XmppManager xmppManager = XmppManager.getInstance();
            boolean internet = true;
            if (!isReachable("raspi-server.ddns.net", 5222, 2000)) {
                // if there is no internet
                internet = false;
                Log.d("INTERNET", "I don't have internet");
                // show the ui that there is no internet
                mHandler.post(new Runnable() {
                    @Override
                    public void run() {
                        // make the view visible
                        RelativeLayout noInternet = (RelativeLayout) getActivity().findViewById(R.id.no_internet);
                        noInternet.setVisibility(View.VISIBLE);
                        // get the in animation and set its duration
                        Animation noInternetInAnimation = AnimationUtils.loadAnimation(getContext(), R.anim.top_in);
                        noInternetInAnimation.setDuration(500);
                        // start the animation
                        noInternet.startAnimation(noInternetInAnimation);
                    }
                });
            }
            // disable refreshing
            mHandler.post(new Runnable() {
                @Override
                public void run() {
                    refreshLayout.setRefreshing(false);
                }
            });
            if (!internet) {
                // if I showed the overlay it needs to be hidden afterwards
                try {
                    // wait for 2 seconds
                    Thread.sleep(2000);
                } catch (Exception e) {
                    e.printStackTrace();
                }
                // start the hiding
                mHandler.post(new Runnable() {
                    @Override
                    public void run() {
                        // the layout
                        final RelativeLayout noInternet = (RelativeLayout) getActivity()
                                .findViewById(R.id.no_internet);
                        if (noInternet != null) {
                            // if it still exists, create the animation, set its duration
                            // and start it
                            Animation noInternetOutAnimation = AnimationUtils.loadAnimation(getContext(),
                                    R.anim.top_out);
                            noInternetOutAnimation.setDuration(500);
                            noInternetOutAnimation.setAnimationListener(new Animation.AnimationListener() {
                                @Override
                                public void onAnimationStart(Animation animation) {
                                }

                                @Override
                                public void onAnimationEnd(Animation animation) {
                                    // if it finished hide the view completely
                                    noInternet.setVisibility(View.GONE);
                                }

                                @Override
                                public void onAnimationRepeat(Animation animation) {
                                }
                            });
                            noInternet.startAnimation(noInternetOutAnimation);
                        }
                    }
                });
            }
            // just try to connect no matter if I have internet or not, won't do
            // any harm
            try {
                xmppManager.getConnection().connect();
            } catch (Exception e) {
                e.printStackTrace();
            }
        }

        /**
         * checks whether the given address is reachable at the specified port.
         * @param addr the address to be checked
         * @param port the port to which to connect
         * @param timeout the maximum time the connections will be tried to be
         *                established
         * @return true if a connection could be established
         */
        private boolean isReachable(String addr, int port, int timeout) {
            try {
                Socket socket = new Socket();
                socket.connect(new InetSocketAddress(addr, port), timeout);
                socket.close();
                return true;
            } catch (IOException e) {
                return false;
            }
        }
    }
}