Java tutorial
/* * Copyright (C) 2006 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.content; import android.view.KeyEvent; /** * Interface that defines a dialog-type class that can be shown, dismissed, or * canceled, and may have buttons that can be clicked. */ public interface DialogInterface { /** The identifier for the positive button. */ int BUTTON_POSITIVE = -1; /** The identifier for the negative button. */ int BUTTON_NEGATIVE = -2; /** The identifier for the neutral button. */ int BUTTON_NEUTRAL = -3; /** @deprecated Use {@link #BUTTON_POSITIVE} */ @Deprecated int BUTTON1 = BUTTON_POSITIVE; /** @deprecated Use {@link #BUTTON_NEGATIVE} */ @Deprecated int BUTTON2 = BUTTON_NEGATIVE; /** @deprecated Use {@link #BUTTON_NEUTRAL} */ @Deprecated int BUTTON3 = BUTTON_NEUTRAL; /** * Cancels the dialog, invoking the {@link OnCancelListener}. * <p> * The {@link OnDismissListener} may also be called if cancellation * dismisses the dialog. */ void cancel(); /** * Dismisses the dialog, invoking the {@link OnDismissListener}. */ void dismiss(); /** * Interface used to allow the creator of a dialog to run some code when the * dialog is canceled. * <p> * This will only be called when the dialog is canceled, if the creator * needs to know when it is dismissed in general, use * {@link DialogInterface.OnDismissListener}. */ interface OnCancelListener { /** * This method will be invoked when the dialog is canceled. * * @param dialog the dialog that was canceled will be passed into the * method */ void onCancel(DialogInterface dialog); } /** * Interface used to allow the creator of a dialog to run some code when the * dialog is dismissed. */ interface OnDismissListener { /** * This method will be invoked when the dialog is dismissed. * * @param dialog the dialog that was dismissed will be passed into the * method */ void onDismiss(DialogInterface dialog); } /** * Interface used to allow the creator of a dialog to run some code when the * dialog is shown. */ interface OnShowListener { /** * This method will be invoked when the dialog is shown. * * @param dialog the dialog that was shown will be passed into the * method */ void onShow(DialogInterface dialog); } /** * Interface used to allow the creator of a dialog to run some code when an * item on the dialog is clicked. */ interface OnClickListener { /** * This method will be invoked when a button in the dialog is clicked. * * @param dialog the dialog that received the click * @param which the button that was clicked (ex. * {@link DialogInterface#BUTTON_POSITIVE}) or the position * of the item clicked */ void onClick(DialogInterface dialog, int which); } /** * Interface used to allow the creator of a dialog to run some code when an * item in a multi-choice dialog is clicked. */ interface OnMultiChoiceClickListener { /** * This method will be invoked when an item in the dialog is clicked. * * @param dialog the dialog where the selection was made * @param which the position of the item in the list that was clicked * @param isChecked {@code true} if the click checked the item, else * {@code false} */ void onClick(DialogInterface dialog, int which, boolean isChecked); } /** * Interface definition for a callback to be invoked when a key event is * dispatched to this dialog. The callback will be invoked before the key * event is given to the dialog. */ interface OnKeyListener { /** * Called when a key is dispatched to a dialog. This allows listeners to * get a chance to respond before the dialog. * * @param dialog the dialog the key has been dispatched to * @param keyCode the code for the physical key that was pressed * @param event the KeyEvent object containing full information about * the event * @return {@code true} if the listener has consumed the event, * {@code false} otherwise */ boolean onKey(DialogInterface dialog, int keyCode, KeyEvent event); } }