com.mygdx.game.domino.DominoGameScreen.java Source code

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Here is the source code for com.mygdx.game.domino.DominoGameScreen.java

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/*
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package com.mygdx.game.domino;

import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Screen;
import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.scenes.scene2d.Stage;
import com.mygdx.game.GameScreen;

/**
 *
 * @author ahmed_darweeesh
 */
public class DominoGameScreen implements Screen {
    Stage Stage;
    SpriteBatch drawBatch;

    @Override
    public void show() {

    }

    @Override
    public void render(float f) {
        Gdx.gl.glClearColor(0.2f, 0.3f, 0.7f, 0.5f);
        Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
    }

    @Override
    public void resize(int i, int i1) {

    }

    @Override
    public void pause() {

    }

    @Override
    public void resume() {

    }

    @Override
    public void hide() {

    }

    @Override
    public void dispose() {

    }

}