Java tutorial
/** * Copyright 2015 John Slevinsky * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package ca.ualberta.slevinsk.gameshow; import android.app.Activity; import android.app.AlertDialog; import android.content.DialogInterface; import android.net.Uri; import android.os.Bundle; import android.support.v4.app.Fragment; import android.view.LayoutInflater; import android.view.View; import android.view.ViewGroup; import android.widget.Toast; /** * Fragment that manages gameshow buzzer buttons. * * Loads a layout dependent on the number of players in the game. */ public class GameshowButtonsFragment extends Fragment { private static final String ARG_PARAM1 = "numberOfPlayers"; private Integer numberOfPlayers; public static GameshowButtonsFragment newInstance(Integer numPlayers) { GameshowButtonsFragment fragment = new GameshowButtonsFragment(); Bundle args = new Bundle(); args.putInt(ARG_PARAM1, numPlayers); fragment.setArguments(args); return fragment; } public GameshowButtonsFragment() { // Required empty public constructor } @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); if (getArguments() != null) { numberOfPlayers = getArguments().getInt(ARG_PARAM1); } } @Override public void onViewCreated(View view, Bundle savedInstanceState) { super.onViewCreated(view, savedInstanceState); int ids[] = { R.id.buttonP1, R.id.buttonP2, R.id.buttonP3, R.id.buttonP4 }; for (int i = 0; i < numberOfPlayers; i++) { BuzzerButtonListener listener = new BuzzerButtonListener(numberOfPlayers, i + 1); getView().findViewById(ids[i]).setOnClickListener(listener); } } public class BuzzerButtonListener implements View.OnClickListener, Listener { private int playerId; private int numberOfPlayers; BuzzerButtonListener(int numberOfPlayers, int playerId) { this.playerId = playerId; this.numberOfPlayers = numberOfPlayers; } @Override public void onClick(View v) { BuzzerCounterController.incrementCounter(numberOfPlayers, playerId); createDialog(); } public void createDialog() { AlertDialog.Builder b = new AlertDialog.Builder(getContext()); b.setTitle("Gameshow Buzzer"); b.setMessage(String.format("Player %d buzzed", playerId)); b.setPositiveButton("OK", null); AlertDialog bs = b.create(); bs.show(); } @Override public void update() { } } @Override public void onDestroyView() { super.onDestroyView(); BuzzerCounterController.saveBuzzerCounterList(); } @Override public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { // Inflate the layout for this fragment int layout; switch (numberOfPlayers) { case 2: layout = R.layout.gameshow_2_players; break; case 3: layout = R.layout.gameshow_3_players; break; case 4: layout = R.layout.gameshow_4_players; break; default: throw new RuntimeException("Invalid number of players!"); } return inflater.inflate(layout, container, false); } }