Example usage for javax.swing JFrame setDefaultLookAndFeelDecorated

List of usage examples for javax.swing JFrame setDefaultLookAndFeelDecorated

Introduction

In this page you can find the example usage for javax.swing JFrame setDefaultLookAndFeelDecorated.

Prototype

public static void setDefaultLookAndFeelDecorated(boolean defaultLookAndFeelDecorated) 

Source Link

Document

Provides a hint as to whether or not newly created JFrames should have their Window decorations (such as borders, widgets to close the window, title...) provided by the current look and feel.

Usage

From source file:SwingLabelDemo.java

/**
 * Create the GUI and show it.  For thread safety,
 * this method should be invoked from the
 * event-dispatching thread./*from w w  w . ja va2  s. c  o m*/
 */
private static void createAndShowGUI() {
    //Make sure we have nice window decorations.
    JFrame.setDefaultLookAndFeelDecorated(true);

    //Create and set up the window.
    JFrame frame = new JFrame("SwingLabelDemo");
    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

    //Create and set up the content pane.
    SwingLabelDemo newContentPane = new SwingLabelDemo();
    newContentPane.setOpaque(true); //content panes must be opaque
    frame.setContentPane(newContentPane);

    //Display the window.
    frame.pack();
    frame.setVisible(true);
}

From source file:LabelDnD2.java

/**
 * Create the GUI and show it. For thread safety, this method should be
 * invoked from the event-dispatching thread.
 *///from   w ww. jav  a  2  s .c o  m
private static void createAndShowGUI() {
    //Make sure we have nice window decorations.
    JFrame.setDefaultLookAndFeelDecorated(true);

    //Create and set up the window.
    JFrame frame = new JFrame("LabelDnD2");
    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

    //Create and set up the content pane.
    JComponent newContentPane = new LabelDnD2();
    newContentPane.setOpaque(true); //content panes must be opaque
    frame.setContentPane(newContentPane);

    //Display the window.
    frame.pack();
    frame.setVisible(true);
}

From source file:LabelDnD.java

/**
 * Create the GUI and show it. For thread safety, this method should be
 * invoked from the event-dispatching thread.
 *///from  www  . j  a  v a2  s  .c  om
private static void createAndShowGUI() {
    //Make sure we have nice window decorations.
    JFrame.setDefaultLookAndFeelDecorated(true);

    //Create and set up the window.
    JFrame frame = new JFrame("LabelDnD");
    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

    //Create and set up the content pane.
    JComponent newContentPane = new LabelDnD();
    newContentPane.setOpaque(true); //content panes must be opaque
    frame.setContentPane(newContentPane);

    //Display the window.
    frame.pack();
    frame.setVisible(true);
}

From source file:SynthApplication.java

/**
 * Create the GUI and show it.  For thread safety,
 * this method should be invoked from the
 * event-dispatching thread./*from ww  w  .ja  v  a  2s .co m*/
 */
private static void createAndShowGUI() {
    //Set the look and feel.
    initLookAndFeel();

    //Make sure we have nice window decorations.
    JFrame.setDefaultLookAndFeelDecorated(true);

    //Create and set up the window.
    JFrame frame = new JFrame("SynthApplication");
    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

    SynthApplication app = new SynthApplication();
    Component contents = app.createComponents();
    frame.getContentPane().add(contents, BorderLayout.CENTER);

    //Display the window.
    frame.pack();
    frame.setVisible(true);
}

From source file:SelectionDemo.java

/**
 * Create the GUI and show it. For thread safety, this method should be
 * invoked from the event-dispatching thread.
 *//*  w  w w .j a  v a2  s  .co m*/
private static void createAndShowGUI() {
    //Make sure we have nice window decorations.
    JFrame.setDefaultLookAndFeelDecorated(true);

    //Create and set up the window.
    JFrame frame = new JFrame("SelectionDemo");
    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

    //Set up the content pane.
    SelectionDemo controller = new SelectionDemo();
    controller.buildUI(frame.getContentPane(), createImageIcon(starFile));

    //Display the window.
    frame.pack();
    frame.setVisible(true);
}

From source file:TabbedPaneDemo.java

/**
 * Create the GUI and show it. For thread safety, this method should be
 * invoked from the event-dispatching thread.
 *//*w  ww  .  ja  v  a2 s .co m*/
private static void createAndShowGUI() {
    //Make sure we have nice window decorations.
    JFrame.setDefaultLookAndFeelDecorated(true);

    //Create and set up the window.
    JFrame frame = new JFrame("TabbedPaneDemo");
    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

    //Create and set up the content pane.
    JComponent newContentPane = new TabbedPaneDemo();
    newContentPane.setOpaque(true); //content panes must be opaque
    frame.getContentPane().add(new TabbedPaneDemo(), BorderLayout.CENTER);

    //Display the window.
    frame.pack();
    frame.setVisible(true);
}

From source file:SplitPaneDemo2.java

/**
 * Create the GUI and show it. For thread safety, this method should be
 * invoked from the event-dispatching thread.
 *///from www  .  jav  a2 s  .c om
private static void createAndShowGUI() {
    //Make sure we have nice window decorations.
    JFrame.setDefaultLookAndFeelDecorated(true);
    JDialog.setDefaultLookAndFeelDecorated(true);

    //Create and set up the window.
    JFrame frame = new SplitPaneDemo2();
    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

    //Display the window.
    frame.pack();
    frame.setVisible(true);
}

From source file:CoordinatesDemo.java

/**
 * Create the GUI and show it. For thread safety, this method should be
 * invoked from the event-dispatching thread.
 *//*from  w  ww  . ja  v  a2  s. c om*/
private static void createAndShowGUI() {
    //Make sure we have nice window decorations.
    JFrame.setDefaultLookAndFeelDecorated(true);

    //Create and set up the window.
    JFrame frame = new JFrame("CoordinatesDemo");
    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

    //Set up the content pane.
    CoordinatesDemo controller = new CoordinatesDemo();
    controller.buildUI(frame.getContentPane());

    //Display the window.
    frame.pack();
    frame.setVisible(true);
}

From source file:SwingMouseMotionEventDemo.java

/**
 * Create the GUI and show it. For thread safety, this method should be
 * invoked from the event-dispatching thread.
 *//*  www.j a  v a2s.c  o  m*/
private static void createAndShowGUI() {
    //Make sure we have nice window decorations.
    JFrame.setDefaultLookAndFeelDecorated(true);

    //Create and set up the window.
    JFrame frame = new JFrame("SwingMouseMotionEventDemo");
    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

    //Create and set up the content pane.
    JComponent newContentPane = new SwingMouseMotionEventDemo();
    newContentPane.setOpaque(true); //content panes must be opaque
    frame.setContentPane(newContentPane);

    //Display the window.
    frame.pack();
    frame.setVisible(true);
}

From source file:ComboBoxDemo.java

/**
 * Create the GUI and show it.  For thread safety,
 * this method should be invoked from the
 * event-dispatching thread.//from  ww w.  j av  a 2  s.c  om
 */
private static void createAndShowGUI() {
    //Make sure we have nice window decorations.
    JFrame.setDefaultLookAndFeelDecorated(true);

    //Create and set up the window.
    JFrame frame = new JFrame("ComboBoxDemo");
    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

    //Create and set up the content pane.
    JComponent newContentPane = new ComboBoxDemo();
    newContentPane.setOpaque(true); //content panes must be opaque
    frame.setContentPane(newContentPane);

    //Display the window.
    frame.pack();
    frame.setVisible(true);
}