Example usage for Java javax.media.j3d IndexedQuadArray fields, constructors, methods, implement or subclass
The text is from its open source code.
IndexedQuadArray(int vertexCount, int vertexFormat, int indexCount) Constructs an empty IndexedQuadArray object using the specified parameters. |
void | setColorIndices(int index, int colorIndices[]) Sets the color indices associated with the vertices starting at the specified index for this object. |
void | setColors(int index, float colors[]) Sets the colors associated with the vertices starting at the specified index for this object. |
void | setCoordinate(int index, float coordinate[]) Sets the coordinate associated with the vertex at the specified index for this object. |
void | setCoordinateIndex(int index, int coordinateIndex) Sets the coordinate index associated with the vertex at the specified index for this object. |
void | setCoordinateIndices(int index, int coordinateIndices[]) Sets the coordinate indices associated with the vertices starting at the specified index for this object. |
void | setCoordinates(int index, float coordinates[]) Sets the coordinates associated with the vertices starting at the specified index for this object. |
void | setNormal(int index, float normal[]) Sets the normal associated with the vertex at the specified index for this object. |
void | setNormalIndices(int index, int normalIndices[]) Sets the normal indices associated with the vertices starting at the specified index for this object. |
void | setNormals(int index, float normals[]) Sets the normals associated with the vertices starting at the specified index for this object. |
void | setTextureCoordinate(int index, float texCoord[]) |
void | setTextureCoordinateIndices(int texCoordSet, int index, int texCoordIndices[]) Sets the texture coordinate indices associated with the vertices starting at the specified index in the specified texture coordinate set for this object. |
void | setTextureCoordinateIndices(int index, int texCoordIndices[]) |
void | setTextureCoordinates(int texCoordSet, int index, float texCoords[]) Sets the texture coordinates associated with the vertices starting at the specified index in the specified texture coordinate set for this object. |
void | setTextureCoordinates(int index, float texCoords[]) |