Example usage for Java javax.media.j3d GeometryArray fields, constructors, methods, implement or subclass
The text is from its open source code.
int | ALLOW_COORDINATE_READ Specifies that this GeometryArray allows reading the array of coordinates. |
int | ALLOW_COORDINATE_WRITE Specifies that this GeometryArray allows writing the array of coordinates. |
int | ALLOW_COLOR_WRITE Specifies that this GeometryArray allows writing the array of colors. |
int | ALLOW_TEXCOORD_WRITE Specifies that this GeometryArray allows writing the array of texture coordinates. |
int | ALLOW_COUNT_READ Specifies that this GeometryArray allows reading the count or initial index information for this object. |
int | ALLOW_REF_DATA_WRITE Specifies that this GeometryArray allows writing the geometry data reference information for this object. |
int | COORDINATES Specifies that this GeometryArray contains an array of coordinates. |
int | NORMALS Specifies that this GeometryArray contains an array of normals. |
int | COLOR_3 Specifies that this GeometryArray contains an array of colors without alpha. |
int | COLOR_4 Specifies that this GeometryArray contains an array of colors with alpha. |
int | TEXTURE_COORDINATE_2 Specifies that this GeometryArray contains one or more arrays of 2D texture coordinates. |
void | getCoordinate(int index, float coordinate[]) Gets the coordinate associated with the vertex at the specified index for this object using data in texCoords |
void | getCoordinate(int index, double coordinate[]) Gets the coordinate associated with the vertex at the specified index for this object. |
void | getCoordinate(int index, Point3f coordinate) Gets the coordinate associated with the vertex at the specified index for this object. |
void | getCoordinate(int index, Point3d coordinate) Gets the coordinate associated with the vertex at the specified index for this object. |
void | getCoordinates(int index, float coordinates[]) Gets the coordinates associated with the vertices starting at the specified index for this object. |
void | getCoordinates(int index, double coordinates[]) Gets the coordinates associated with the vertices starting at the specified index for this object. |
void | getCoordinates(int index, Point3f coordinates[]) Gets the coordinates associated with the vertices starting at the specified index for this object. |
void | getCoordinates(int index, Point3d coordinates[]) Gets the coordinates associated with the vertices starting at the specified index for this object. |
void | getNormal(int index, float normal[]) Gets the normal associated with the vertex at the specified index for this object. |
void | getNormal(int index, Vector3f normal) Gets the normal associated with the vertex at the specified index for this object. |
int | getVertexCount() Retrieves the number of vertices in this GeometryArray |
int | getVertexFormat() Retrieves the vertexFormat of this GeometryArray |
void | setCapability(int bit) Sets the specified capability bit. |
void | setColorRef3f(Color3f[] colors) |
void | setColorRefBuffer(J3DBuffer colors) Sets the color buffer reference to the specified buffer object. |
void | setColorRefFloat(float[] colors) Sets the float color array reference to the specified array. |
void | setColors(int index, float colors[], int start, int length) Sets the colors associated with the vertices starting at the specified index for this object using data in colors starting at index start for length colors. |
void | setColors(int index, byte colors[], int start, int length) Sets the colors associated with the vertices starting at the specified index for this object using data in colors starting at index start for length colors. |
void | setColors(int index, Color3f colors[], int start, int length) Sets the colors associated with the vertices starting at the specified index for this object using data in colors starting at index start for length colors. |
void | setColors(int index, Color4f colors[], int start, int length) Sets the colors associated with the vertices starting at the specified index for this object using data in colors starting at index start for length colors. |
void | setColors(int index, Color3b colors[], int start, int length) Sets the colors associated with the vertices starting at the specified index for this object using data in colors starting at index start for length colors. |
void | setColors(int index, Color4b colors[], int start, int length) Sets the colors associated with the vertices starting at the specified index for this object using data in colors starting at index start for length colors. |
void | setCoordinates(int index, float coordinates[]) Sets the coordinates associated with the vertices starting at the specified index for this object. |
void | setCoordinates(int index, double coordinates[]) Sets the coordinates associated with the vertices starting at the specified index for this object. |
void | setCoordinates(int index, Point3f coordinates[]) Sets the coordinates associated with the vertices starting at the specified index for this object. |
void | setCoordinates(int index, Point3d coordinates[]) Sets the coordinates associated with the vertices starting at the specified index for this object. |
void | setCoordRef3f(Point3f[] coords) |
void | setCoordRefBuffer(J3DBuffer coords) Sets the coordinate buffer reference to the specified buffer object. |
void | setCoordRefFloat(float[] coords) Sets the float coordinate array reference to the specified array. |
void | setInterleavedVertexBuffer(J3DBuffer vertexData) Sets the interleaved vertex buffer reference to the specified buffer object. |
void | setInterleavedVertices(float[] vertexData) Sets the interleaved vertex array reference to the specified array. |
void | setNormal(int index, float normal[]) Sets the normal associated with the vertex at the specified index for this object. |
void | setNormal(int index, Vector3f normal) Sets the normal associated with the vertex at the specified index for this object. |
void | setNormals(int index, float normals[]) Sets the normals associated with the vertices starting at the specified index for this object. |
void | setNormals(int index, Vector3f normals[]) Sets the normals associated with the vertices starting at the specified index for this object. |
void | setTextureCoordinates(int texCoordSet, int index, float texCoords[]) Sets the texture coordinates associated with the vertices starting at the specified index in the specified texture coordinate set for this object. |
void | setTextureCoordinates(int texCoordSet, int index, TexCoord2f texCoords[]) Sets the texture coordinates associated with the vertices starting at the specified index in the specified texture coordinate set for this object. |
void | setTextureCoordinates(int texCoordSet, int index, TexCoord3f texCoords[]) Sets the texture coordinates associated with the vertices starting at the specified index in the specified texture coordinate set for this object. |
void | setTextureCoordinates(int texCoordSet, int index, TexCoord4f texCoords[]) Sets the texture coordinates associated with the vertices starting at the specified index in the specified texture coordinate set for this object. |
void | setTextureCoordinates(int index, float texCoords[], int start, int length) |
void | setTextureCoordinates(int index, Point2f texCoords[], int start, int length) |
void | setTextureCoordinates(int index, Point3f texCoords[], int start, int length) |