Example usage for javax.media.j3d GeometryArray setCoordinates

List of usage examples for javax.media.j3d GeometryArray setCoordinates

Introduction

In this page you can find the example usage for javax.media.j3d GeometryArray setCoordinates.

Prototype

public void setCoordinates(int index, Point3d coordinates[]) 

Source Link

Document

Sets the coordinates associated with the vertices starting at the specified index for this object.

Usage

From source file:CuboidTest.java

private GeometryArray processTriangles() {
    GeometryArray obj = null;
    int i;//w  w  w . ja  v  a 2 s.  com
    int totalVerts = 0;

    for (i = 0; i < currPrimCnt; i++) {
        totalVerts += currPrimEndVertex[i] - currPrimStartVertex[i];
    }

    if (debug >= 1)
        System.out.println("totalVerts " + totalVerts);

    if (((flags & GENERATE_NORMALS) != 0) && ((flags & GENERATE_TEXTURE_COORDS) != 0)) {
        obj = new TriangleArray(totalVerts,
                TriangleArray.COORDINATES | TriangleArray.NORMALS | TriangleArray.TEXTURE_COORDINATE_2);
    } else if (((flags & GENERATE_NORMALS) == 0) && ((flags & GENERATE_TEXTURE_COORDS) != 0)) {
        obj = new TriangleArray(totalVerts, TriangleArray.COORDINATES | TriangleArray.TEXTURE_COORDINATE_2);
    } else if (((flags & GENERATE_NORMALS) != 0) && ((flags & GENERATE_TEXTURE_COORDS) == 0)) {
        obj = new TriangleArray(totalVerts, TriangleArray.COORDINATES | TriangleArray.NORMALS);
    } else {
        obj = new TriangleArray(totalVerts, TriangleArray.COORDINATES);
    }

    Point3f[] newpts = new Point3f[totalVerts];
    Vector3f[] newnormals = new Vector3f[totalVerts];
    TexCoord2f[] newtcoords = new TexCoord2f[totalVerts];
    int currVert = 0;

    for (i = 0; i < currPrimCnt; i++) {
        for (int j = currPrimStartVertex[i]; j < currPrimEndVertex[i] - 2; j += 3) {
            outVertex(newpts, newnormals, newtcoords, currVert++, pts, normals, tcoords, j);
            outVertex(newpts, newnormals, newtcoords, currVert++, pts, normals, tcoords, j + 1);
            outVertex(newpts, newnormals, newtcoords, currVert++, pts, normals, tcoords, j + 2);
            numTris += 1;
        }
    }
    numVerts = currVert;

    obj.setCoordinates(0, newpts);
    if ((flags & GENERATE_NORMALS) != 0)
        obj.setNormals(0, newnormals);
    if ((flags & GENERATE_TEXTURE_COORDS) != 0)
        obj.setTextureCoordinates(0, 0, newtcoords);

    geometry = obj;
    return obj;
}

From source file:CuboidTest.java

private GeometryArray processQuadStrips() {
    GeometryArray obj = null;
    int i;/*from   w  w  w.  j a  va2  s  .c  o  m*/
    int totalVerts = 0;

    for (i = 0; i < currPrimCnt; i++) {
        int numQuadStripVerts;

        numQuadStripVerts = currPrimEndVertex[i] - currPrimStartVertex[i];
        totalVerts += (numQuadStripVerts / 2 - 1) * 4;
    }

    if (debug >= 1)
        System.out.println("totalVerts " + totalVerts);

    if (((flags & GENERATE_NORMALS) != 0) && ((flags & GENERATE_TEXTURE_COORDS) != 0)) {
        obj = new QuadArray(totalVerts,
                QuadArray.COORDINATES | QuadArray.NORMALS | QuadArray.TEXTURE_COORDINATE_2);
    } else if (((flags & GENERATE_NORMALS) == 0) && ((flags & GENERATE_TEXTURE_COORDS) != 0)) {
        obj = new QuadArray(totalVerts, QuadArray.COORDINATES | QuadArray.TEXTURE_COORDINATE_2);
    } else if (((flags & GENERATE_NORMALS) != 0) && ((flags & GENERATE_TEXTURE_COORDS) == 0)) {
        obj = new QuadArray(totalVerts, QuadArray.COORDINATES | QuadArray.NORMALS);
    } else {
        obj = new QuadArray(totalVerts, QuadArray.COORDINATES);
    }

    Point3f[] newpts = new Point3f[totalVerts];
    Vector3f[] newnormals = new Vector3f[totalVerts];
    TexCoord2f[] newtcoords = new TexCoord2f[totalVerts];
    int currVert = 0;

    for (i = 0; i < currPrimCnt; i++) {
        for (int j = currPrimStartVertex[i] + 2; j < currPrimEndVertex[i]; j += 2) {
            outVertex(newpts, newnormals, newtcoords, currVert++, pts, normals, tcoords, j - 2);
            outVertex(newpts, newnormals, newtcoords, currVert++, pts, normals, tcoords, j - 1);
            outVertex(newpts, newnormals, newtcoords, currVert++, pts, normals, tcoords, j + 1);
            outVertex(newpts, newnormals, newtcoords, currVert++, pts, normals, tcoords, j);
            numTris += 2;
        }
    }
    numVerts = currVert;

    obj.setCoordinates(0, newpts);
    if ((flags & GENERATE_NORMALS) != 0)
        obj.setNormals(0, newnormals);
    if ((flags & GENERATE_TEXTURE_COORDS) != 0)
        obj.setTextureCoordinates(0, 0, newtcoords);

    geometry = obj;
    return obj;
}

From source file:CuboidTest.java

private GeometryArray processQuads() {
    GeometryArray obj = null;
    int i;/*from  www  .j ava2s  .c  o  m*/
    int totalVerts = 0;

    for (i = 0; i < currPrimCnt; i++) {
        totalVerts += currPrimEndVertex[i] - currPrimStartVertex[i];
    }

    if (debug >= 1)
        System.out.println("totalVerts " + totalVerts);

    if (((flags & GENERATE_NORMALS) != 0) && ((flags & GENERATE_TEXTURE_COORDS) != 0)) {
        obj = new QuadArray(totalVerts,
                QuadArray.COORDINATES | QuadArray.NORMALS | QuadArray.TEXTURE_COORDINATE_2);
    } else if (((flags & GENERATE_NORMALS) == 0) && ((flags & GENERATE_TEXTURE_COORDS) != 0)) {
        obj = new QuadArray(totalVerts, QuadArray.COORDINATES | QuadArray.TEXTURE_COORDINATE_2);
    } else if (((flags & GENERATE_NORMALS) != 0) && ((flags & GENERATE_TEXTURE_COORDS) == 0)) {
        obj = new QuadArray(totalVerts, QuadArray.COORDINATES | QuadArray.NORMALS);
    } else {
        obj = new QuadArray(totalVerts, QuadArray.COORDINATES);
    }

    Point3f[] newpts = new Point3f[totalVerts];
    Vector3f[] newnormals = new Vector3f[totalVerts];
    TexCoord2f[] newtcoords = new TexCoord2f[totalVerts];
    int currVert = 0;

    if (debug > 1)
        System.out.println("total prims " + currPrimCnt);

    for (i = 0; i < currPrimCnt; i++) {
        if (debug > 1)
            System.out.println("start " + currPrimStartVertex[i] + " end " + currPrimEndVertex[i]);
        for (int j = currPrimStartVertex[i]; j < currPrimEndVertex[i] - 3; j += 4) {
            outVertex(newpts, newnormals, newtcoords, currVert++, pts, normals, tcoords, j);
            outVertex(newpts, newnormals, newtcoords, currVert++, pts, normals, tcoords, j + 1);
            outVertex(newpts, newnormals, newtcoords, currVert++, pts, normals, tcoords, j + 2);
            outVertex(newpts, newnormals, newtcoords, currVert++, pts, normals, tcoords, j + 3);
            numTris += 2;
        }
    }
    numVerts = currVert;

    obj.setCoordinates(0, newpts);
    if ((flags & GENERATE_NORMALS) != 0)
        obj.setNormals(0, newnormals);
    if ((flags & GENERATE_TEXTURE_COORDS) != 0)
        obj.setTextureCoordinates(0, 0, newtcoords);

    geometry = obj;
    return obj;
}

From source file:AppearanceTest.java

protected BranchGroup createSceneBranchGroup() {
    BranchGroup objRoot = super.createSceneBranchGroup();

    TransformGroup zoomTg = new TransformGroup();
    zoomTg.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
    zoomTg.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);

    // attach a navigation behavior to the position of the viewer
    KeyNavigatorBehavior key = new KeyNavigatorBehavior(zoomTg);
    key.setSchedulingBounds(createApplicationBounds());
    key.setEnable(true);/*from w ww.ja  v a 2 s  .co m*/
    objRoot.addChild(key);

    // create a TransformGroup to flip the hand onto its end and enlarge it.
    TransformGroup objTrans1 = new TransformGroup();
    Transform3D tr = new Transform3D();
    objTrans1.getTransform(tr);
    tr.setEuler(new Vector3d(0.5 * Math.PI, 0.6, 0));
    objTrans1.setTransform(tr);

    // Set up the global lights
    Color3f lColor1 = new Color3f(0.7f, 0.7f, 0.7f);
    Vector3f lDir1 = new Vector3f(-1.0f, -1.0f, -1.0f);
    Color3f alColor = new Color3f(0.2f, 0.2f, 0.2f);

    AmbientLight aLgt = new AmbientLight(alColor);
    aLgt.setInfluencingBounds(getApplicationBounds());
    DirectionalLight lgt1 = new DirectionalLight(lColor1, lDir1);
    lgt1.setInfluencingBounds(getApplicationBounds());

    objRoot.addChild(aLgt);
    objRoot.addChild(lgt1);

    int nScale = 50;

    Box box = new Box(nScale, nScale, nScale, Primitive.GENERATE_NORMALS | Primitive.GENERATE_TEXTURE_COORDS,
            m_Appearance);

    Shape3D frontFace = box.getShape(Box.LEFT);

    // create a new left face so we can
    // assign per-vertex colors

    GeometryArray geometry = new QuadArray(4, GeometryArray.COORDINATES | GeometryArray.NORMALS
            | GeometryArray.COLOR_4 | GeometryArray.TEXTURE_COORDINATE_2);

    nScale = 40;

    final float[] verts = {
            // left face
            -1.0f * nScale, -1.0f * nScale, 1.0f * nScale, -1.0f * nScale, 1.0f * nScale, 1.0f * nScale,
            -1.0f * nScale, 1.0f * nScale, -1.0f * nScale, -1.0f * nScale, -1.0f * nScale, -1.0f * nScale };

    final float[] colors = {
            // left face
            1, 0, 0, 0, 0, 1, 0, 0.2f, 0, 0, 1, 0.8f, 0, 0, 0, 1, };

    float[] tcoords = {
            // left
            1, 0, 1, 1, 0, 1, 0, 0 };

    Vector3f normalVector = new Vector3f(-1.0f, 0.0f, 0.0f);

    geometry.setColors(0, colors, 0, 4);

    for (int n = 0; n < 4; n++)
        geometry.setNormal(n, normalVector);

    geometry.setTextureCoordinates(0, tcoords, 0, 4);

    geometry.setCoordinates(0, verts);

    frontFace.setGeometry(geometry);

    // connect the scenegraph
    objTrans1.addChild(box);
    zoomTg.addChild(objTrans1);
    objRoot.addChild(zoomTg);

    return objRoot;
}