List of usage examples for io.netty.channel SimpleChannelInboundHandler subclass-usage
From source file books.netty.protocol.websocket.server.WebSocketServerHandler.java
/** * @author lilinfeng * @version 1.0 * @date 2014214 */ public class WebSocketServerHandler extends SimpleChannelInboundHandler<Object> {
From source file books.netty.ssl.SecureChatClientHandler.java
/** * Handles a client-side channel. */ public class SecureChatClientHandler extends SimpleChannelInboundHandler<String> { private static final Logger logger = Logger.getLogger(SecureChatClientHandler.class.getName());
From source file books.netty.ssl.SecureChatServerHandler.java
/** * Handles a server-side channel. */ public class SecureChatServerHandler extends SimpleChannelInboundHandler<String> { private static final Logger logger = Logger.getLogger(SecureChatServerHandler.class.getName());
From source file buildcraft.core.lib.network.base.PacketHandler.java
@Sharable public final class PacketHandler extends SimpleChannelInboundHandler<Packet> { /** A massive negative number. Close to {@link Integer#MIN_VALUE} to reduce the likelyhood of this being a valid dim * ID in another mod. */ public static final int INVALID_DIM_ID = Integer.MIN_VALUE + 10;
From source file buildcraft.core.lib.network.PacketHandler.java
@Sharable public class PacketHandler extends SimpleChannelInboundHandler<Packet> { private void onTileUpdate(EntityPlayer player, PacketTileUpdate packet) throws IOException { World world = player.worldObj; if (!packet.targetExists(world)) {
From source file buildcraft.core.network.PacketHandler.java
@Sharable public class PacketHandler extends SimpleChannelInboundHandler<BuildCraftPacket> { private void onTileUpdate(EntityPlayer player, PacketTileUpdate packet) throws IOException { World world = player.worldObj; if (!packet.targetExists(world)) {
From source file buildcraft.factory.network.PacketHandlerFactory.java
@Sharable public class PacketHandlerFactory extends SimpleChannelInboundHandler<BuildCraftPacket> { @Override protected void channelRead0(ChannelHandlerContext ctx, BuildCraftPacket packet) { try {
From source file buildcraft.silicon.network.PacketHandlerSilicon.java
@Sharable public class PacketHandlerSilicon extends SimpleChannelInboundHandler<BuildCraftPacket> { @Override protected void channelRead0(ChannelHandlerContext ctx, BuildCraftPacket packet) { try {
From source file buildcraft.transport.network.PacketHandlerTransport.java
@Sharable public class PacketHandlerTransport extends SimpleChannelInboundHandler<BuildCraftPacket> { /** * TODO: A lot of this is based on the player to retrieve the world. * Passing a dimension id would be more appropriate. More generally, it
From source file bzh.ygu.fun.chitchat.HttpChitChatServerHandler.java
public class HttpChitChatServerHandler extends SimpleChannelInboundHandler<Object> { private HttpRequest request; /** Buffer that stores the response content */ private final StringBuilder buf = new StringBuilder(); private final StringBuilder contentBuf = new StringBuilder();