Java tutorial
/** * Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team * http://www.mod-buildcraft.com * * BuildCraft is distributed under the terms of the Minecraft Mod Public * License 1.0, or MMPL. Please check the contents of the license located in * http://www.mod-buildcraft.com/MMPL-1.0.txt */ package buildcraft.core.network; import java.io.IOException; import io.netty.channel.ChannelHandler.Sharable; import io.netty.channel.ChannelHandlerContext; import io.netty.channel.SimpleChannelInboundHandler; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.network.INetHandler; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.World; import cpw.mods.fml.common.network.NetworkRegistry; import buildcraft.core.proxy.CoreProxy; @Sharable public class PacketHandler extends SimpleChannelInboundHandler<BuildCraftPacket> { private void onTileUpdate(EntityPlayer player, PacketTileUpdate packet) throws IOException { World world = player.worldObj; if (!packet.targetExists(world)) { return; } TileEntity entity = packet.getTarget(world); if (!(entity instanceof ISynchronizedTile)) { return; } ISynchronizedTile tile = (ISynchronizedTile) entity; tile.handleUpdatePacket(packet); tile.postPacketHandling(packet); } @Override protected void channelRead0(ChannelHandlerContext ctx, BuildCraftPacket packet) { try { INetHandler netHandler = ctx.channel().attr(NetworkRegistry.NET_HANDLER).get(); EntityPlayer player = CoreProxy.proxy.getPlayerFromNetHandler(netHandler); int packetID = packet.getID(); switch (packetID) { case PacketIds.TILE_UPDATE: { onTileUpdate(player, (PacketTileUpdate) packet); break; } case PacketIds.STATE_UPDATE: { PacketTileState pkt = (PacketTileState) packet; World world = player.worldObj; TileEntity tile = world.getTileEntity(pkt.posX, pkt.posY, pkt.posZ); if (tile instanceof ISyncedTile) { pkt.applyStates((ISyncedTile) tile); } break; } case PacketIds.GUI_RETURN: { // action will have happened already at read time break; } case PacketIds.GUI_WIDGET: { // action will have happened already at read time break; } case PacketIds.RPC_TILE: { ((PacketRPCTile) packet).call(player); break; } case PacketIds.RPC_PIPE: { // TODO: RPC pipes are not used right now. Ressurect this // code if needed later. /* * PacketRPCPipe rpc = new PacketRPCPipe(); rpc.sender = player; * * int dimId = data.readShort(); World world = null; * * if (!rpc.sender.worldObj.isRemote) { // if this is a server, * then get the world * * world = DimensionManager.getProvider(dimId).worldObj; } else * if (rpc.sender.worldObj.provider.dimensionId == dimId) { // * if the player is on this world, then synchronize things * * world = rpc.sender.worldObj; } * * if (world != null) { int x = data.readInt(); int y = * data.readInt(); int z = data.readInt(); * * TileEntity tile = world.getTileEntity(x, y, z); * * if (tile instanceof TileGenericPipe) { rpc.setPipe * (((TileGenericPipe) tile).pipe); rpc.readData(data); } } */ break; } } } catch (Exception ex) { ex.printStackTrace(); } } }