List of usage examples for io.netty.channel SimpleChannelInboundHandler subclass-usage
From source file com.hop.hhxx.example.stomp.StompClientHandler.java
/** * STOMP client inbound handler implementation, which just passes received messages to listener */ public class StompClientHandler extends SimpleChannelInboundHandler<StompFrame> { private enum ClientState {
From source file com.hop.hhxx.example.telnet.TelnetClientHandler.java
/** * Handles a client-side channel. */ @Sharable public class TelnetClientHandler extends SimpleChannelInboundHandler<String> {
From source file com.hop.hhxx.example.telnet.TelnetServerHandler.java
/** * Handles a server-side channel. */ @Sharable public class TelnetServerHandler extends SimpleChannelInboundHandler<String> {
From source file com.hop.hhxx.example.udt.echo.bytes.ByteEchoClientHandler.java
/** * Handler implementation for the echo client. It initiates the ping-pong * traffic between the echo client and server by sending the first message to * the server on activation. */ public class ByteEchoClientHandler extends SimpleChannelInboundHandler<ByteBuf> {
From source file com.hop.hhxx.example.udt.echo.message.MsgEchoClientHandler.java
/** * Handler implementation for the echo client. It initiates the ping-pong * traffic between the echo client and server by sending the first message to * the server on activation. */ public class MsgEchoClientHandler extends SimpleChannelInboundHandler<UdtMessage> {
From source file com.hop.hhxx.example.udt.echo.rendezvous.MsgEchoPeerHandler.java
/** * Handler implementation for the echo peer. It initiates the ping-pong traffic * between the echo peers by sending the first message to the other peer on * activation. */ public class MsgEchoPeerHandler extends SimpleChannelInboundHandler<UdtMessage> {
From source file com.hop.hhxx.example.udt.echo.rendezvousBytes.ByteEchoPeerHandler.java
/** * Handler implementation for the echo client. It initiates the ping-pong * traffic between the echo client and server by sending the first message to * the server on activation. */ public class ByteEchoPeerHandler extends SimpleChannelInboundHandler<ByteBuf> {
From source file com.hop.hhxx.example.uptime.UptimeClientHandler.java
/** * Keep reconnecting to the server while printing out the current uptime and * connection attempt getStatus. */ @Sharable public class UptimeClientHandler extends SimpleChannelInboundHandler<Object> {
From source file com.hop.hhxx.example.worldclock.WorldClockClientHandler.java
public class WorldClockClientHandler extends SimpleChannelInboundHandler<LocalTimes> { private static final Pattern DELIM = Pattern.compile("/"); // Stateful properties private volatile Channel channel;
From source file com.hop.hhxx.example.worldclock.WorldClockServerHandler.java
public class WorldClockServerHandler extends SimpleChannelInboundHandler<Locations> { @Override public void channelRead0(ChannelHandlerContext ctx, Locations locations) throws Exception { long currentTime = System.currentTimeMillis();