List of usage examples for io.netty.channel ChannelHandlerAdapter subclass-usage
From source file favoorr.netty.protocol.netty.server.LoginAuthRespHandler.java
/** * @author Lilinfeng * @version 1.0 * @date 2014315 */ public class LoginAuthRespHandler extends ChannelHandlerAdapter {
From source file game.client.EchoClientHandler.java
/** * Handler implementation for the echo client. It initiates the ping-pong * traffic between the echo client and server by sending the first message to * the server. */ public class EchoClientHandler extends ChannelHandlerAdapter {
From source file halive.shootinoutside.server.net.GameServerHandler.java
public class GameServerHandler extends ChannelHandlerAdapter { private GameServer server; public GameServerHandler(GameServer server) { this.server = server; }
From source file io.aos.netty5.echo.EchoClientHandler.java
/** * Handler implementation for the echo client. It initiates the ping-pong * traffic between the echo client and server by sending the first message to * the server. */ public class EchoClientHandler extends ChannelHandlerAdapter {
From source file io.aos.netty5.echo.EchoServerHandler.java
/** * Handler implementation for the echo server. */ @Sharable public class EchoServerHandler extends ChannelHandlerAdapter {
From source file io.aos.netty5.http.helloworld.HttpHelloWorldServerHandler.java
public class HttpHelloWorldServerHandler extends ChannelHandlerAdapter { private static final byte[] CONTENT = { 'H', 'e', 'l', 'l', 'o', ' ', 'W', 'o', 'r', 'l', 'd' }; @Override public void channelReadComplete(ChannelHandlerContext ctx) { ctx.flush();
From source file io.aos.netty5.localecho.LocalEchoServerHandler.java
public class LocalEchoServerHandler extends ChannelHandlerAdapter { @Override public void channelRead(ChannelHandlerContext ctx, Object msg) { // Write back as received ctx.write(msg);
From source file io.aos.netty5.memcache.binary.MemcacheClientHandler.java
public class MemcacheClientHandler extends ChannelHandlerAdapter { /** * Transforms basic string requests to binary memcache requests */ @Override
From source file io.aos.netty5.objectecho.ObjectEchoClientHandler.java
/** * Handler implementation for the object echo client. It initiates the * ping-pong traffic between the object echo client and server by sending the * first message to the server. */ public class ObjectEchoClientHandler extends ChannelHandlerAdapter {
From source file io.aos.netty5.objectecho.ObjectEchoServerHandler.java
/** * Handles both client-side and server-side handler depending on which * constructor was called. */ public class ObjectEchoServerHandler extends ChannelHandlerAdapter {