Example usage for io.netty.channel ChannelHandlerAdapter subclass-usage

List of usage examples for io.netty.channel ChannelHandlerAdapter subclass-usage

Introduction

In this page you can find the example usage for io.netty.channel ChannelHandlerAdapter subclass-usage.

Usage

From source file com.hxr.javatone.nettyguide.d12.client.LoginAuthReqHandler.java

/**
 * @author Lilinfeng
 * @date 2014315
 * @version 1.0
 */
public class LoginAuthReqHandler extends ChannelHandlerAdapter {

From source file com.hxr.javatone.nettyguide.d12.server.HeartBeatRespHandler.java

/**
 * @author Lilinfeng
 * @date 2014315
 * @version 1.0
 */
public class HeartBeatRespHandler extends ChannelHandlerAdapter {

From source file com.hxr.javatone.nettyguide.d12.server.LoginAuthRespHandler.java

/**
 * @author Lilinfeng
 * @date 2014315
 * @version 1.0
 */
public class LoginAuthRespHandler extends ChannelHandlerAdapter {

From source file com.hzq.nio.encodeDecode.protobuf.SubReqClientHandler.java

/**
 * @author lilinfeng
 * @version 1.0
 * @date 2014214
 */
public class SubReqClientHandler extends ChannelHandlerAdapter {

From source file com.hzq.nio.encodeDecode.protobuf.SubReqServerHandler.java

/**
 * @author lilinfeng
 * @date 2014214
 * @version 1.0
 */
@Sharable

From source file com.irh.material.basics.netty.chapter14_1.server.LoginAuthRespHandler.java

/**
 * Created by iritchie on 17-3-10.
 */
public class LoginAuthRespHandler extends ChannelHandlerAdapter {

    private Map<String, Boolean> nodeCheck = new ConcurrentHashMap<>();

From source file com.jcin.cms.game.EchoServerHandler.java

/**
 * Handler implementation for the echo server.
 */
@Sharable
public class EchoServerHandler extends ChannelHandlerAdapter {

From source file com.jcin.cms.game.LocalEchoServerHandler.java

public class LocalEchoServerHandler extends ChannelHandlerAdapter {

    @Override
    public void channelRead(ChannelHandlerContext ctx, Object msg) {
        // Write back as received
        ctx.write(msg);

From source file com.jike.balance.client.ClientHandler.java

/**
 * Handler implementation for the echo client.  It initiates the ping-pong
 * traffic between the echo client and server by sending the first message to
 * the server.
 */
public class ClientHandler extends ChannelHandlerAdapter {

From source file com.jjzhk.Chapter14.netty.HeartBeatReqHandler.java

public class HeartBeatReqHandler extends ChannelHandlerAdapter {

    private volatile ScheduledFuture<?> heartBeat;

    @Override
    public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception {