halive.shootinoutside.server.net.GameServerHandler.java Source code

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Here is the source code for halive.shootinoutside.server.net.GameServerHandler.java

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/*******************************************************************************
 * Copyright (c) HALive, 2015.
 * For Licence information see LICENSE.md
 ******************************************************************************/

package halive.shootinoutside.server.net;

import com.badlogic.gdx.Game;
import halive.shootinoutside.server.GameServer;
import io.netty.buffer.ByteBuf;
import io.netty.channel.ChannelHandlerAdapter;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.SimpleChannelInboundHandler;
import io.netty.util.ReferenceCountUtil;

public class GameServerHandler extends ChannelHandlerAdapter {
    private GameServer server;

    public GameServerHandler(GameServer server) {
        this.server = server;
    }

    @Override
    public void channelActive(ChannelHandlerContext ctx) throws Exception {

    }

    @Override
    public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception {

    }

    @Override
    public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
        cause.printStackTrace();
        ctx.close();
    }
}