Example usage for android.graphics Canvas Canvas

List of usage examples for android.graphics Canvas Canvas

Introduction

In this page you can find the example usage for android.graphics Canvas Canvas.

Prototype

@UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.P, trackingBug = 115609023)
public Canvas(long nativeCanvas) 

Source Link

Usage

From source file:Main.java

public static Bitmap createReflectedImage(Bitmap originalImage) {
    // The gap we want between the reflection and the original image
    final int reflectionGap = 4;

    int width = originalImage.getWidth();
    int height = originalImage.getHeight();

    // This will not scale but will flip on the Y axis
    Matrix matrix = new Matrix();
    matrix.preScale(1, -1);//from ww w.  j a va 2s. c  o  m

    // Create a Bitmap with the flip matrix applied to it.
    // We only want the bottom half of the image
    Bitmap reflectionImage = Bitmap.createBitmap(originalImage, 0, height / 2, width, height / 2, matrix,
            false);

    // Create a new bitmap with same width but taller to fit reflection
    Bitmap bitmapWithReflection = Bitmap.createBitmap(width, (height + height / 2), Config.ARGB_8888);

    // Create a new Canvas with the bitmap that's big enough for
    // the image plus gap plus reflection
    Canvas canvas = new Canvas(bitmapWithReflection);
    // Draw in the original image
    canvas.drawBitmap(originalImage, 0, 0, null);
    // Draw in the gap
    Paint defaultPaint = new Paint();
    canvas.drawRect(0, height, width, height + reflectionGap, defaultPaint);
    // Draw in the reflection
    canvas.drawBitmap(reflectionImage, 0, height + reflectionGap, null);

    // Create a shader that is a linear gradient that covers the reflection
    Paint paint = new Paint();
    LinearGradient shader = new LinearGradient(0, originalImage.getHeight(), 0,
            bitmapWithReflection.getHeight() + reflectionGap, 0x70ffffff, 0x00ffffff, TileMode.CLAMP);
    // Set the paint to use this shader (linear gradient)
    paint.setShader(shader);
    // Set the Transfer mode to be porter duff and destination in
    paint.setXfermode(new PorterDuffXfermode(Mode.DST_IN));
    // Draw a rectangle using the paint with our linear gradient
    canvas.drawRect(0, height, width, bitmapWithReflection.getHeight() + reflectionGap, paint);

    return bitmapWithReflection;
}

From source file:Main.java

public static Bitmap getRoundedCornerBitmap(Bitmap bitmap) {
    Bitmap output = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), Config.ARGB_8888);
    Canvas canvas = new Canvas(output);

    final int color = 0xff424242;
    final Paint paint = new Paint();

    final Rect rect = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight());
    final RectF rectF = new RectF(rect);
    final float roundPx = bitmap.getWidth() / 2;

    paint.setAntiAlias(true);/* w  w w .j av a2s .c  om*/
    canvas.drawARGB(0, 0, 0, 0);
    paint.setColor(color);
    canvas.drawRoundRect(rectF, roundPx, roundPx, paint);
    paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
    canvas.drawBitmap(bitmap, rect, rect, paint);
    return output;
}

From source file:Main.java

public static Bitmap convertToBitmap(Drawable dw) {
    Bitmap bitmap;//w  w  w . j  a v  a2  s.com

    if (dw instanceof BitmapDrawable) {
        BitmapDrawable bitmapDrawable = (BitmapDrawable) dw;
        if (bitmapDrawable.getBitmap() != null) {
            return bitmapDrawable.getBitmap();
        }
    }

    if (dw.getIntrinsicWidth() <= 0 || dw.getIntrinsicHeight() <= 0) {
        bitmap = Bitmap.createBitmap(1, 1, Bitmap.Config.ARGB_8888);
    } else {
        bitmap = Bitmap.createBitmap(dw.getIntrinsicWidth(), dw.getIntrinsicHeight(), Bitmap.Config.ARGB_8888);
    }

    Canvas canvas = new Canvas(bitmap);
    dw.setBounds(0, 0, canvas.getWidth(), canvas.getHeight());
    dw.draw(canvas);
    return bitmap;
}

From source file:Main.java

/**
 * Gets the rounded corner bitmap./*from   w  ww  .  j  a va2s .  co  m*/
 *
 * @param bitmap the bitmap
 * @return the rounded corner bitmap
 */
public static Bitmap getRoundedCornerBitmap(Bitmap bitmap) {
    Bitmap output = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), Config.ARGB_8888);
    Canvas canvas = new Canvas(output);

    final int color = 0xff424242;
    final Paint paint = new Paint();
    final Rect rect = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight());
    final RectF rectF = new RectF(rect);
    final float roundPx = 12;

    paint.setAntiAlias(true);
    canvas.drawARGB(0, 0, 0, 0);
    paint.setColor(color);
    canvas.drawRoundRect(rectF, roundPx, roundPx, paint);

    paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
    canvas.drawBitmap(bitmap, rect, rect, paint);

    return output;
}

From source file:Main.java

public static Bitmap toReflectionBitmap(Bitmap bitmap) {
    if (bitmap == null) {
        return null;
    }//from   w w  w  . j  av  a 2 s.c o  m

    try {
        int reflectionGap = 1;
        int width = bitmap.getWidth();
        int height = bitmap.getHeight();

        // This will not scale but will flip on the Y axis
        Matrix matrix = new Matrix();
        matrix.preScale(1, -1);

        // Create a Bitmap with the flip matrix applied to it.
        // We only want the bottom half of the image
        Bitmap reflectionImage = Bitmap.createBitmap(bitmap, 0, height / 2, width, height / 2, matrix, false);

        // Create a new bitmap with same width but taller to fit
        // reflection
        Bitmap bitmapWithReflection = Bitmap.createBitmap(width, (height + height / 2),
                Bitmap.Config.ARGB_8888);

        // Create a new Canvas with the bitmap that's big enough for
        // the image plus gap plus reflection
        Canvas canvas = new Canvas(bitmapWithReflection);
        // Draw in the original image
        canvas.drawBitmap(bitmap, 0, 0, null);
        // Draw in the gap
        Paint deafaultPaint = new Paint();
        canvas.drawRect(0, height, width, height + reflectionGap, deafaultPaint);
        // Draw in the reflection
        canvas.drawBitmap(reflectionImage, 0, height + reflectionGap, null);
        // Create a shader that is a linear gradient that covers the
        // reflection
        Paint paint = new Paint();
        LinearGradient shader = new LinearGradient(0, bitmap.getHeight(), 0,
                bitmapWithReflection.getHeight() + reflectionGap, 0x70ffffff, 0x00ffffff,
                Shader.TileMode.CLAMP);
        // Set the paint to use this shader (linear gradient)
        paint.setShader(shader);
        // Set the Transfer mode to be porter duff and destination in
        paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.DST_IN));
        // Draw a rectangle using the paint with our linear gradient
        canvas.drawRect(0, height, width, bitmapWithReflection.getHeight() + reflectionGap, paint);

        bitmap = bitmapWithReflection;
    } catch (Exception e) {
        e.printStackTrace();
    }
    return bitmap;
}

From source file:Main.java

/**
 * Transform source Bitmap to targeted width and height.
 *///  w  ww. j  a  va  2s  .  c om
private static Bitmap transform(Matrix scaler, Bitmap source, int targetWidth, int targetHeight, int options) {
    boolean scaleUp = (options & OPTIONS_SCALE_UP) != 0;
    boolean recycle = (options & OPTIONS_RECYCLE_INPUT) != 0;

    int deltaX = source.getWidth() - targetWidth;
    int deltaY = source.getHeight() - targetHeight;
    if (!scaleUp && (deltaX < 0 || deltaY < 0)) {
        /*
         * In this case the bitmap is smaller, at least in one dimension,
         * than the target.  Transform it by placing as much of the image
         * as possible into the target and leaving the top/bottom or
         * left/right (or both) black.
         */
        Bitmap b2 = Bitmap.createBitmap(targetWidth, targetHeight, Bitmap.Config.ARGB_8888);
        Canvas c = new Canvas(b2);

        int deltaXHalf = Math.max(0, deltaX / 2);
        int deltaYHalf = Math.max(0, deltaY / 2);
        Rect src = new Rect(deltaXHalf, deltaYHalf, deltaXHalf + Math.min(targetWidth, source.getWidth()),
                deltaYHalf + Math.min(targetHeight, source.getHeight()));
        int dstX = (targetWidth - src.width()) / 2;
        int dstY = (targetHeight - src.height()) / 2;
        Rect dst = new Rect(dstX, dstY, targetWidth - dstX, targetHeight - dstY);
        c.drawBitmap(source, src, dst, null);
        if (recycle) {
            source.recycle();
        }
        c.setBitmap(null);
        return b2;
    }
    float bitmapWidthF = source.getWidth();
    float bitmapHeightF = source.getHeight();

    float bitmapAspect = bitmapWidthF / bitmapHeightF;
    float viewAspect = (float) targetWidth / targetHeight;

    if (bitmapAspect > viewAspect) {
        float scale = targetHeight / bitmapHeightF;
        if (scale < .9F || scale > 1F) {
            scaler.setScale(scale, scale);
        } else {
            scaler = null;
        }
    } else {
        float scale = targetWidth / bitmapWidthF;
        if (scale < .9F || scale > 1F) {
            scaler.setScale(scale, scale);
        } else {
            scaler = null;
        }
    }

    Bitmap b1;
    if (scaler != null) {
        // this is used for minithumb and crop, so we want to filter here.
        b1 = Bitmap.createBitmap(source, 0, 0, source.getWidth(), source.getHeight(), scaler, true);
    } else {
        b1 = source;
    }

    if (recycle && b1 != source) {
        source.recycle();
    }

    int dx1 = Math.max(0, b1.getWidth() - targetWidth);
    int dy1 = Math.max(0, b1.getHeight() - targetHeight);

    Bitmap b2 = Bitmap.createBitmap(b1, dx1 / 2, 0, targetWidth, targetHeight);

    if (b2 != b1) {
        if (recycle || b1 != source) {
            b1.recycle();
        }
    }

    return b2;
}

From source file:Main.java

/**
 * Transform source Bitmap to targeted width and height.
 *//*from  w w  w.ja va2 s  . c  om*/
private static Bitmap transform(Matrix scaler, Bitmap source, int targetWidth, int targetHeight, int options) {
    boolean scaleUp = (options & OPTIONS_SCALE_UP) != 0;
    boolean recycle = (options & OPTIONS_RECYCLE_INPUT) != 0;

    int deltaX = source.getWidth() - targetWidth;
    int deltaY = source.getHeight() - targetHeight;
    if (!scaleUp && (deltaX < 0 || deltaY < 0)) {
        /*
         * In this case the bitmap is smaller, at least in one dimension,
         * than the target. Transform it by placing as much of the image as
         * possible into the target and leaving the top/bottom or left/right
         * (or both) black.
         */
        Bitmap b2 = Bitmap.createBitmap(targetWidth, targetHeight, Bitmap.Config.ARGB_8888);
        Canvas c = new Canvas(b2);

        int deltaXHalf = Math.max(0, deltaX / 2);
        int deltaYHalf = Math.max(0, deltaY / 2);
        Rect src = new Rect(deltaXHalf, deltaYHalf, deltaXHalf + Math.min(targetWidth, source.getWidth()),
                deltaYHalf + Math.min(targetHeight, source.getHeight()));
        int dstX = (targetWidth - src.width()) / 2;
        int dstY = (targetHeight - src.height()) / 2;
        Rect dst = new Rect(dstX, dstY, targetWidth - dstX, targetHeight - dstY);
        c.drawBitmap(source, src, dst, null);
        if (recycle) {
            source.recycle();
        }
        c.setBitmap(null);
        return b2;
    }
    float bitmapWidthF = source.getWidth();
    float bitmapHeightF = source.getHeight();

    float bitmapAspect = bitmapWidthF / bitmapHeightF;
    float viewAspect = (float) targetWidth / targetHeight;

    if (bitmapAspect > viewAspect) {
        float scale = targetHeight / bitmapHeightF;
        if (scale < .9F || scale > 1F) {
            scaler.setScale(scale, scale);
        } else {
            scaler = null;
        }
    } else {
        float scale = targetWidth / bitmapWidthF;
        if (scale < .9F || scale > 1F) {
            scaler.setScale(scale, scale);
        } else {
            scaler = null;
        }
    }

    Bitmap b1;
    if (scaler != null) {
        // this is used for minithumb and crop, so we want to filter here.
        b1 = Bitmap.createBitmap(source, 0, 0, source.getWidth(), source.getHeight(), scaler, true);
    } else {
        b1 = source;
    }

    if (recycle && b1 != source) {
        source.recycle();
    }

    int dx1 = Math.max(0, b1.getWidth() - targetWidth);
    int dy1 = Math.max(0, b1.getHeight() - targetHeight);

    Bitmap b2 = Bitmap.createBitmap(b1, dx1 / 2, dy1 / 2, targetWidth, targetHeight);

    if (b2 != b1) {
        if (recycle || b1 != source) {
            b1.recycle();
        }
    }

    return b2;
}

From source file:Main.java

/**
 * cut a circle from a bitmap/*  w w w  . j av a 2 s .  c  om*/
 *
 * @param picturePath complete path name for the file.
 * @param destCube the cube dimension of dest bitmap
 * @return the bitmap
 */
public static Bitmap cutCircleFromBitmap(String picturePath, int destCube) {
    BitmapFactory.Options opts = new BitmapFactory.Options();

    opts.inDither = false; //Disable Dithering mode
    opts.inPurgeable = true; //Tell to gc that whether it needs free memory, the Bitmap can be cleared
    opts.inInputShareable = true; //Which kind of reference will be used to recover the Bitmap data after being clear, when it will be used in the future
    opts.inTempStorage = new byte[32 * 1024];

    Bitmap bitmapImg = BitmapFactory.decodeFile(picturePath, opts);

    int cube = destCube;

    if (bitmapImg == null)
        return null;

    int smallest = Math.min(bitmapImg.getWidth(), bitmapImg.getHeight());

    Bitmap output = Bitmap.createBitmap(cube, cube, Config.ARGB_8888);
    Canvas canvas = new Canvas(output);

    final int color = 0xff424242;
    final Paint paint = new Paint();

    int left = (int) ((bitmapImg.getWidth() - smallest) * 0.5);
    int top = (int) ((bitmapImg.getHeight() - smallest) * 0.5);

    final Rect rectSrc = new Rect(left, top, left + smallest, top + smallest);
    final Rect rectDest = new Rect(0, 0, cube, cube);

    paint.setAntiAlias(true);

    canvas.drawARGB(0, 0, 0, 0);

    paint.setColor(color);

    canvas.drawCircle(cube / 2, cube / 2, cube / 2, paint);

    paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));

    canvas.drawBitmap(bitmapImg, rectSrc, rectDest, paint);

    bitmapImg.recycle();

    return output;
}

From source file:Main.java

public static Bitmap createReflectionBitmap(Bitmap bitmap) {
    final int reflectionGap = 4;
    int width = bitmap.getWidth();
    int height = bitmap.getHeight();

    Matrix matrix = new Matrix();
    matrix.preScale(1, -1);//w w  w.  j  a v  a  2s .co  m

    Bitmap reflectionImage = Bitmap.createBitmap(bitmap, 0, height / 2, width, height / 2, matrix, false);

    Bitmap bitmapWithReflection = Bitmap.createBitmap(width, (height + height / 2), Config.ARGB_8888);

    Canvas canvas = new Canvas(bitmapWithReflection);
    canvas.drawBitmap(bitmap, 0, 0, null);
    Paint deafalutPaint = new Paint();
    canvas.drawRect(0, height, width, height + reflectionGap, deafalutPaint);

    canvas.drawBitmap(reflectionImage, 0, height + reflectionGap, null);

    Paint paint = new Paint();
    LinearGradient shader = new LinearGradient(0, bitmap.getHeight(), 0,
            bitmapWithReflection.getHeight() + reflectionGap, 0x70ffffff, 0x00ffffff, Shader.TileMode.CLAMP);
    paint.setShader(shader);
    // Set the Transfer mode to be porter duff and destination in
    paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.DST_IN));
    // Draw a rectangle using the paint with our linear gradient
    canvas.drawRect(0, height, width, bitmapWithReflection.getHeight() + reflectionGap, paint);

    return bitmapWithReflection;
}

From source file:Main.java

public static Bitmap toRoundBitmap(Bitmap bitmap) {
    if (bitmap == null) {
        return null;
    }/*from www  . j  a v  a  2 s  .c  o m*/
    int width = bitmap.getWidth();
    int height = bitmap.getHeight();
    float roundPx;
    float left, top, right, bottom, dst_left, dst_top, dst_right, dst_bottom;
    if (width <= height) {
        roundPx = width / 2;
        top = 0;
        bottom = width;
        left = 0;
        right = width;
        height = width;
        dst_left = 0;
        dst_top = 0;
        dst_right = width;
        dst_bottom = width;
    } else {
        roundPx = height / 2;
        float clip = (width - height) / 2;
        left = clip;
        right = width - clip;
        top = 0;
        bottom = height;
        width = height;
        dst_left = 0;
        dst_top = 0;
        dst_right = height;
        dst_bottom = height;
    }

    Bitmap output = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888);
    Canvas canvas = new Canvas(output);
    final int color = 0xff424242;
    final Paint paint = new Paint();
    final Rect src = new Rect((int) left, (int) top, (int) right, (int) bottom);
    final Rect dst = new Rect((int) dst_left, (int) dst_top, (int) dst_right, (int) dst_bottom);
    final RectF rectF = new RectF(dst);
    paint.setAntiAlias(true);
    canvas.drawARGB(0, 0, 0, 0);
    paint.setColor(color);
    canvas.drawRoundRect(rectF, roundPx, roundPx, paint);
    paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));
    canvas.drawBitmap(bitmap, src, dst, paint);
    return output;
}