List of usage examples for android.graphics Canvas Canvas
@UnsupportedAppUsage(maxTargetSdk = Build.VERSION_CODES.P, trackingBug = 115609023) public Canvas(long nativeCanvas)
From source file:Main.java
public static Bitmap createReflectedImage(Bitmap originalImage) { // The gap we want between the reflection and the original image final int reflectionGap = 4; int width = originalImage.getWidth(); int height = originalImage.getHeight(); // This will not scale but will flip on the Y axis Matrix matrix = new Matrix(); matrix.preScale(1, -1);//from ww w. j a va 2s. c o m // Create a Bitmap with the flip matrix applied to it. // We only want the bottom half of the image Bitmap reflectionImage = Bitmap.createBitmap(originalImage, 0, height / 2, width, height / 2, matrix, false); // Create a new bitmap with same width but taller to fit reflection Bitmap bitmapWithReflection = Bitmap.createBitmap(width, (height + height / 2), Config.ARGB_8888); // Create a new Canvas with the bitmap that's big enough for // the image plus gap plus reflection Canvas canvas = new Canvas(bitmapWithReflection); // Draw in the original image canvas.drawBitmap(originalImage, 0, 0, null); // Draw in the gap Paint defaultPaint = new Paint(); canvas.drawRect(0, height, width, height + reflectionGap, defaultPaint); // Draw in the reflection canvas.drawBitmap(reflectionImage, 0, height + reflectionGap, null); // Create a shader that is a linear gradient that covers the reflection Paint paint = new Paint(); LinearGradient shader = new LinearGradient(0, originalImage.getHeight(), 0, bitmapWithReflection.getHeight() + reflectionGap, 0x70ffffff, 0x00ffffff, TileMode.CLAMP); // Set the paint to use this shader (linear gradient) paint.setShader(shader); // Set the Transfer mode to be porter duff and destination in paint.setXfermode(new PorterDuffXfermode(Mode.DST_IN)); // Draw a rectangle using the paint with our linear gradient canvas.drawRect(0, height, width, bitmapWithReflection.getHeight() + reflectionGap, paint); return bitmapWithReflection; }
From source file:Main.java
public static Bitmap getRoundedCornerBitmap(Bitmap bitmap) { Bitmap output = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), Config.ARGB_8888); Canvas canvas = new Canvas(output); final int color = 0xff424242; final Paint paint = new Paint(); final Rect rect = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight()); final RectF rectF = new RectF(rect); final float roundPx = bitmap.getWidth() / 2; paint.setAntiAlias(true);/* w w w .j av a2s .c om*/ canvas.drawARGB(0, 0, 0, 0); paint.setColor(color); canvas.drawRoundRect(rectF, roundPx, roundPx, paint); paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN)); canvas.drawBitmap(bitmap, rect, rect, paint); return output; }
From source file:Main.java
public static Bitmap convertToBitmap(Drawable dw) { Bitmap bitmap;//w w w . j a v a2 s.com if (dw instanceof BitmapDrawable) { BitmapDrawable bitmapDrawable = (BitmapDrawable) dw; if (bitmapDrawable.getBitmap() != null) { return bitmapDrawable.getBitmap(); } } if (dw.getIntrinsicWidth() <= 0 || dw.getIntrinsicHeight() <= 0) { bitmap = Bitmap.createBitmap(1, 1, Bitmap.Config.ARGB_8888); } else { bitmap = Bitmap.createBitmap(dw.getIntrinsicWidth(), dw.getIntrinsicHeight(), Bitmap.Config.ARGB_8888); } Canvas canvas = new Canvas(bitmap); dw.setBounds(0, 0, canvas.getWidth(), canvas.getHeight()); dw.draw(canvas); return bitmap; }
From source file:Main.java
/** * Gets the rounded corner bitmap./*from w ww . j a va2s . co m*/ * * @param bitmap the bitmap * @return the rounded corner bitmap */ public static Bitmap getRoundedCornerBitmap(Bitmap bitmap) { Bitmap output = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), Config.ARGB_8888); Canvas canvas = new Canvas(output); final int color = 0xff424242; final Paint paint = new Paint(); final Rect rect = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight()); final RectF rectF = new RectF(rect); final float roundPx = 12; paint.setAntiAlias(true); canvas.drawARGB(0, 0, 0, 0); paint.setColor(color); canvas.drawRoundRect(rectF, roundPx, roundPx, paint); paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN)); canvas.drawBitmap(bitmap, rect, rect, paint); return output; }
From source file:Main.java
public static Bitmap toReflectionBitmap(Bitmap bitmap) { if (bitmap == null) { return null; }//from w w w . j av a 2 s.c o m try { int reflectionGap = 1; int width = bitmap.getWidth(); int height = bitmap.getHeight(); // This will not scale but will flip on the Y axis Matrix matrix = new Matrix(); matrix.preScale(1, -1); // Create a Bitmap with the flip matrix applied to it. // We only want the bottom half of the image Bitmap reflectionImage = Bitmap.createBitmap(bitmap, 0, height / 2, width, height / 2, matrix, false); // Create a new bitmap with same width but taller to fit // reflection Bitmap bitmapWithReflection = Bitmap.createBitmap(width, (height + height / 2), Bitmap.Config.ARGB_8888); // Create a new Canvas with the bitmap that's big enough for // the image plus gap plus reflection Canvas canvas = new Canvas(bitmapWithReflection); // Draw in the original image canvas.drawBitmap(bitmap, 0, 0, null); // Draw in the gap Paint deafaultPaint = new Paint(); canvas.drawRect(0, height, width, height + reflectionGap, deafaultPaint); // Draw in the reflection canvas.drawBitmap(reflectionImage, 0, height + reflectionGap, null); // Create a shader that is a linear gradient that covers the // reflection Paint paint = new Paint(); LinearGradient shader = new LinearGradient(0, bitmap.getHeight(), 0, bitmapWithReflection.getHeight() + reflectionGap, 0x70ffffff, 0x00ffffff, Shader.TileMode.CLAMP); // Set the paint to use this shader (linear gradient) paint.setShader(shader); // Set the Transfer mode to be porter duff and destination in paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.DST_IN)); // Draw a rectangle using the paint with our linear gradient canvas.drawRect(0, height, width, bitmapWithReflection.getHeight() + reflectionGap, paint); bitmap = bitmapWithReflection; } catch (Exception e) { e.printStackTrace(); } return bitmap; }
From source file:Main.java
/** * Transform source Bitmap to targeted width and height. */// w ww. j a va 2s . c om private static Bitmap transform(Matrix scaler, Bitmap source, int targetWidth, int targetHeight, int options) { boolean scaleUp = (options & OPTIONS_SCALE_UP) != 0; boolean recycle = (options & OPTIONS_RECYCLE_INPUT) != 0; int deltaX = source.getWidth() - targetWidth; int deltaY = source.getHeight() - targetHeight; if (!scaleUp && (deltaX < 0 || deltaY < 0)) { /* * In this case the bitmap is smaller, at least in one dimension, * than the target. Transform it by placing as much of the image * as possible into the target and leaving the top/bottom or * left/right (or both) black. */ Bitmap b2 = Bitmap.createBitmap(targetWidth, targetHeight, Bitmap.Config.ARGB_8888); Canvas c = new Canvas(b2); int deltaXHalf = Math.max(0, deltaX / 2); int deltaYHalf = Math.max(0, deltaY / 2); Rect src = new Rect(deltaXHalf, deltaYHalf, deltaXHalf + Math.min(targetWidth, source.getWidth()), deltaYHalf + Math.min(targetHeight, source.getHeight())); int dstX = (targetWidth - src.width()) / 2; int dstY = (targetHeight - src.height()) / 2; Rect dst = new Rect(dstX, dstY, targetWidth - dstX, targetHeight - dstY); c.drawBitmap(source, src, dst, null); if (recycle) { source.recycle(); } c.setBitmap(null); return b2; } float bitmapWidthF = source.getWidth(); float bitmapHeightF = source.getHeight(); float bitmapAspect = bitmapWidthF / bitmapHeightF; float viewAspect = (float) targetWidth / targetHeight; if (bitmapAspect > viewAspect) { float scale = targetHeight / bitmapHeightF; if (scale < .9F || scale > 1F) { scaler.setScale(scale, scale); } else { scaler = null; } } else { float scale = targetWidth / bitmapWidthF; if (scale < .9F || scale > 1F) { scaler.setScale(scale, scale); } else { scaler = null; } } Bitmap b1; if (scaler != null) { // this is used for minithumb and crop, so we want to filter here. b1 = Bitmap.createBitmap(source, 0, 0, source.getWidth(), source.getHeight(), scaler, true); } else { b1 = source; } if (recycle && b1 != source) { source.recycle(); } int dx1 = Math.max(0, b1.getWidth() - targetWidth); int dy1 = Math.max(0, b1.getHeight() - targetHeight); Bitmap b2 = Bitmap.createBitmap(b1, dx1 / 2, 0, targetWidth, targetHeight); if (b2 != b1) { if (recycle || b1 != source) { b1.recycle(); } } return b2; }
From source file:Main.java
/** * Transform source Bitmap to targeted width and height. *//*from w w w.ja va2 s . c om*/ private static Bitmap transform(Matrix scaler, Bitmap source, int targetWidth, int targetHeight, int options) { boolean scaleUp = (options & OPTIONS_SCALE_UP) != 0; boolean recycle = (options & OPTIONS_RECYCLE_INPUT) != 0; int deltaX = source.getWidth() - targetWidth; int deltaY = source.getHeight() - targetHeight; if (!scaleUp && (deltaX < 0 || deltaY < 0)) { /* * In this case the bitmap is smaller, at least in one dimension, * than the target. Transform it by placing as much of the image as * possible into the target and leaving the top/bottom or left/right * (or both) black. */ Bitmap b2 = Bitmap.createBitmap(targetWidth, targetHeight, Bitmap.Config.ARGB_8888); Canvas c = new Canvas(b2); int deltaXHalf = Math.max(0, deltaX / 2); int deltaYHalf = Math.max(0, deltaY / 2); Rect src = new Rect(deltaXHalf, deltaYHalf, deltaXHalf + Math.min(targetWidth, source.getWidth()), deltaYHalf + Math.min(targetHeight, source.getHeight())); int dstX = (targetWidth - src.width()) / 2; int dstY = (targetHeight - src.height()) / 2; Rect dst = new Rect(dstX, dstY, targetWidth - dstX, targetHeight - dstY); c.drawBitmap(source, src, dst, null); if (recycle) { source.recycle(); } c.setBitmap(null); return b2; } float bitmapWidthF = source.getWidth(); float bitmapHeightF = source.getHeight(); float bitmapAspect = bitmapWidthF / bitmapHeightF; float viewAspect = (float) targetWidth / targetHeight; if (bitmapAspect > viewAspect) { float scale = targetHeight / bitmapHeightF; if (scale < .9F || scale > 1F) { scaler.setScale(scale, scale); } else { scaler = null; } } else { float scale = targetWidth / bitmapWidthF; if (scale < .9F || scale > 1F) { scaler.setScale(scale, scale); } else { scaler = null; } } Bitmap b1; if (scaler != null) { // this is used for minithumb and crop, so we want to filter here. b1 = Bitmap.createBitmap(source, 0, 0, source.getWidth(), source.getHeight(), scaler, true); } else { b1 = source; } if (recycle && b1 != source) { source.recycle(); } int dx1 = Math.max(0, b1.getWidth() - targetWidth); int dy1 = Math.max(0, b1.getHeight() - targetHeight); Bitmap b2 = Bitmap.createBitmap(b1, dx1 / 2, dy1 / 2, targetWidth, targetHeight); if (b2 != b1) { if (recycle || b1 != source) { b1.recycle(); } } return b2; }
From source file:Main.java
/** * cut a circle from a bitmap/* w w w . j av a 2 s . c om*/ * * @param picturePath complete path name for the file. * @param destCube the cube dimension of dest bitmap * @return the bitmap */ public static Bitmap cutCircleFromBitmap(String picturePath, int destCube) { BitmapFactory.Options opts = new BitmapFactory.Options(); opts.inDither = false; //Disable Dithering mode opts.inPurgeable = true; //Tell to gc that whether it needs free memory, the Bitmap can be cleared opts.inInputShareable = true; //Which kind of reference will be used to recover the Bitmap data after being clear, when it will be used in the future opts.inTempStorage = new byte[32 * 1024]; Bitmap bitmapImg = BitmapFactory.decodeFile(picturePath, opts); int cube = destCube; if (bitmapImg == null) return null; int smallest = Math.min(bitmapImg.getWidth(), bitmapImg.getHeight()); Bitmap output = Bitmap.createBitmap(cube, cube, Config.ARGB_8888); Canvas canvas = new Canvas(output); final int color = 0xff424242; final Paint paint = new Paint(); int left = (int) ((bitmapImg.getWidth() - smallest) * 0.5); int top = (int) ((bitmapImg.getHeight() - smallest) * 0.5); final Rect rectSrc = new Rect(left, top, left + smallest, top + smallest); final Rect rectDest = new Rect(0, 0, cube, cube); paint.setAntiAlias(true); canvas.drawARGB(0, 0, 0, 0); paint.setColor(color); canvas.drawCircle(cube / 2, cube / 2, cube / 2, paint); paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN)); canvas.drawBitmap(bitmapImg, rectSrc, rectDest, paint); bitmapImg.recycle(); return output; }
From source file:Main.java
public static Bitmap createReflectionBitmap(Bitmap bitmap) { final int reflectionGap = 4; int width = bitmap.getWidth(); int height = bitmap.getHeight(); Matrix matrix = new Matrix(); matrix.preScale(1, -1);//w w w. j a v a 2s .co m Bitmap reflectionImage = Bitmap.createBitmap(bitmap, 0, height / 2, width, height / 2, matrix, false); Bitmap bitmapWithReflection = Bitmap.createBitmap(width, (height + height / 2), Config.ARGB_8888); Canvas canvas = new Canvas(bitmapWithReflection); canvas.drawBitmap(bitmap, 0, 0, null); Paint deafalutPaint = new Paint(); canvas.drawRect(0, height, width, height + reflectionGap, deafalutPaint); canvas.drawBitmap(reflectionImage, 0, height + reflectionGap, null); Paint paint = new Paint(); LinearGradient shader = new LinearGradient(0, bitmap.getHeight(), 0, bitmapWithReflection.getHeight() + reflectionGap, 0x70ffffff, 0x00ffffff, Shader.TileMode.CLAMP); paint.setShader(shader); // Set the Transfer mode to be porter duff and destination in paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.DST_IN)); // Draw a rectangle using the paint with our linear gradient canvas.drawRect(0, height, width, bitmapWithReflection.getHeight() + reflectionGap, paint); return bitmapWithReflection; }
From source file:Main.java
public static Bitmap toRoundBitmap(Bitmap bitmap) { if (bitmap == null) { return null; }/*from www . j a v a 2 s .c o m*/ int width = bitmap.getWidth(); int height = bitmap.getHeight(); float roundPx; float left, top, right, bottom, dst_left, dst_top, dst_right, dst_bottom; if (width <= height) { roundPx = width / 2; top = 0; bottom = width; left = 0; right = width; height = width; dst_left = 0; dst_top = 0; dst_right = width; dst_bottom = width; } else { roundPx = height / 2; float clip = (width - height) / 2; left = clip; right = width - clip; top = 0; bottom = height; width = height; dst_left = 0; dst_top = 0; dst_right = height; dst_bottom = height; } Bitmap output = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888); Canvas canvas = new Canvas(output); final int color = 0xff424242; final Paint paint = new Paint(); final Rect src = new Rect((int) left, (int) top, (int) right, (int) bottom); final Rect dst = new Rect((int) dst_left, (int) dst_top, (int) dst_right, (int) dst_bottom); final RectF rectF = new RectF(dst); paint.setAntiAlias(true); canvas.drawARGB(0, 0, 0, 0); paint.setColor(color); canvas.drawRoundRect(rectF, roundPx, roundPx, paint); paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN)); canvas.drawBitmap(bitmap, src, dst, paint); return output; }