Main.java Source code

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Here is the source code for Main.java

Source

//package com.java2s;

import android.graphics.Bitmap;
import android.graphics.Bitmap.Config;

import android.graphics.Canvas;

import android.graphics.Paint;

import android.graphics.PorterDuff.Mode;
import android.graphics.PorterDuffXfermode;
import android.graphics.Rect;
import android.graphics.RectF;

public class Main {

    public static Bitmap getRoundedCornerBitmap(Bitmap bitmap, float roundPx) {
        try {
            Bitmap output = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), Config.ARGB_8888);
            Canvas canvas = new Canvas(output);
            final int color = 0xff424242;
            final Paint paint = new Paint();
            final Rect rect = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight());
            final RectF rectF = new RectF(rect);
            paint.setAntiAlias(true);
            canvas.drawARGB(0, 0, 0, 0);
            paint.setColor(color);
            canvas.drawRoundRect(rectF, roundPx, roundPx, paint);
            paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
            canvas.drawBitmap(bitmap, rect, rect, paint);
            return output;
        } catch (Exception e) {
            e.printStackTrace();
            return bitmap;
        }
    }

    public static Bitmap getRoundedCornerBitmap(Bitmap bitmap) {
        Bitmap output = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), Config.ARGB_8888);
        Canvas canvas = new Canvas(output);

        final int color = 0xff424242;
        final Paint paint = new Paint();

        final Rect rect = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight());
        final RectF rectF = new RectF(rect);
        final float roundPx = bitmap.getWidth() / 2;

        paint.setAntiAlias(true);
        canvas.drawARGB(0, 0, 0, 0);
        paint.setColor(color);
        canvas.drawRoundRect(rectF, roundPx, roundPx, paint);
        paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
        canvas.drawBitmap(bitmap, rect, rect, paint);
        return output;
    }
}