Back to project page CircleWorldGDX.
The source code is released under:
MIT License
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package com.fdangelo.circleworld.universeview.objects; /* w w w . ja v a 2 s .c o m*/ import com.badlogic.gdx.Application.ApplicationType; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.Input; import com.badlogic.gdx.graphics.Camera; import com.badlogic.gdx.math.Vector3; import com.fdangelo.circleworld.GameLogic; import com.fdangelo.circleworld.GameLogicState; import com.fdangelo.circleworld.universeengine.objects.Avatar; import com.fdangelo.circleworld.universeengine.objects.AvatarInput; import com.fdangelo.circleworld.universeview.UniverseViewCamera; import com.fdangelo.circleworld.utils.Vector2I; public class AvatarViewInput { private final AvatarView avatarView; static public AvatarInputMode mode = AvatarInputMode.Move; static public AvatarInputEditTool editTool = AvatarInputEditTool.None; static private Vector3 tmpv = new Vector3(); static private Vector2I tmpvi = new Vector2I(); public AvatarViewInput(final AvatarView avatarView) { this.avatarView = avatarView; } public final void update(final float deltaTime) { if (GameLogic.getInstace().getState() != GameLogicState.PlayingAvatar) { return; } switch (mode) { case Edit: updateTilesModification(); UniverseViewCamera.getInstance().updateZoomInput(deltaTime); break; case Move: updateWalkAndJump(); UniverseViewCamera.getInstance().updateZoomInput(deltaTime); break; case TravelToPlanet: UniverseViewCamera.getInstance().updateZoomInput(deltaTime); UniverseViewCamera.getInstance().updateClickOnPlanetToTravel(avatarView.getUniverseView()); break; } } private final void updateWalkAndJump() { final AvatarInput avatarInput = ((Avatar) avatarView.getUniverseObject()).input; if (Gdx.app.getType() == ApplicationType.Android || Gdx.app.getType() == ApplicationType.iOS) { int touchCount = 0; int touch1x = -1, touch1y = -1; int touch2x = -1, touch2y = -1; if (Gdx.input.isTouched(0)) { touch1x = Gdx.input.getX(0); touch1y = Gdx.input.getY(0); touchCount++; } if (Gdx.input.isTouched(1)) { touch2x = Gdx.input.getX(1); touch2y = Gdx.input.getY(1); touchCount++; } final float screenWidth = Gdx.graphics.getWidth(); final float screenHeight = Gdx.graphics.getHeight(); if (touchCount >= 1) { if (touch1x > screenWidth / 2.0f && touch1y > screenHeight * 0.75f || touchCount > 1 && touch2x > screenWidth / 2.0f && touch2y > screenHeight * 0.75f) { avatarInput.jump = true; } if (touch1x < screenWidth / 4.0f && touch1y > screenHeight * 0.75f || touchCount > 1 && touch2x < screenWidth / 4.0f && touch2y > screenHeight * 0.75f) { avatarInput.walkDirection = -1.0f; } else if (touch1x < screenWidth / 2.0f && touch1y > screenHeight * 0.75f || touchCount > 1 && touch2x < screenWidth / 2.0f && touch2y > screenHeight * 0.75f) { avatarInput.walkDirection = 1.0f; } } } else { if (Gdx.input.isKeyPressed(Input.Keys.A)) { avatarInput.walkDirection = -1; } else if (Gdx.input.isKeyPressed(Input.Keys.D)) { avatarInput.walkDirection = 1; } else { avatarInput.walkDirection = 0; } avatarInput.jump = Gdx.input.isKeyPressed(Input.Keys.SPACE); } } public final void updateTilesModification() { boolean modifyTile = false; int tileX = 0; int tileY = 0; if (Gdx.app.getType() == ApplicationType.Android || Gdx.app.getType() == ApplicationType.iOS) { if (Gdx.input.isTouched(0) && !Gdx.input.isTouched(1) && !InputAreas.isInputArea(Gdx.input.getX(), Gdx.input.getX())) { modifyTile = getTileCoordinatesUnderTouch(tmpvi); tileX = tmpvi.x; tileY = tmpvi.y; } } else { if (Gdx.input.justTouched() && !InputAreas.isInputArea(Gdx.input.getX(), Gdx.input.getX())) { modifyTile = getTileCoordinatesUnderMouse(tmpvi); tileX = tmpvi.x; tileY = tmpvi.y; } } switch (editTool) { case Add: if (modifyTile) { avatarView.getParentView().getTilemapCircle().getTile(tileX, tileY, (byte) 1); } break; case Remove: if (modifyTile) { avatarView.getParentView().getTilemapCircle().getTile(tileX, tileY, (byte) 0); } break; case MoveCamera: UniverseViewCamera.getInstance().updateMove(); break; case None: break; } } private final boolean getTileCoordinatesUnderMouse(final Vector2I tileCoordinates) { final Camera cam = UniverseViewCamera.getInstance().getCamera(); tmpv.x = Gdx.input.getX(); tmpv.y = Gdx.input.getY(); cam.unproject(tmpv); return avatarView.getParentView().getTilemapCircle().getTileCoordinatesFromPosition(tmpv.x, tmpv.y, tileCoordinates); } private final boolean getTileCoordinatesUnderTouch(final Vector2I tileCoordinates) { final Camera cam = UniverseViewCamera.getInstance().getCamera(); tmpv.x = Gdx.input.getX(); tmpv.y = Gdx.input.getY(); cam.unproject(tmpv); return avatarView.getParentView().getTilemapCircle().getTileCoordinatesFromPosition(tmpv.x, tmpv.y, tileCoordinates); } }