Back to project page CircleWorldGDX.
The source code is released under:
MIT License
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package com.fdangelo.circleworld.universeengine.tilemap; /*from www . j a va 2 s.c om*/ public class TileHitInfo { public int hitTileX; public int hitTileY; public float hitDistance; public float hitNormalX; public float hitNormalY; public float hitPositionX; public float hitPositionY; public final void set(final TileHitInfo other) { hitTileX = other.hitTileX; hitTileY = other.hitTileY; hitDistance = other.hitDistance; hitNormalX = other.hitNormalX; hitNormalY = other.hitNormalY; hitPositionX = other.hitPositionX; hitPositionY = other.hitPositionY; } }