Back to project page WordZap.
The source code is released under:
Copyright (c) 2010 Kowshik Prakasam Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal ...
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/** * //ww w. j a va2s.c o m * The MIT License : http://www.opensource.org/licenses/mit-license.php * Copyright (c) 2010 Kowshik Prakasam * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ package com.android.wordzap; /* * * Defines a move made by the opposite player (Computer) using three attributes : * * (1) isZapMove : Will the computer zap a word from the human player's letter grid during this move ? * (2) isGenWordMove : Will the computer player generate a new word against the human player during this move ? * (3) time : At what time (in seconds) will the computer make its move ? * */ public class ComputerMove { private boolean isZapMove; private boolean isGenWordMove; private int time; // Getters,Setters for all attributes public boolean isZapMove() { return isZapMove; } public void setZapMove(boolean zapMove) { this.isZapMove = zapMove; } public boolean isGenWordMove() { return isGenWordMove; } public void setGenWordMove(boolean genWordMove) { this.isGenWordMove = genWordMove; } public int getTime() { return time; } public void setTime(int time) { this.time = time; } public ComputerMove(boolean zapMove, boolean genWordMove, int time) { this.isZapMove = zapMove; this.isGenWordMove = genWordMove; this.time = time; } // Describes a computer move @Override public String toString() { return "\n\nZap Move : " + isZapMove + "\nGenWord Move : " + isGenWordMove + "\nTime : " + time + "\n\n"; } }