Android Open Source - LucyTheMoocher Box From Project Back to project page LucyTheMoocher .
License The source code is released under:
MIT License
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Java Source Code package com.lucythemoocher.physics;
/ / f r o m w w w . j a v a 2 s . c o m
import java.util.ArrayList;
public class Box {
private float x_;
private float y_;
private float h_;
private float w_;
private Cinematic cin_ = null;
public Box(Box b) {
x_ = b.x_;
y_ = b.y_;
h_ = b.h_;
w_ = b.w_;
}
public Box(float x, float y, float h, float w) {
x_ = x;
y_ = y;
h_ = h;
w_ = w;
}
public Box(Cinematic cin, float h, float w) {
cin_ = cin;
h_ = h;
w_ = w;
}
public void setCin(Cinematic cin) {
cin_ = cin;
}
public float getX() {
if ( cin_ == null ) {
return x_;
} else {
return cin_.x();
}
}
public void setX(float x_) {
this.x_ = x_;
}
public float getY() {
if ( cin_ == null ) {
return y_;
} else {
return cin_.y();
}
}
public void setY(float y_) {
this.y_ = y_;
}
public float getH() {
return h_;
}
public void setH(float h_) {
this.h_ = h_;
}
public float getW() {
return w_;
}
public void setW(float w_) {
this.w_ = w_;
}
public boolean collideWith(Box b, float ratio) {
return (getX() + (1-ratio)*getW() < b.getX() + ratio*b.getW() &&
getX() + ratio*getW() > b.getX() + (1-ratio)*b.getW() &&
getY() + (1-ratio)*getH() < b.getY() + ratio*b.getH() &&
getY() + ratio*getH() > b.getY() + (1-ratio)*b.getH());
}
public static boolean collideWith(Box a, Box b, float ratio) {
return a.collideWith(b, ratio);
}
public boolean collideWith(ArrayList<Box> boxes, float ratio) {
for ( Box b : boxes ) {
if ( collideWith(b, ratio) ) {
return true;
}
}
return false;
}
public static boolean collideWith(ArrayList<Box> boxes1, ArrayList<Box> boxes2, float ratio) {
for ( Box box : boxes1 ) {
if ( box.collideWith(boxes2, ratio) ) {
return true;
}
}
return false;
}
}
Java Source Code List com.lucythemoocher.LucyTheMoocherActivity.java com.lucythemoocher.FX.FXManager.java com.lucythemoocher.FX.FX.java com.lucythemoocher.Globals.Globals.java com.lucythemoocher.actors.Actor.java com.lucythemoocher.actors.ActorsManager.java com.lucythemoocher.actors.Monster.java com.lucythemoocher.actors.MonstersManager.java com.lucythemoocher.actors.PlayerCharacter.java com.lucythemoocher.actors.Projectile.java com.lucythemoocher.actors.ProjectilesManager.java com.lucythemoocher.actors.Tank.java com.lucythemoocher.actors.TargetCharacter.java com.lucythemoocher.actors.maincharacter.state.StateAttack.java com.lucythemoocher.actors.maincharacter.state.StateFalling.java com.lucythemoocher.actors.maincharacter.state.StateJumping.java com.lucythemoocher.actors.maincharacter.state.StateNone.java com.lucythemoocher.actors.maincharacter.state.StateRunning.java com.lucythemoocher.actors.maincharacter.state.StateWallSliding.java com.lucythemoocher.actors.maincharacter.state.StateWallWalking.java com.lucythemoocher.actors.maincharacter.state.State.java com.lucythemoocher.controls.AIController.java com.lucythemoocher.controls.ActionController.java com.lucythemoocher.controls.ButtonListener.java com.lucythemoocher.controls.Controllable.java com.lucythemoocher.controls.Controller.java com.lucythemoocher.controls.GlobalController.java com.lucythemoocher.controls.KeysListener.java com.lucythemoocher.controls.TouchListener.java com.lucythemoocher.events.EventNormal.java com.lucythemoocher.events.EventSlow.java com.lucythemoocher.events.Event.java com.lucythemoocher.game.GameThread.java com.lucythemoocher.game.Game.java com.lucythemoocher.game.LevelLoader.java com.lucythemoocher.graphics.ActorDrawer.java com.lucythemoocher.graphics.Animation.java com.lucythemoocher.graphics.Background.java com.lucythemoocher.graphics.Camera.java com.lucythemoocher.graphics.Drawable.java com.lucythemoocher.graphics.Grid.java com.lucythemoocher.graphics.HUD.java com.lucythemoocher.graphics.Image.java com.lucythemoocher.graphics.PersistentEffect.java com.lucythemoocher.graphics.PersistentPic.java com.lucythemoocher.graphics.PictureContainer.java com.lucythemoocher.gui.MenuButtonListener.java com.lucythemoocher.gui.MenuButtonTouchListener.java com.lucythemoocher.gui.MenuButton.java com.lucythemoocher.loops.CreditsLoop.java com.lucythemoocher.loops.GameOverLoop.java com.lucythemoocher.loops.InitMenuLoop.java com.lucythemoocher.loops.LivesMenuLoop.java com.lucythemoocher.loops.LoopGame.java com.lucythemoocher.loops.LoopPause.java com.lucythemoocher.loops.Loop.java com.lucythemoocher.loops.MasterLoop.java com.lucythemoocher.physics.Box.java com.lucythemoocher.physics.Cinematic.java com.lucythemoocher.physics.Map.java com.lucythemoocher.sounds.SoundManager.java com.lucythemoocher.sounds.SoundsState.java com.lucythemoocher.sounds.StateLevel1.java com.lucythemoocher.sounds.StateLevel2.java com.lucythemoocher.sounds.StateLevel3.java com.lucythemoocher.sounds.StateNormal.java com.lucythemoocher.util.Direction.java com.lucythemoocher.util.MathUtil.java com.lucythemoocher.util.Resources.java com.lucythemoocher.util.Timer.java